Difference between revisions of "LlRotateTexture"

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|also_functions={{LSL DefineRow||[[llGetTextureRot]]|Gets the texture rotation}}
|also_functions={{LSL DefineRow||[[llGetTextureRot]]|Gets the texture rotation}}

Revision as of 04:55, 11 February 2008

Summary

Function: llRotateTexture( float rotation, integer face );
0.2 Forced Delay
10.0 Energy

Sets the texture rotation for the chosen face

• float rotation angle in radians
• integer face face number or ALL_SIDES

If face is ALL_SIDES then the function works on all sides.

Caveats

  • This function causes the script to sleep for 0.2 seconds.
  • The function silently fails if its face value indicates a face that does not exist.

Examples

<lsl> default {

   touch_start(integer total_number) {
       // Makes the object's texture rotate a quarter of turn
       llRotateTexture(PI_BY_TWO, ALL_SIDES);
   }

}

</lsl>

Notes

This function applies once on the actual orientation of the texture. It is not an animation. See llSetTextureAnim for animations.

See Also

Functions

•  llGetTextureRot Gets the texture rotation
•  llSetTextureAnim Animates the texture

Deep Notes

Signature

function void llRotateTexture( float rotation, integer face );