Difference between revisions of "LlSetObjectDesc"

From Second Life Wiki
Jump to navigation Jump to search
(<lsl> example)
Line 10: Line 10:
*According to [http://jira.secondlife.com/browse/VWR-437 VWR-437] if you set the description to longer then 256 bytes the object may no longer be rezzable. Use caution if using this field to store data.
*According to [http://jira.secondlife.com/browse/VWR-437 VWR-437] if you set the description to longer then 256 bytes the object may no longer be rezzable. Use caution if using this field to store data.
|constants
|constants
|examples=<pre>
|examples=<lsl>//store the owner's name in the prim description
//store the owner's name in the prim description
 
touch_start(integer total_number)
touch_start(integer total_number)
     {
     {
Line 20: Line 20:
         llSetObjectDesc(temp);
         llSetObjectDesc(temp);
     }
     }
 
</lsl>
</pre>
|helpers
|helpers
|also_functions=
|also_functions=

Revision as of 13:16, 16 February 2008

Summary

Function: llSetObjectDesc( string desc );
0.0 Forced Delay
10.0 Energy

Sets the prims description

• string desc

Caveats

  • The object description is limited to 127 bytes, any string longer then that will be truncated.
  • According to VWR-437 if you set the description to longer then 256 bytes the object may no longer be rezzable. Use caution if using this field to store data.

Examples

<lsl>//store the owner's name in the prim description

touch_start(integer total_number)

   {
       string temp;
       temp = llKey2Name(llGetOwner());
       llSetObjectDesc(temp);
   }
</lsl>

See Also

Functions

•  llGetObjectDesc Returns the object description.
•  llGetObjectName Gets the object name.
•  llSetObjectName Sets the object name.

Articles

•  Prim Attribute Overloading

Deep Notes

Signature

function void llSetObjectDesc( string desc );