Difference between revisions of "LlGroundContour"
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Void Singer (talk | contribs) m (formatted spec) |
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|return_text=that is the ground contour direction below the object [[llGetPos|position]] + '''offset'''. The contour is the direction of a contour line at that point, that is the direction in which there is no change in elevation. | |return_text=that is the ground contour direction below the object [[llGetPos|position]] + '''offset'''. The contour is the direction of a contour line at that point, that is the direction in which there is no change in elevation. | ||
|spec=This function is defined as: | |spec=This function is defined as: | ||
< | <lsl> | ||
vector llGroundContour(vector offset) | vector llGroundContour(vector offset) | ||
{ | { | ||
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return <-slope.y, slope.x, 0.0>; | return <-slope.y, slope.x, 0.0>; | ||
} | } | ||
</ | </lsl> | ||
|caveats | |caveats | ||
|constants | |constants |
Revision as of 22:14, 19 February 2008
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Summary
Function: vector llGroundContour( vector offset );223 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a vector that is the ground contour direction below the object position + offset. The contour is the direction of a contour line at that point, that is the direction in which there is no change in elevation.
• vector | offset |
The requested position needs to be in the same sim.
Specification
This function is defined as: <lsl> vector llGroundContour(vector offset) {
vector slope = llGroundSlope(offset); return <-slope.y, slope.x, 0.0>;
} </lsl>
Caveats
Examples
See Also
Functions
• | llGround | – | Gets the ground height | |
• | llGroundNormal | – | Gets the ground normal | |
• | llGroundSlope | – | Gets the ground slope |