Difference between revisions of "GWA Project/Welcome Area Concept"

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== About ==
== About ==
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''[[Second Life German Mentor]]s'' were asked to create a concept for four German sims which are supposed to be used as an official rez-point for those German SL Residents that decide to not start at a ''Community Gateway''. By now, those Residents would rez at the current [[Orientation Island]]s which don't offer German-speaking content.
''[[German Mentors]]'' were asked to create a concept for four German sims which are supposed to be used as an official rez-point for those German SL Residents that decide to not start at a ''Community Gateway''. By now, those Residents would rez at the current [[Orientation Island]]s which don't offer German-speaking content.


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Revision as of 13:52, 7 May 2008

About

German Mentors were asked to create a concept for four German sims which are supposed to be used as an official rez-point for those German SL Residents that decide to not start at a Community Gateway. By now, those Residents would rez at the current Orientation Islands which don't offer German-speaking content.


Conceptual Ideas

Draft by Fr43k Paine
  • 2 closed sims (just for new Residents and Mentors) and 2 open sims for educational purposes.
  • Closed sims offer a linear walkthrough that covers basic SL knowledge (moving, chatting, etc.).
  • New residents should be allowed to use the map and the search so they aren't trapped there.
  • Open sims contain different parts: village, city, nature, tutorials (VHS, GNC, ...), Park, Freebie-Shops, Sandbox,...
  • Open sims invite people to share their knowledge or to ask a Mentor for advice or guideance.
  • Mentors wait at costumizable huts for Residents.
  • Communitys, groups and schools might advertise their educational and non-commercial(!) offers at the open sims.
  • Mentoring panels like the Buddy Panels at SLVEC show available Mentors and their skills (scripting, building, land management, ...).
  • These panels should be placed on one of the open sims.