Difference between revisions of "LlParcelMediaCommandList"

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{{!}}}  
{{!}}}  
|spec
|spec
|caveats = * This script's object must be owned by the landowner or the function will silently fail.
|caveats= * This script's object must be owned by the landowner or the function will silently fail.
* If the land is over group owned land, then this object must be deeded to '''that''' group.
* If the land is over group owned land, then this object must be deeded to '''that''' group.
|examples
|examples=<lsl>
<lsl>
key myTexture = llGetTexture(0);
 
llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_TEXTURE,myTexture,PARCEL_MEDIA_COMMAND_PLAY]);
:key myTexture = llGetTexture(0);
 
:llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_TEXTURE,myTexture,PARCEL_MEDIA_COMMAND_PLAY]);
 
</lsl>
</lsl>
|helpers
|helpers
|also_header
|also_header
|also_functions = *{{LSLG|llParcelMediaQuery}}
|also_functions=*{{LSLG|llParcelMediaQuery}}
*{{LSLG|llSetTextureAnim}}
*{{LSLG|llSetTextureAnim}}
*{{LSLG|llSetTexture}}
*{{LSLG|llSetTexture}}
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|mode
|mode
|deprecated
|deprecated
|sort = ParcelMediaCommandList
|permission
|permission
|negative_index
|negative_index

Revision as of 14:44, 9 February 2007

Summary

Function: llParcelMediaCommandList( list commandList );
2.0 Forced Delay
10.0 Energy

Controls the playback of movies and other multimedia resources on a parcel or for an agent.

• list commandList A list of integer options to set as defined below.

Constant Value Description
PARCEL_MEDIA_COMMAND_STOP 0 Stop the media stream and go back to the first frame.
PARCEL_MEDIA_COMMAND_PAUSE 1 Pause the media stream (stop playing but stay on current frame).
PARCEL_MEDIA_COMMAND_PLAY 2 Start the media stream playing from the current frame and stop when the end is reached.
PARCEL_MEDIA_COMMAND_LOOP 3 Start the media stream playing from the current frame. When the end is reached, loop to the beginning and continue.
PARCEL_MEDIA_COMMAND_TEXTURE 4 Use this to get or set the parcel's media texture.
PARCEL_MEDIA_COMMAND_URL 5 Used to get or set the parcel's media url.
PARCEL_MEDIA_COMMAND_TIME 6 Move a media stream to a specific time.
PARCEL_MEDIA_COMMAND_AGENT 7 Applies the media command to the specified agent only.
PARCEL_MEDIA_COMMAND_UNLOAD 8 Completely unloads the movie and restores the original texture.
PARCEL_MEDIA_COMMAND_AUTO_ALIGN 9 Sets the parcel option 'Auto scale content'.

Caveats

  • This function causes the script to sleep for 2.0 seconds.
  • This script's object must be owned by the landowner or the function will silently fail.
  • If the land is over group owned land, then this object must be deeded to that group.

Examples

<lsl> key myTexture = llGetTexture(0); llParcelMediaCommandList([PARCEL_MEDIA_COMMAND_TEXTURE,myTexture,PARCEL_MEDIA_COMMAND_PLAY]);

</lsl>

Deep Notes

Signature

function void llParcelMediaCommandList( list commandList );