Difference between revisions of "Release Notes/Second Life Server/10"
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===10.12.13.216725=== | |||
* "Compression" project: 2011-01-04 | |||
* '''Features''' | |||
** Compress region crossing data | |||
**: Avatar data is compressed when moving/TPing from one region to another. This should decrease the amount of time it takes to move between regions. | |||
**: ''This feature will be disabled at initial deploy, and enabled via a config change later.'' | |||
* '''Bug Fixes''' | |||
** {{jira|SVC-6556}}: Avatar and the ship sails attached to the avatar do not rez beyond 80 meters | |||
** Simulator crash fixes | |||
===10.11.30.215699=== | |||
* "Maint Server" deployed: 2010-12-07 | |||
* '''Features''': | |||
** Scripts now have access to server version | |||
**: Ex: <code>[[llSay]](0,[[llGetEnv]]("sim_channel") + " " + [[llGetEnv]]("sim_version"));</code> | |||
** Content creators have greater access to script usage info | |||
*** The following constants have been added for use with [[llGetObjectDetails]]: | |||
**** <code>[[OBJECT_RUNNING_SCRIPT_COUNT]]</code>: Returns the number of running scripts on the object | |||
**** <code>[[OBJECT_TOTAL_SCRIPT_COUNT]]</code>: Returns the total number of scripts, running or not, on the object | |||
**** <code>[[OBJECT_SCRIPT_MEMORY]]</code>: Returns the total script memory used by the object | |||
* '''Bug Fixes''': | |||
** {{jira|SVC-6332}}: [[llLinkParticleSystem]]() causes the avatar to emit particles until a relog | |||
** {{jira|SVC-5908}}: Setting [[VEHICLE_HOVER_HEIGHT]] to values > 1024 fails to work as intended | |||
** {{jira|SVC-6204}}: Group members still being charged group liability for "parcel directory fee" for land on disabled regions | |||
** {{jira|SVC-6367}}: Grey goo fence prevents objects from going off world | |||
===10.11.29.215604=== | |||
* Deployed: 2010-11-30 | |||
* "Linkability" project | |||
* '''Bug Fixes''' | |||
** {{jira|SVC-5687}}: [[llSetLinkPrimitiveParamsFast]] does visually not work without delay | |||
** Objects underground should not be returned to inventory. | |||
===10.11.09.214391=== | |||
* Deployed: 2010-11-16 | |||
* '''Features''' | |||
** "Threaded Rez": Object rezzing is moved to a separate thread. | |||
**: This should minimize lag instances when complex objects are rezzed in a region. | |||
* '''Bug Fixes''' | |||
** {{jira|SVC-6399}}: Online friends not showing online | |||
** {{jira|SVC-6430}}: Objects de-render behind you when you look away. | |||
===10.11.09.214282=== | |||
* Deployed: 2010-11-09 | |||
* '''Features''' | |||
** Internal tools updates relating to content management | |||
** Enable [[TCMalloc_Beta|tcmalloc-1.6]] by default to help with memory and performance debugging. | |||
** Simulator disk operations moved into threads for performance reasons. | |||
* '''Bug Fixes''' | |||
** {{jira|SVC-6399}}: Online friends not showing online | |||
** {{jira|SVC-583}}: Five minute wait due to "System Logging You Out" happens every time when wearing scripted attachments. | |||
** Several stuck presence issues resolved. | |||
** Simulator crash fixes | |||
===10.10.20.212725=== | |||
* Deployed: 2010-11-02 | |||
* Rolled back to [[#10.10.18.212360|10.10.18.212360]]: 2010-11-03 | |||
* <s>'''Features''' | |||
** Enable [[TCMalloc_Beta|tcmalloc-1.6]] by default to help with memory and performance debugging. | |||
** Simulator disk operations moved into threads for performance reasons. | |||
* '''Bug Fixes''' | |||
** {{jira|SVC-583}}: Five minute wait due to "System Logging You Out" happens every time when wearing scripted attachments. | |||
** Several stuck presence issues resolved. | |||
** Several simulator crash fixes.</s> | |||
===10.10.18.212360=== | |||
* Deployed: 2010-10-19 | |||
* '''Features:''' | |||
** [[llSetPrimitiveParams]](<nowiki>[</nowiki>[[PRIM_ROT_LOCAL]], rotation]) | |||
*** Correct child prim rotations are now easier to achieve. | |||
*** This is an implementation of the feature request {{jira|SVC-129}} and an alternative fix for {{jira|SVC-93}} | |||
** Server-side support for experimental "[[SimConsole]]" | |||
*** Requires viewer-side updates as well, which are not yet widely available. | |||
*** See [[Beta_Server_Office_Hours/Minutes/2010-10-07]] for details. | |||
*** [20:41:11] Oskar Linden: sim console is a new level of trickery to allow people shell like access to the simulator through their vwr | |||
*'''Bug Fixes:''' | |||
** {{jira|SVC-6063}}: Object doesn't appear in Inventory when taken while frozen by grey goo fence | |||
** Simulator does not preserve static objects' CRC values upon restart | |||
**: This makes objects have to re-download after a sim restart, instead of pulling from cache. | |||
** Faster [[land collision|terrain collisions]] | |||
** Simulator crash fix | |||
===10.09.21.210146=== | ===10.09.21.210146=== | ||
* | * Deployed 2010-09-28 | ||
* '''Bug Fixes''': | * '''Bug Fixes''': | ||
Line 9: | Line 95: | ||
=== 10.9.10.210079 === | === 10.9.10.210079 === | ||
* | * Deployed 2010-09-21 | ||
'''Bug fixes''': | '''Bug fixes''': | ||
* Several simulator crash modes | * Several simulator crash modes | ||
[[Category:Server Release Notes]] |
Latest revision as of 17:29, 26 January 2011
10.12.13.216725
- "Compression" project: 2011-01-04
- Features
- Compress region crossing data
- Avatar data is compressed when moving/TPing from one region to another. This should decrease the amount of time it takes to move between regions.
- This feature will be disabled at initial deploy, and enabled via a config change later.
- Compress region crossing data
- Bug Fixes
- SVC-6556: Avatar and the ship sails attached to the avatar do not rez beyond 80 meters
- Simulator crash fixes
10.11.30.215699
- "Maint Server" deployed: 2010-12-07
- Features:
- Scripts now have access to server version
- Content creators have greater access to script usage info
- The following constants have been added for use with llGetObjectDetails:
OBJECT_RUNNING_SCRIPT_COUNT
: Returns the number of running scripts on the objectOBJECT_TOTAL_SCRIPT_COUNT
: Returns the total number of scripts, running or not, on the objectOBJECT_SCRIPT_MEMORY
: Returns the total script memory used by the object
- The following constants have been added for use with llGetObjectDetails:
- Bug Fixes:
- SVC-6332: llLinkParticleSystem() causes the avatar to emit particles until a relog
- SVC-5908: Setting VEHICLE_HOVER_HEIGHT to values > 1024 fails to work as intended
- SVC-6204: Group members still being charged group liability for "parcel directory fee" for land on disabled regions
- SVC-6367: Grey goo fence prevents objects from going off world
10.11.29.215604
- Deployed: 2010-11-30
- "Linkability" project
- Bug Fixes
- SVC-5687: llSetLinkPrimitiveParamsFast does visually not work without delay
- Objects underground should not be returned to inventory.
10.11.09.214391
- Deployed: 2010-11-16
- Features
- "Threaded Rez": Object rezzing is moved to a separate thread.
- This should minimize lag instances when complex objects are rezzed in a region.
- "Threaded Rez": Object rezzing is moved to a separate thread.
- Bug Fixes
10.11.09.214282
- Deployed: 2010-11-09
- Features
- Internal tools updates relating to content management
- Enable tcmalloc-1.6 by default to help with memory and performance debugging.
- Simulator disk operations moved into threads for performance reasons.
- Bug Fixes
10.10.20.212725
- Deployed: 2010-11-02
- Rolled back to 10.10.18.212360: 2010-11-03
Features- Enable tcmalloc-1.6 by default to help with memory and performance debugging.
- Simulator disk operations moved into threads for performance reasons.
Bug Fixes- SVC-583: Five minute wait due to "System Logging You Out" happens every time when wearing scripted attachments.
- Several stuck presence issues resolved.
Several simulator crash fixes.
10.10.18.212360
- Deployed: 2010-10-19
- Features:
- llSetPrimitiveParams([PRIM_ROT_LOCAL, rotation])
- Server-side support for experimental "SimConsole"
- Requires viewer-side updates as well, which are not yet widely available.
- See Beta_Server_Office_Hours/Minutes/2010-10-07 for details.
- [20:41:11] Oskar Linden: sim console is a new level of trickery to allow people shell like access to the simulator through their vwr
- Bug Fixes:
- SVC-6063: Object doesn't appear in Inventory when taken while frozen by grey goo fence
- Simulator does not preserve static objects' CRC values upon restart
- This makes objects have to re-download after a sim restart, instead of pulling from cache.
- Faster terrain collisions
- Simulator crash fix
10.09.21.210146
- Deployed 2010-09-28
- Bug Fixes:
- Simulator crash modes
- Improvements to the Region Conductor
- This helps down regions come back up more quickly.
- Modifications to deploy tools to support Release Candidates
10.9.10.210079
- Deployed 2010-09-21
Bug fixes:
- Several simulator crash modes