Difference between revisions of "VEHICLE REFERENCE FRAME"
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(Undo revision 1193477 by Dora Gustafson (Talk)) |
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|value=44 | |value=44 | ||
|desc=Used to set the rotation of vehicle axes relative to local frame. | |desc=Used to set the rotation of vehicle axes relative to local frame. | ||
|examples=The reference frame can be found in two steps: | |examples=The rotation for the reference frame can be found in two steps: | ||
# Place the vehicle with front facing east(red arrow) and with left side facing north(green arrow) | # Place the vehicle with front facing east(red arrow) and with left side facing north(green arrow) | ||
# now: [[rotation]] refFrame = [[ZERO_ROTATION]] / [[llGetRootRotation]](); | # now: [[rotation]] refFrame = [[ZERO_ROTATION]] / [[llGetRootRotation]](); |
Latest revision as of 10:16, 17 September 2014
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Description
Constant: integer VEHICLE_REFERENCE_FRAME = 44;The integer constant VEHICLE_REFERENCE_FRAME has the value 44
Used to set the rotation of vehicle axes relative to local frame.
Caveats
Related Articles
Examples
The rotation for the reference frame can be found in two steps:
- Place the vehicle with front facing east(red arrow) and with left side facing north(green arrow)
- now: rotation refFrame = ZERO_ROTATION / llGetRootRotation();