Difference between revisions of "Event Order"

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m (Added a separate item for rezzing to ground after an owner change)
 
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*[[Attach]] Event  ([[Key]] id != {{LSL_Constant/NULL_KEY}})
*[[Attach]] Event  ([[Key]] id != {{LSL_Constant/NULL_KEY}})


=owner changed / attach from inventory=
=Wear or Attach from inventory after changing owners=
*[[On rez]] Event
*[[On rez]] Event
*[[Attach]] Event  ([[Key]] id != {{LSL_Constant/NULL_KEY}})
*[[Attach]] Event  ([[Key]] id != {{LSL_Constant/NULL_KEY}})
*[[Changed]] Event  ([[integer]] change & CHANGED_OWNER == {{LSL_Constant/TRUE}})
*[[Changed]] Event  ([[integer]] change & CHANGED_OWNER == [[TRUE]])


=Attach from ground=
=Attach from ground=
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=Rez to ground=
=Rez to ground=
*[[On rez]] Event
*[[On rez]] Event
=Rez to ground from inventory after changing owners=
*[[On rez]] Event
*[[Changed]] Event  ([[integer]] change & CHANGED_OWNER == [[TRUE]])
      
      
=Reset while worn / Reset while on ground=
=Reset while worn / Reset while on ground=

Latest revision as of 13:26, 16 September 2024

The follow lists show which events are called for different actions and the order in which they are called.

Wear or Attach from inventory / Login with item attached

Wear or Attach from inventory after changing owners

Attach from ground

Detach to inventory / Drop from avatar to ground

Rez to ground

Rez to ground from inventory after changing owners

Reset while worn / Reset while on ground

Change in state