CHANGED RENDER MATERIAL: Difference between revisions

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Cosmic Linden (talk | contribs)
Pre-emptively update CHANGED RENDER MATERIAL description in advance of future behavior where the event also fired when overrides change
Lucia Nightfire (talk | contribs)
m Removed "future feature" warning banner.
 
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{{hint
[[Category:glTF]]
|mode=warning
 
|title_desc=Future feature
|desc=This function will be supported in the upcoming GLTF Materials project.</b><br/>Currently it will only work in supported testing areas with a supported test viewer.
}}
{{LSL Constant
{{LSL Constant
|name=CHANGED_RENDER_MATERIAL
|name=CHANGED_RENDER_MATERIAL
|type=integer
|type=integer
|value={{LSL Hex|0x1000}}
|value={{LSL Hex|0x1000}}
|desc=Prim material ID or material overrides have changed on one or more faces.  
|desc=Prim [[PRIM_RENDER_MATERIAL|material ID]] or [[GLTF_Overrides|material overrides]] have changed on one or more faces.  


|examples=
|examples=

Latest revision as of 19:37, 5 January 2026


Description

Constant: integer CHANGED_RENDER_MATERIAL = 0x1000;

The integer constant CHANGED_RENDER_MATERIAL has the value 0x1000

Prim material ID or material overrides have changed on one or more faces.

Caveats


Examples

default
{
    changed(integer change)
    {
        if (change & CHANGED_RENDER_MATERIAL) //note that it's & and not &&... it's bitwise!
        {
            llOwnerSay("The prim's material ID and/or overrides have changed on one or more faces.");
        }
    }
}

Deep Notes

Search Canny for related Issues

Signature

integer CHANGED_RENDER_MATERIAL = 0x1000;