Difference between revisions of "Alt-zoom"
Jump to navigation
Jump to search
Dan Linden (talk | contribs) |
Rand Linden (talk | contribs) |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 6: | Line 6: | ||
* You can alt-zoom by clicking on an object, a person or their nametag or attachments, or the terrain. | * You can alt-zoom by clicking on an object, a person or their nametag or attachments, or the terrain. | ||
* You cannot Alt-zoom on the sky. | * You cannot Alt-zoom on the sky. | ||
* You cannot Alt-zoom on | * Alt-clicking water alt-zooms on the terrain below the water. | ||
* You cannot Alt-zoom on your HUD object. | |||
* Alt-clicking will center your view on the thing you clicked. | * Alt-clicking will center your view on the thing you clicked. | ||
* Alt-zoom will attach your camera to the person or thing you clicked. If your object of focus moves, your camera will move with it. | * Alt-zoom will attach your camera to the person or thing you clicked. If your object of focus moves, your camera will move with it. | ||
Line 13: | Line 14: | ||
* You can pan (slide sideways) your camera with alt + ctrl + shift + mouse | * You can pan (slide sideways) your camera with alt + ctrl + shift + mouse | ||
* You can also move your view via keyboard alt + arrow keys and PAGE UP, PAGE DOWN | * You can also move your view via keyboard alt + arrow keys and PAGE UP, PAGE DOWN | ||
* | * There is a limit to the distance your camera can move away from your avatar. | ||
* | * Alt-zoom camera distances are longer if you are on an estate you own or manage (or if you are in god mode or turn on Client > View Admin Options) | ||
* | * Alt-zooming very very close to an object will stop moving the camera and will tighten FOV (field of view. | ||
* Editing an object you are focused on should not move the camera. | * Editing, linking, or unlinking an object you are focused on should not move the camera. | ||
* You can see where your focus is by enabling debug mode and turning on Client > Character > Show Look At, then alt-click something to see the Look at crosshairs. | * You can see where your focus is by enabling debug mode and turning on Client > Character > Show Look At, then alt-click something to see the Look at crosshairs. | ||
* Alt-zooming should not affect the focus or selection of text in any text field. eg. You should be able to begin typing a sentence into the chat bar, alt-zoom on something, then finish typing your sentence. | |||
* Movement of your avatar via movement keys should disengage the alt-zoom focus. | |||
=== Test scripts === | === Test scripts === | ||
[[Camera_and_Picking_Test]] | |||
=== Discussion for future improvements === | === Discussion for future improvements === | ||
Line 28: | Line 31: | ||
<b> List of features that need to be tested when this feature changes, and why. </b> | <b> List of features that need to be tested when this feature changes, and why. </b> | ||
Focus | Focus - Window focus should be retained while alt-zooming. | ||
Selection - Selection should be retained while alt-zooming | Selection - Selection should be retained while alt-zooming. | ||
=== User Guides === | === User Guides === | ||
[ | See [[Camera]]. |
Latest revision as of 11:41, 16 December 2009
Feature Design Document
(none)
Functional Spec
- You can alt-zoom by clicking on an object, a person or their nametag or attachments, or the terrain.
- You cannot Alt-zoom on the sky.
- Alt-clicking water alt-zooms on the terrain below the water.
- You cannot Alt-zoom on your HUD object.
- Alt-clicking will center your view on the thing you clicked.
- Alt-zoom will attach your camera to the person or thing you clicked. If your object of focus moves, your camera will move with it.
- You can alt-zoom in and out and around with alt + mouse
- You can orbit your camera around an object with alt + ctrl + mouse
- You can pan (slide sideways) your camera with alt + ctrl + shift + mouse
- You can also move your view via keyboard alt + arrow keys and PAGE UP, PAGE DOWN
- There is a limit to the distance your camera can move away from your avatar.
- Alt-zoom camera distances are longer if you are on an estate you own or manage (or if you are in god mode or turn on Client > View Admin Options)
- Alt-zooming very very close to an object will stop moving the camera and will tighten FOV (field of view.
- Editing, linking, or unlinking an object you are focused on should not move the camera.
- You can see where your focus is by enabling debug mode and turning on Client > Character > Show Look At, then alt-click something to see the Look at crosshairs.
- Alt-zooming should not affect the focus or selection of text in any text field. eg. You should be able to begin typing a sentence into the chat bar, alt-zoom on something, then finish typing your sentence.
- Movement of your avatar via movement keys should disengage the alt-zoom focus.
Test scripts
Discussion for future improvements
(none)
Relationship to other features
List of features that need to be tested when this feature changes, and why.
Focus - Window focus should be retained while alt-zooming.
Selection - Selection should be retained while alt-zooming.
User Guides
See Camera.