Difference between revisions of "MystiTool cheat sheet"
m (tags) |
m (→HUD commands: land, prims) |
||
(7 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
This is a quick reference for chat commands that work with MystiTool 1.3.1. Type '''/1 help''' to see a short list in world. Click the MystiTool HUD button and press Notecard in the menu to get a very detailed instruction notecard. There are even more help notecards inside that one. | This is a quick reference for chat commands that work with MystiTool 1.3.1. Type '''/1 help''' to see a short list in world. Click the MystiTool HUD button and press Notecard in the menu to get a very detailed instruction notecard. There are even more help notecards inside that one. | ||
__TOC__ | __TOC__ | ||
==HUD commands== | ==HUD commands== | ||
{| | {| {{prettytable}} | ||
|- {{Hl2}} | |- {{Hl2}} | ||
!Command | !Command | ||
! | !Description | ||
|- | |- | ||
|'''align''' | |'''align''' | ||
|moves the HUD back to its corner, this can help if you accidentally move it off the edge of the screen | |moves the HUD back to its corner, this can help if you accidentally move it off the edge of the screen | ||
|- | |-id="HUD_anim" | ||
|'''anim''' ''name'' | |||
|stops all [[animation|animations]], then starts the animation called ''name'' if it is inside the HUD's inventory or a [[Internal Animations|built in animation]]; see also '''[[#HUD_emote|emote]]''' for facial expressions | |stops all [[animation|animations]], then starts the animation called ''name'' if it is inside the HUD's inventory or a [[Internal Animations|built in animation]]; see also '''[[#HUD_emote|emote]]''' for facial expressions | ||
|- | |- | ||
Line 29: | Line 27: | ||
|'''ban_key''' ''uuid'' | |'''ban_key''' ''uuid'' | ||
|bans an avatar with ''uuid'' from this parcel; you need to be the land owner or have the land relay rezzed | |bans an avatar with ''uuid'' from this parcel; you need to be the land owner or have the land relay rezzed | ||
|- | |||
|'''break last''' | |||
|prints how long it has been since your last break | |||
|- | |||
|'''break on'''<br/>'''break off''' | |||
|'''break on''' makes the HUD nag you when you need to stand up and stretch, '''break off''' makes it stop | |||
|- | |||
|'''break reset''' | |||
|clears the break timer and restarts it | |||
|- | |||
|'''break set''' ''number'' | |||
|sets the break reminder to nag every ''number'' minutes | |||
|- | |- | ||
|'''bugs'''<br/>'''bugs all''' | |'''bugs'''<br/>'''bugs all''' | ||
Line 44: | Line 54: | ||
|'''bugs show'''<br/>'''bugs hide''' | |'''bugs show'''<br/>'''bugs hide''' | ||
|shows or hides the bugs HUD button | |shows or hides the bugs HUD button | ||
|- | |||
|'''buttons'''<br/>'''but''' | |||
|shows a menu to manage HUD buttons | |||
|- | |||
|'''buttons changer''' | |||
|rezzes an installer to change the HUD skin | |||
|- | |||
|'''buttons rescan''' | |||
|refreshes the link numbers for all the buttons, use this if you changed the HUD in the object editor | |||
|- | |||
|'''buttons reset_vis''' | |||
|puts the button colors and textures back at their original settings | |||
|- | |||
|'''buttons set_color''' ''color'' | |||
|changes the HUD button background color, ''color'' values work the same as the '''[[#HUD_color|color]]''' command | |||
|- | |||
|'''buttons showall'''<br/>'''buttons hideall''' | |||
|'''buttons showall''' makes all possible HUD buttons visible, '''buttons hideall''' hides all but the main menu button | |||
|- | |||
|'''buttons tex'''<br/>'''buttons notex''' | |||
|'''buttons tex''' shows the button legend textures, '''buttons notex''' makes them all plain | |||
|-id="HUD_c1" | |||
|'''c1 set''' ''command'' | |||
|makes custom HUD button 1 execute ''command'' when it is touched; prints the current action if ''command'' is not supplied | |||
|- | |||
|style="white-space: nowrap"|'''c1 set_texture''' ''[[:Category:LSL Key|uuid]]'' | |||
|changes the custom HUD button 1 texture to ''uuid'' | |||
|- | |||
|'''c1 set none''' | |||
|removes any command that was set in custom HUD button 1 | |||
|- | |||
|'''c1 show'''<br/>'''c1 hide''' | |||
|shows or hides custom HUD button 1 | |||
|- | |||
|'''c2''', '''c3''', '''c4''', '''c5''', '''c6''' | |||
|shows help for custom buttons 2 through 6, they all have the same commands as '''[[#HUD_c1|c1]]''' | |||
|- | |- | ||
|'''cam'''<br/>'''cam rez''' | |'''cam'''<br/>'''cam rez''' | ||
Line 56: | Line 102: | ||
|'''channel''' ''number'' | |'''channel''' ''number'' | ||
|change the HUD command channel to ''number'', default channel is 1; if you forget the channel use '''/9001 id''' to see it, the HUD always takes commands on 9001. | |change the HUD command channel to ''number'', default channel is 1; if you forget the channel use '''/9001 id''' to see it, the HUD always takes commands on 9001. | ||
|- | |-id="HUD_chat" | ||
|'''chat on'''<br/>'''chat off''' | |'''chat on'''<br/>'''chat off''' | ||
|'''chat on''' starts printing avatars who are less than 20 meters away in your chat history, '''chat off''' stops it | |'''chat on''' starts printing avatars who are less than 20 meters away in your chat history, '''chat off''' stops it; see '''[[#HUD_scan|scan]]''' for HUD radar | ||
|- | |- | ||
|'''chat sound on'''<br/>'''chat sound off''' | |'''chat sound on'''<br/>'''chat sound off''' | ||
|'''chat sound on''' enables sounds made by ''chat on'', '''chat sound off''' stops them | |'''chat sound on''' enables sounds made by '''chat on''', '''chat sound off''' stops them | ||
|- | |- | ||
|style="white-space: nowrap"|'''chat sound_key''' ''uuid'' | |style="white-space: nowrap"|'''chat sound_key''' ''uuid'' | ||
Line 70: | Line 116: | ||
|- | |- | ||
|'''collide on'''<br/>'''collide off''' | |'''collide on'''<br/>'''collide off''' | ||
|'''collide on''' starts storing avatar collisions and prints them to chat history, '''collide off''' stops recording | |'''collide on''' starts storing avatar collisions and prints them to chat history, '''collide off''' stops recording; collide can be shortened to '''col''' | ||
|- | |- | ||
|'''collide throttle'''<br/>'''collide all''' | |'''collide throttle'''<br/>'''collide all''' | ||
|'''collide throttle''' limits notices to 1 per second per collider, '''collide all''' removes the throttle | |'''collide throttle''' limits notices to 1 per second per collider, '''collide all''' removes the throttle | ||
|- | |-id="HUD_color" | ||
|'''color''' ''string'' | |||
|converts ''string'' to a [[llSetColor]] vector | |converts ''string'' to a [[llSetColor]] vector | ||
* a vector with at least one value greater than 1 divides all numbers by 255: '''/1 color <0,255,0>''' prints <0.00000, 1.00000, 0.00000> | * a vector with at least one value greater than 1 divides all numbers by 255: '''/1 color <0,255,0>''' prints <0.00000, 1.00000, 0.00000> | ||
Line 87: | Line 133: | ||
|'''eject''' ''avatar'' | |'''eject''' ''avatar'' | ||
|ejects ''avatar'' from the parcel; you need to be the land owner or have the land relay rezzed | |ejects ''avatar'' from the parcel; you need to be the land owner or have the land relay rezzed | ||
|- | |-id="HUD_emote" | ||
|'''emote''' | |||
|shows the facial expressions menu | |shows the facial expressions menu | ||
|- | |- | ||
Line 100: | Line 146: | ||
|makes the '''emote''' facial expressions restart every ''number'' seconds; default is 1 second | |makes the '''emote''' facial expressions restart every ''number'' seconds; default is 1 second | ||
|- | |- | ||
|''end'' | |'''end''' | ||
|puts the '''[[#HUD_mimic|mimic]]''' setting back to your own name, and stops the implant's '''[[# | |puts the '''[[#HUD_mimic|mimic]]''' setting back to your own name, and stops the implant's '''[[#IMP_find|find]]''' command | ||
|- | |- | ||
|'''fav'''<br/>'''favs''' | |'''fav'''<br/>'''favs''' | ||
Line 144: | Line 190: | ||
|'''id''' | |'''id''' | ||
|prints the HUD version number and channel | |prints the HUD version number and channel | ||
|- | |||
|'''land''' ''sqm'' | |||
|prints how many prims will fit on ''sqm'' of standard full region land; it might hold fewer if it is an open space, more if there is a prim bonus | |||
|- | |- | ||
|'''listen''' | |'''listen''' | ||
Line 174: | Line 223: | ||
|'''lm show'''<br/>'''lm hide''' | |'''lm show'''<br/>'''lm hide''' | ||
|shows or hides the landmarks HUD button | |shows or hides the landmarks HUD button | ||
|- | |-id="HUD_locate" | ||
|'''locate''' | |'''locate''' | ||
|shows a menu of avatars within 96 meters, click a name to show their distance and SLurl; use the implant's '''find''' to draw particle trails to them | |shows a menu of avatars within 96 meters, click a name to show their distance and SLurl; use the implant's '''[[#IMP_find|find]]''' to draw particle trails to them | ||
|- | |- | ||
|'''locate''' ''string'' | |'''locate''' ''string'' | ||
|prints the distance and SLurl for any avatar with 96 meters whose name begins in ''string'' | |prints the distance and SLurl for any avatar with 96 meters whose name begins in ''string''; use the implant's '''[[#IMP_find|find]]''' to draw particle trails to them | ||
|- | |-id="HUD_me" | ||
|'''me''' ''string'' | |||
|says ''string'' in green (object) text on open chat, works like /me in regular chat; name will be yours unless you changed it with '''mimic''' | |says ''string'' in green (object) text on open chat, works like /me in regular chat; name will be yours unless you changed it with '''[[#HUD_mimic|mimic]]''' | ||
|- | |- | ||
|'''menu'''<br/>'''menu''' ''section'' | |'''menu'''<br/>'''menu''' ''section'' | ||
|shows the main menu, or menu ''section'' if you supply one; use the button names you see in the main menu or look in the "MystiTool Docs - Extras / Misc" notecard for a full list | |shows the main menu, or menu ''section'' if you supply one; use the button names you see in the main menu or look in the "MystiTool Docs - Extras / Misc" notecard for a full list | ||
|- | |-id="HUD_mimic" | ||
|'''mimic''' | |||
|shows a menu of nearby avatars, pick one to use their name with '''[[#HUD_say|say]]''', '''[[#HUD_shout|shout]]''', '''[[#HUD_whisper|whisper]]''', '''[[#HUD_me|me]]'''; '''/1 end''' resets it to your name | |shows a menu of nearby avatars, pick one to use their name with '''[[#HUD_say|say]]''', '''[[#HUD_shout|shout]]''', '''[[#HUD_whisper|whisper]]''', '''[[#HUD_me|me]]'''; '''/1 end''' resets it to your name | ||
|- | |- | ||
Line 204: | Line 253: | ||
|'''ml reset''' | |'''ml reset''' | ||
|resets the move lock script | |resets the move lock script | ||
|- | |||
|'''mtderez''' | |||
|makes the HUD and Implant delete themselves, they do ''not'' go back to your inventory; this only works if the items are rezzed and not worn | |||
|- | |- | ||
|'''music''' ''url'' | |'''music''' ''url'' | ||
Line 212: | Line 264: | ||
|- | |- | ||
|'''np''' | |'''np''' | ||
|rezzes a nonphysical vehicle, right click and touch before sitting for full menu; ''/1 np menu'' after sitting for smaller menu | |rezzes a nonphysical vehicle, right click and touch before sitting for full menu; '''/1 np menu''' after sitting for smaller menu | ||
|- | |- | ||
|style="white-space: nowrap"|'''np set_texture''' ''[[:Category:LSL Key|uuid]]'' | |style="white-space: nowrap"|'''np set_texture''' ''[[:Category:LSL Key|uuid]]'' | ||
Line 227: | Line 279: | ||
|- | |- | ||
|'''plants''' | |'''plants''' | ||
|shows a menu of one prim Linden plants you can rez, you need special land permission to use them | |shows a menu of one prim Linden plants you can rez, you need special land permission to use them | ||
|- | |-id="HUD_platform" | ||
|'''platform'''<br/>'''platform derez''' | |||
|'''platform''' [[rez|rezzes]] a 40 square meters platform under your feet, the prims are not linked; '''platform derez''' deletes it; use this when you are already in the air, try '''[[#HUD_sky|sky]]''' to start from the ground | |'''platform''' [[rez|rezzes]] a 40 square meters platform under your feet, the prims are not linked; '''platform derez''' deletes it; use this when you are already in the air, try '''[[#HUD_sky|sky]]''' to start from the ground | ||
|- | |- | ||
Line 246: | Line 298: | ||
|'''pose'''<br/>'''posing'''<br/>'''pose2''' | |'''pose'''<br/>'''posing'''<br/>'''pose2''' | ||
|'''pose''' or '''posing''' [[rez|rezzes]] a one prim temporary posing stand, sit to use or touch to delete; '''pose2''' rezzes a fancy permanent 12 prim stand with extra poses | |'''pose''' or '''posing''' [[rez|rezzes]] a one prim temporary posing stand, sit to use or touch to delete; '''pose2''' rezzes a fancy permanent 12 prim stand with extra poses | ||
|- | |||
|'''prims''' ''number'' | |||
|prints how much standard full region land is needed to hold ''number'' prims; you might need more land if it is an open space, less if there is a prim bonus | |||
|- | |- | ||
|'''quote'''<br/>'''quote on'''<br/>'''quote off''' | |'''quote'''<br/>'''quote on'''<br/>'''quote off''' | ||
Line 251: | Line 306: | ||
|- | |- | ||
|'''regsay''' ''channel'' ''string'' | |'''regsay''' ''channel'' ''string'' | ||
|chats ''string'' to the whole region on ''channel'' with [[llRegionSay]], ''channel'' cannot be 0 | |chats ''string'' to the whole region on ''channel'' with [[llRegionSay]], ''channel'' cannot be 0 | ||
|- | |- | ||
|'''reset''' | |'''reset''' | ||
|puts the HUD back at its factory settings, you will lose saved locations and so on | |puts the HUD back at its factory settings, you will lose saved locations and so on | ||
|-id="HUD_say" | |||
|'''say''' ''string'' | |||
|says ''string'' in green (object) text on open chat; name will be yours unless you changed it with '''[[#HUD_mimic|mimic]]''' | |||
|- | |- | ||
| | |'''rez''' | ||
| | |shows a menu that lets you add objects to the HUD and rez them | ||
|- | |||
|'''rez add''' | |||
|rezzes a can, {{Keypress|Ctrl|title=Control key}}-drag objects from your inventory to the can, then touch the can to transfer them into the HUD | |||
|- | |||
|'''rez clear''' | |||
|empties the '''rez''' list | |||
|- | |||
|'''rez list''' | |||
|prints a list of objects you put in the HUD and added to the rez list | |||
|- | |||
|'''rez refresh''' | |||
|scans the HUD inventory and rebuilds the '''rez''' list, helpful if you reset the HUD or dragged inventory there by hand without '''rez add''' | |||
|- | |||
|'''rez''' ''string'' | |||
|rezzes the first object in the rez list with a name starting in ''string'', it is case insensitive | |||
|- | |- | ||
|'''scan color''' ''string'' | |'''scan color''' ''string'' | ||
|changes the HUD radar text color to ''string'' when other avatars are around, the values work the same as the '''[[#HUD_color|color]]''' command; the HUD text is always black when no avatars are in range. | |changes the HUD radar text color to ''string'' when other avatars are around, the values work the same as the '''[[#HUD_color|color]]''' command; the HUD text is always black when no avatars are in range. | ||
|- | |-id="HUD_scan" | ||
|'''scan''' ''range'' | |'''scan''' ''range'' | ||
|scans for avatars within range meters and shows them on the HUD; set ''range'' to 0 to turn it off | |scans for avatars within range meters and shows them on the HUD; set ''range'' to 0 to turn it off; ; see '''[[#HUD_chat|chat]]''' for chat range radar | ||
|- | |- | ||
|'''scan remote''' | |'''scan remote''' | ||
Line 276: | Line 349: | ||
|'''scan wrap on'''<br/>'''scan wrap off''' | |'''scan wrap on'''<br/>'''scan wrap off''' | ||
|[[llSensorRepeat]] has a bug that lets you see far away avatars sometimes; '''scan wrap on''' lets you see the bug happen, '''scan wrap off''' hides it. | |[[llSensorRepeat]] has a bug that lets you see far away avatars sometimes; '''scan wrap on''' lets you see the bug happen, '''scan wrap off''' hides it. | ||
|- | |-id="HUD_shout" | ||
|'''shout''' ''string'' | |||
|shouts ''string'' in green (object) text on open chat; name will be yours unless you changed it with '''mimic''' | |shouts ''string'' in green (object) text on open chat; name will be yours unless you changed it with '''[[#HUD_mimic|mimic]]''' | ||
|- | |-id="HUD_sky" | ||
|'''sky''' | |||
|[[rez|rezzes]] a machine you can use to make a platform in the sky, sit on it then touch for a menu; try '''[[#HUD_platform|platform]]''' if you do not want the fancy control pod | |[[rez|rezzes]] a machine you can use to make a platform in the sky, sit on it then touch for a menu; try '''[[#HUD_platform|platform]]''' if you do not want the fancy control pod | ||
|- | |- | ||
|'''skydive''' | |'''skydive''' | ||
|[[rez|rezzes]] a machine you can use to plunge helplessly to doom, sit on the middle bar then touch for a menu | |[[rez|rezzes]] a machine you can use to plunge helplessly to doom, sit on the middle bar then touch for a menu | ||
|- | |-id="HUD_sleep" | ||
|'''sleep''' | |||
|makes the HUD use fewer script resources, use '''[[#HUD_wake|wake]]''' to return to normal; the HUD still uses some resources in this mode, remove it and other scripted attachments if the sim is very tired | |makes the HUD use fewer script resources, use '''[[#HUD_wake|wake]]''' to return to normal; the HUD still uses some resources in this mode, remove it and other scripted attachments if the sim is very tired | ||
|- | |- | ||
Line 357: | Line 430: | ||
|'''version''' | |'''version''' | ||
|prints the versions of the HUD and Implant you are wearing | |prints the versions of the HUD and Implant you are wearing | ||
|- | |-id="HUD_wake" | ||
|'''wake''' | |||
|takes the HUD out of '''[[#HUD_sleep|sleep]]''' mode | |takes the HUD out of '''[[#HUD_sleep|sleep]]''' mode; if the scripts do not appear to wake up correctly try '''/1 force_running''' | ||
|- | |- | ||
|'''warn check''' ''number'' | |'''warn check''' ''number'' | ||
Line 381: | Line 454: | ||
|style="white-space: nowrap"|'''warn throttle''' ''number'' | |style="white-space: nowrap"|'''warn throttle''' ''number'' | ||
|makes the HUD wait for ''number'' seconds between printing flags and stats warnings; default is 60 seconds | |makes the HUD wait for ''number'' seconds between printing flags and stats warnings; default is 60 seconds | ||
|- | |-id="HUD_whisper" | ||
|'''whisper''' ''string'' | |||
|whispers ''string'' in green (object) text on open chat; name will be yours unless you changed it with '''mimic''' | |whispers ''string'' in green (object) text on open chat; name will be yours unless you changed it with '''[[#HUD_mimic|mimic]]''' | ||
|} | |} | ||
==Implant commands== | ==Implant commands== | ||
These commands work only if you wear the MystiTool Implant attachment. MystiTool HUD 1.3.1 comes with Implant 1.3.0 | These commands work only if you wear the MystiTool Implant attachment. MystiTool HUD 1.3.1 comes with Implant 1.3.0 | ||
{| | {|{{prettytable}} | ||
|- {{Hl2}} | |- {{Hl2}} | ||
!Command | !Command | ||
! | !Description | ||
|- | |- | ||
|'''dust color_start''' ''color''<br/>'''dust color_end''' ''color'' | |'''dust color_start''' ''color''<br/>'''dust color_end''' ''color'' | ||
|changes the colors for the '''dust on'' particle trail, ''color'' values work the same as the HUD '''[[#HUD_color|color]]''' command | |changes the colors for the '''dust on''' particle trail, ''color'' values work the same as the HUD '''[[#HUD_color|color]]''' command | ||
|- | |- | ||
|'''dust on'''<br/>'''dust off''' | |'''dust on'''<br/>'''dust off''' | ||
Line 405: | Line 478: | ||
|changes the '''dust on''' particle texture to ''uuid'' | |changes the '''dust on''' particle texture to ''uuid'' | ||
|- | |- | ||
| | |'''end''' | ||
|draws a particle trail from you to the avatar called ''name''; shows a menu of nearby avatars if you do not supply ''name'' | |stops the implant's '''[[#IMP_find|find]]''' command, and puts the '''[[#HUD_mimic|mimic]]''' setting back to your own name | ||
|-id="IMP_find" | |||
|style="white-space: nowrap"|'''find'''<br/>'''find''' ''name'' | |||
|draws a particle trail from you to the avatar called ''name''; shows a menu of nearby avatars if you do not supply ''name''; use the HUD '''[[#HUD_locate|locate]]''' command if you do not want a trail | |||
|- | |- | ||
|'''find color_start''' ''color''<br/>'''find color_end''' ''color'' | |style="white-space: nowrap"|'''find color_start''' ''color''<br/>'''find color_end''' ''color'' | ||
|changes the colors for the '''find''' particle trail, ''color'' values work the same as the HUD '''[[#HUD_color|color]]''' command | |changes the colors for the '''find''' particle trail, ''color'' values work the same as the HUD '''[[#HUD_color|color]]''' command | ||
|- | |- | ||
Line 429: | Line 505: | ||
If you do not want to have weapons in your HUD, you can take them out. The commands will still be there but they will not work. Make a backup copy of your HUD, right click and edit, open the Content leaf. Right click and delete "MystiTool Trap" to disable the drag, toss and trap weapons. Right-click and delete "MystiTool Kill" to disable the kill weapon. | If you do not want to have weapons in your HUD, you can take them out. The commands will still be there but they will not work. Make a backup copy of your HUD, right click and edit, open the Content leaf. Right click and delete "MystiTool Trap" to disable the drag, toss and trap weapons. Right-click and delete "MystiTool Kill" to disable the kill weapon. | ||
{| | {|{{prettytable}} | ||
|- {{Hl2}} | |- {{Hl2}} | ||
!Command | !Command | ||
! | !Description | ||
|- | |- | ||
|style="white-space: nowrap"|'''drag'''<br/>'''drag''' ''name'' | |style="white-space: nowrap"|'''drag'''<br/>'''drag''' ''name'' |
Latest revision as of 22:11, 2 September 2009
This is a quick reference for chat commands that work with MystiTool 1.3.1. Type /1 help to see a short list in world. Click the MystiTool HUD button and press Notecard in the menu to get a very detailed instruction notecard. There are even more help notecards inside that one.
HUD commands
Command | Description |
---|---|
align | moves the HUD back to its corner, this can help if you accidentally move it off the edge of the screen |
anim name | stops all animations, then starts the animation called name if it is inside the HUD's inventory or a built in animation; see also emote for facial expressions |
anim name - | starts the animation called name if it is inside the HUD's inventory or a built in animation; see also emote for facial expressions |
anim stop | stops all animations |
ban | shows a menu of nearby avatars, pick one to ban from this parcel; you need to be the land owner or have the land relay rezzed |
ban avatar | bans avatar from this parcel; you need to be the land owner or have the land relay rezzed |
ban_key uuid | bans an avatar with uuid from this parcel; you need to be the land owner or have the land relay rezzed |
break last | prints how long it has been since your last break |
break on break off |
break on makes the HUD nag you when you need to stand up and stretch, break off makes it stop |
break reset | clears the break timer and restarts it |
break set number | sets the break reminder to nag every number minutes |
bugs bugs all |
bugs scans once for ACTIVE|SCRIPTED objects owned by others, bugs all also finds ACTIVE|SCRIPTED objects owned by you |
bugs radar | rezzes a continuous bug scanner box, touch the box to change its settings |
bugs range meters | changes the bug scan range, meters can be 1 to 96, numbers more than 96 are rounded down by llSensor |
bugs set_texture uuid | changes the bugs HUD button texture to uuid |
bugs show bugs hide |
shows or hides the bugs HUD button |
buttons but |
shows a menu to manage HUD buttons |
buttons changer | rezzes an installer to change the HUD skin |
buttons rescan | refreshes the link numbers for all the buttons, use this if you changed the HUD in the object editor |
buttons reset_vis | puts the button colors and textures back at their original settings |
buttons set_color color | changes the HUD button background color, color values work the same as the color command |
buttons showall buttons hideall |
buttons showall makes all possible HUD buttons visible, buttons hideall hides all but the main menu button |
buttons tex buttons notex |
buttons tex shows the button legend textures, buttons notex makes them all plain |
c1 set command | makes custom HUD button 1 execute command when it is touched; prints the current action if command is not supplied |
c1 set_texture uuid | changes the custom HUD button 1 texture to uuid |
c1 set none | removes any command that was set in custom HUD button 1 |
c1 show c1 hide |
shows or hides custom HUD button 1 |
c2, c3, c4, c5, c6 | shows help for custom buttons 2 through 6, they all have the same commands as c1 |
cam cam rez |
rezzes a machine that follows your avatar camera, touch it for the menu before you give permission or it will fly behind and be hard to grab |
cam die | deletes the camera follower |
cam hold cam stay |
freezes the camera follower in place and makes a red pointer shoot out and stab you in the head, touch it to take control again |
channel number | change the HUD command channel to number, default channel is 1; if you forget the channel use /9001 id to see it, the HUD always takes commands on 9001. |
chat on chat off |
chat on starts printing avatars who are less than 20 meters away in your chat history, chat off stops it; see scan for HUD radar |
chat sound on chat sound off |
chat sound on enables sounds made by chat on, chat sound off stops them |
chat sound_key uuid | changes the chat on sound to uuid |
collide last | prints the last 10 recorded avatar collisions |
collide on collide off |
collide on starts storing avatar collisions and prints them to chat history, collide off stops recording; collide can be shortened to col |
collide throttle collide all |
collide throttle limits notices to 1 per second per collider, collide all removes the throttle |
color string | converts string to a llSetColor vector
|
eject | shows a menu of nearby avatars, pick one to eject from the parcel; you need to be the land owner or have the land relay rezzed |
eject avatar | ejects avatar from the parcel; you need to be the land owner or have the land relay rezzed |
emote | shows the facial expressions menu |
emote name | starts the animation called name repeatedly, the frequency is controlled by emote timer; only the built in animations listed as facial expressions work here, use the anim command for other kinds |
emote stop | stops looping any facial expressions started by MystiTool |
emote timer number | makes the emote facial expressions restart every number seconds; default is 1 second |
end | puts the mimic setting back to your own name, and stops the implant's find command |
fav favs |
shows the favorite locations menu, fav and favs are the same command; favorites are in script memory, see lm to manage landmarks in the HUD inventory |
fav add | inserts your current location in the favorites menu |
fav clear | removes all locations from the favorites menu |
fav list | prints a list of all the stored favorites |
fav set_texture uuid | changes the favorites HUD button texture to uuid |
fav show fav hide |
shows or hides the favorites HUD button |
flight nodrift on flight nodrift off |
if flight assistance is on, flight nodrift on stops you short when you are hovering; flight nodrift off allows you to drift; some AOs have bouncy hover animations so you might appear to move even with this turned on. |
flight on flight off |
flight on enables flight assistance, flight off stops it |
flight side on flight side off |
if flight assistance is on, flight side on tries to keep you at the same altitude when you fly forward, back, sideways; flight side off lets you rise and fall like with unassisted flight |
flight speed | sets the amount of flight boost; speed can be slow, normal, fast, faster, fasterer, plaid |
flight text on flight text off |
flight text on shows flight and velocity statistics on the HUD, flight text off removes them; this only shows if HUD radar is disabled (/1 scan 0); AGL means "meters above ground level", buoyancy 1.0 is weightless, 0.0 is normal weight |
follow | rezzes a chair that will follow the nearby avatar you pick from the menu, touch the chair for more options |
free | prints how much unused memory is in each HUD script |
id | prints the HUD version number and channel |
land sqm | prints how many prims will fit on sqm of standard full region land; it might hold fewer if it is an open space, more if there is a prim bonus |
listen | prints listener channels and shows if it is turned on |
listen add channel [, channel [...]] | adds channels to the listener, must be separated by commas, maximum of 32 channels allowed; channel cannot be 0, try object for that |
listen del channel [, channel [...]] | removes channels from the listener, must be separated by commas, copy and paste from listen output to make it easier |
listen on listen off |
listen on starts printing chat on the channels you pick, defaults are 1-10; listen off stops it |
listen reset | resets the listener script, turns the listener off and restores channel list to 1-10 |
lm | shows a menu of landmarks in the HUD's inventory; see fav to manage locations in script memory |
lm go string | opens a map and prints a SLurl showing the first landmark in the HUD inventory brginning in string |
lm list | prints a list of all the landmarks found inside the HUD |
lm set_texture uuid | changes the landmarks HUD button texture to uuid |
lm show lm hide |
shows or hides the landmarks HUD button |
locate | shows a menu of avatars within 96 meters, click a name to show their distance and SLurl; use the implant's find to draw particle trails to them |
locate string | prints the distance and SLurl for any avatar with 96 meters whose name begins in string; use the implant's find to draw particle trails to them |
me string | says string in green (object) text on open chat, works like /me in regular chat; name will be yours unless you changed it with mimic |
menu menu section |
shows the main menu, or menu section if you supply one; use the button names you see in the main menu or look in the "MystiTool Docs - Extras / Misc" notecard for a full list |
mimic | shows a menu of nearby avatars, pick one to use their name with say, shout, whisper, me; /1 end resets it to your name |
mimic name | make the HUD use name as the prefix for say, shout, whisper, me; name can be any string, it does not have to be an avatar; /1 end resets it to your name |
ml set_texture uuid | changes the move lock HUD button texture to uuid |
ml on ml off |
ml on starts the move lock (anti-push) feature, ml off stops it |
ml show ml hide |
shows or hides the move lock HUD button |
ml reset | resets the move lock script |
mtderez | makes the HUD and Implant delete themselves, they do not go back to your inventory; this only works if the items are rezzed and not worn |
music url | sets the parcel music stream to url; you need to be the land owner or have the land relay rezzed |
notecard | gives you a copy of the MystiTool User Manual; look inside this notecard for even more notecards, almost everything you could want to know about MystiTool is in there |
np | rezzes a nonphysical vehicle, right click and touch before sitting for full menu; /1 np menu after sitting for smaller menu |
np set_texture uuid | changes the nonphysical vehicle HUD button texture to uuid |
np show np hide |
shows or hides the nonphysical vehicle HUD button |
np reset | fixes nonphysical vehicle HUD button if it is out of sync |
object on object off object reset |
object on starts printing information about objects that send chat to channel 0, object off stops it, object reset resets this script. |
plants | shows a menu of one prim Linden plants you can rez, you need special land permission to use them |
platform platform derez |
platform rezzes a 40 square meters platform under your feet, the prims are not linked; platform derez deletes it; use this when you are already in the air, try sky to start from the ground |
pop popup |
shows a menu of nearby avatars, pick one to be the receiver of popup dialogs; use popup target to choose yourself |
popup send message | sends a dialog to the popup target with message at the top and an OK button |
popup setname string | changes the object name used in popup dialogs; your name will still be shown as the object's owner in the dialog |
popup target name | sets the receiver of popup dialogs to name, it must be an avatar nearby or your own name; use popup target without a name to see who the target is now |
pose posing pose2 |
pose or posing rezzes a one prim temporary posing stand, sit to use or touch to delete; pose2 rezzes a fancy permanent 12 prim stand with extra poses |
prims number | prints how much standard full region land is needed to hold number prims; you might need more land if it is an open space, less if there is a prim bonus |
quote quote on quote off |
quote prints a random saying now, quote on makes a saying print when you log in or attach the HUD, quote off stops the automatic sayings |
regsay channel string | chats string to the whole region on channel with llRegionSay, channel cannot be 0 |
reset | puts the HUD back at its factory settings, you will lose saved locations and so on |
say string | says string in green (object) text on open chat; name will be yours unless you changed it with mimic |
rez | shows a menu that lets you add objects to the HUD and rez them |
rez add | rezzes a can, Ctrl-drag objects from your inventory to the can, then touch the can to transfer them into the HUD |
rez clear | empties the rez list |
rez list | prints a list of objects you put in the HUD and added to the rez list |
rez refresh | scans the HUD inventory and rebuilds the rez list, helpful if you reset the HUD or dragged inventory there by hand without rez add |
rez string | rezzes the first object in the rez list with a name starting in string, it is case insensitive |
scan color string | changes the HUD radar text color to string when other avatars are around, the values work the same as the color command; the HUD text is always black when no avatars are in range. |
scan range | scans for avatars within range meters and shows them on the HUD; set range to 0 to turn it off; ; see chat for chat range radar |
scan remote | shows a menu to rez, use and manage remote sim scan objects. |
scan sim scan sim+ |
scan sim rezzes objects that look for avatars in the whole region from the ground to 768 meters and report back to the HUD, scan sim+ goes up to 4096 meters. |
scan sort on scan sort off |
forces scanner display to sort by distance even when LSL sensors make a mistake; this causes extra script lag and sensors usually sort OK by themselves, so leave this turned off for great justice. |
scan wrap on scan wrap off |
llSensorRepeat has a bug that lets you see far away avatars sometimes; scan wrap on lets you see the bug happen, scan wrap off hides it. |
shout string | shouts string in green (object) text on open chat; name will be yours unless you changed it with mimic |
sky | rezzes a machine you can use to make a platform in the sky, sit on it then touch for a menu; try platform if you do not want the fancy control pod |
skydive | rezzes a machine you can use to plunge helplessly to doom, sit on the middle bar then touch for a menu |
sleep | makes the HUD use fewer script resources, use wake to return to normal; the HUD still uses some resources in this mode, remove it and other scripted attachments if the sim is very tired |
slurl | prints SLurl and secondlife: addresses for your location and a link to the map image; the image links are in an obsolete format and may be stale or missing |
stand | shows a menu of nearby avatars, pick one to stand on her head |
stand avatar | tries to make you stand on top of avatar, if he is near enough |
table | rezzes a table with automatic seats, touch the table for a menu |
tp | shows a menu of places where you teleported, click one to open a map and go back there |
tp clear | removes all locations from the teleport history menu |
tp list | prints the teleport history |
tp on tp off |
tp on lets the HUD save your teleport history, tp off stops saving |
tp set_texture uuid | changes the teleport history HUD button texture to uuid |
tp show tp hide |
shows or hides the teleport history HUD button |
tpcam | alt-zoom your camera to where you want to go, type /1 tpcam while you are zoomed, press Esc once or twice so you can see the glowing ball that rezzed in front of you, then sit on the ball to go where the camera was. |
tphome | shows a menu of nearby avatars, pick one to teleport to their home; you need to be the land owner or have the land relay rezzed |
tphome avatar | teleports avatar to their home, if that is the name of someone nearby; you need to be the land owner or have the land relay rezzed |
unban | shows a menu of nearby avatars, pick one to unban from this parcel; you need to be the land owner or have the land relay rezzed |
unban avatar | unbans avatar from this parcel; you need to be the land owner or have the land relay rezzed |
unban_key uuid | unbans an avatar with uuid from this parcel; you need to be the land owner or have the land relay rezzed |
unsit | shows a menu of nearby avatars, pick one to unsit; you need to be the land owner or have the land relay rezzed |
unsit avatar | unsits avatar; you need to be the land owner or have the land relay rezzed |
url last | if URL catcher is on, shows a menu with the last URL heard in open chat |
url list | if URL catcher is on, prints the last ten URLs heard in open chat |
url on url off |
url on turns on the URL catcher, it shows a menu when URLs are seen in open chat, it will show only one URL each ten seconds; url off stops it; URLs said by you or your MystiTool are skipped |
url objects on url objects off |
url objects on lets the URL catcher scan chat from objects and avatars; url objects off makes the catcher scan avatars only |
version | prints the versions of the HUD and Implant you are wearing |
wake | takes the HUD out of sleep mode; if the scripts do not appear to wake up correctly try /1 force_running |
warn check number | makes the HUD wait for number seconds between checking the region flags and stats; default is 2 seconds |
warn flags on warn flags off |
warn flags on prints notices when region flags change; warn flags off stops it |
warn simfps fps | makes the HUD wait until the region falls below fps before printing warnings; default for fps is 20; 0 is stopped and 45 is a happy sim |
warn timedll dilation | makes the HUD wait until time dilation falls below dilation before printing warnings; default for dilation is 0.4; 0.0 is stopped and 1.0 is a happy sim |
warn stats on warn stats off |
warn stats on prints notices when the region's time dilation or FPS are too low; warn stats off stops it |
status | prints a list of some HUD functions with brief settings information |
warn throttle number | makes the HUD wait for number seconds between printing flags and stats warnings; default is 60 seconds |
whisper string | whispers string in green (object) text on open chat; name will be yours unless you changed it with mimic |
Implant commands
These commands work only if you wear the MystiTool Implant attachment. MystiTool HUD 1.3.1 comes with Implant 1.3.0
Command | Description |
---|---|
dust color_start color dust color_end color |
changes the colors for the dust on particle trail, color values work the same as the HUD color command |
dust on dust off |
dust on makes a trail of particles follow you when you fly, dust off stops it |
dust reset | resets the dust script |
dust tex uuid | changes the dust on particle texture to uuid |
end | stops the implant's find command, and puts the mimic setting back to your own name |
find find name |
draws a particle trail from you to the avatar called name; shows a menu of nearby avatars if you do not supply name; use the HUD locate command if you do not want a trail |
find color_start color find color_end color |
changes the colors for the find particle trail, color values work the same as the HUD color command |
find tex uuid | changes the find particle texture to uuid |
light color color | changes the color emitted with light on, color values work the same as the HUD color command |
light on light off |
light on turns on the implant's local lights, light off stops them; this uses up 4 of the 6 available local lights, use with discretion |
light intensity value light radius meters light falloff value |
changes the light on local light settings; intensity can be up to 1.0, radius up to 20 meters, falloff up to 2.0 |
Using and disabling weapons
MystiTool comes with a few simple weapons. They are more gentle than many SL weapons but they can still get you in trouble, if you are not in a combat area or do not have the other avatar's permission.
If you do not want to have weapons in your HUD, you can take them out. The commands will still be there but they will not work. Make a backup copy of your HUD, right click and edit, open the Content leaf. Right click and delete "MystiTool Trap" to disable the drag, toss and trap weapons. Right-click and delete "MystiTool Kill" to disable the kill weapon.
Command | Description |
---|---|
drag drag name |
rezzes an invisible trap that surrounds and lets you drag the avatar called name; shows a menu of nearby avatars if you do not supply name |
kill kill name |
rezzes an object that tries to kill (send home) the avatar called name; shows a menu of nearby avatars if you do not supply name; only works on damage enabled land; you can kill yourself if you are too close |
toss toss name |
rezzes an invisible trap that rezzes more objects to push the avatar called name around; shows a menu of nearby avatars if you do not supply name |
trap trap name |
rezzes a glass box that surrounds the avatar called name; shows a menu of nearby avatars if you do not supply name; touch the cage for options |