Difference between revisions of "MystiTool cheat sheet"

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This is a quick reference for chat commands that work with MystiTool 1.3.1.  Type '''/1 help''' to see a short list in world.  Click the MystiTool HUD button and press Notecard in the menu to get a very detailed instruction notecard. There are even more help notecards inside that one.
This is a quick reference for chat commands that work with MystiTool 1.3.1.  Type '''/1 help''' to see a short list in world.  Click the MystiTool HUD button and press Notecard in the menu to get a very detailed instruction notecard. There are even more help notecards inside that one.
I am still editing this so it is not complete.
__TOC__
__TOC__
==HUD commands==
==HUD commands==
{| class="sortable" {{prettytable}}
{| {{prettytable}}
|- {{Hl2}}
|- {{Hl2}}
!Command
!Command
!class="unsortable"|Description
!Description
|-
|-
|'''align'''
|'''align'''
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|'''ban_key''' ''uuid''
|'''ban_key''' ''uuid''
|bans an avatar with ''uuid'' from this parcel; you need to be the land owner or have the land relay rezzed
|bans an avatar with ''uuid'' from this parcel; you need to be the land owner or have the land relay rezzed
|-
|'''break last'''
|prints how long it has been since your last break
|-
|'''break on'''<br/>'''break off'''
|'''break on''' makes the HUD nag you when you need to stand up and stretch, '''break off''' makes it stop
|-
|'''break reset'''
|clears the break timer and restarts it
|-
|'''break set''' ''number''
|sets the break reminder to nag every ''number'' minutes
|-
|-
|'''bugs'''<br/>'''bugs all'''
|'''bugs'''<br/>'''bugs all'''
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|'''bugs show'''<br/>'''bugs hide'''
|'''bugs show'''<br/>'''bugs hide'''
|shows or hides the bugs HUD button
|shows or hides the bugs HUD button
|-
|'''buttons'''<br/>'''but'''
|shows a menu to manage HUD buttons
|-
|'''buttons changer'''
|rezzes an installer to change the HUD skin
|-
|'''buttons rescan'''
|refreshes the link numbers for all the buttons, use this if you changed the HUD in the object editor
|-
|'''buttons reset_vis'''
|puts the button colors and textures back at their original settings
|-
|'''buttons set_color''' ''color''
|changes the HUD button background color, ''color'' values work the same as the '''[[#HUD_color|color]]''' command
|-
|'''buttons showall'''<br/>'''buttons hideall'''
|'''buttons showall''' makes all possible HUD buttons visible, '''buttons hideall''' hides all but the main menu button
|-
|'''buttons tex'''<br/>'''buttons notex'''
|'''buttons tex''' shows the button legend textures, '''buttons notex''' makes them all plain
|-id="HUD_c1"
|'''c1 set''' ''command''
|makes custom HUD button 1 execute ''command'' when it is touched; prints the current action if ''command'' is not supplied
|-
|style="white-space: nowrap"|'''c1 set_texture'''  ''[[:Category:LSL Key|uuid]]''
|changes the custom HUD button 1 texture to ''uuid''
|-
|'''c1 set none'''
|removes any command that was set in custom HUD button 1
|-
|'''c1 show'''<br/>'''c1 hide'''
|shows or hides custom HUD button 1
|-
|'''c2''', '''c3''', '''c4''', '''c5''', '''c6'''
|shows help for custom buttons 2 through 6, they all have the same commands as '''[[#HUD_c1|c1]]'''
|-
|-
|'''cam'''<br/>'''cam rez'''
|'''cam'''<br/>'''cam rez'''
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|'''channel''' ''number''
|'''channel''' ''number''
|change the HUD command channel to ''number'', default channel is 1; if you forget the channel use '''/9001 id''' to see it, the HUD always takes commands on 9001.
|change the HUD command channel to ''number'', default channel is 1; if you forget the channel use '''/9001 id''' to see it, the HUD always takes commands on 9001.
|-
|-id="HUD_chat"
|'''chat on'''<br/>'''chat off'''
|'''chat on'''<br/>'''chat off'''
|'''chat on''' starts printing avatars who are less than 20 meters away in your chat history, '''chat off''' stops it
|'''chat on''' starts printing avatars who are less than 20 meters away in your chat history, '''chat off''' stops it; see '''[[#HUD_scan|scan]]''' for HUD radar
|-
|-
|'''chat sound on'''<br/>'''chat sound off'''
|'''chat sound on'''<br/>'''chat sound off'''
|'''chat sound on''' enables sounds made by ''chat on'', '''chat sound off''' stops them
|'''chat sound on''' enables sounds made by '''chat on''', '''chat sound off''' stops them
|-
|-
|style="white-space: nowrap"|'''chat sound_key''' ''uuid''
|style="white-space: nowrap"|'''chat sound_key''' ''uuid''
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|-
|-
|'''collide on'''<br/>'''collide off'''
|'''collide on'''<br/>'''collide off'''
|'''collide on''' starts storing avatar collisions and prints them to chat history, '''collide off''' stops recording
|'''collide on''' starts storing avatar collisions and prints them to chat history, '''collide off''' stops recording; collide can be shortened to '''col'''
|-
|-
|'''collide throttle'''<br/>'''collide all'''
|'''collide throttle'''<br/>'''collide all'''
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|makes the '''emote''' facial expressions restart every ''number'' seconds; default is 1 second
|makes the '''emote''' facial expressions restart every ''number'' seconds; default is 1 second
|-
|-
|''end''
|'''end'''
|puts the '''[[#HUD_mimic|mimic]]''' setting back to your own name, and stops the implant's '''[[#IMP_find|find]]''' command
|puts the '''[[#HUD_mimic|mimic]]''' setting back to your own name, and stops the implant's '''[[#IMP_find|find]]''' command
|-
|-
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|'''id'''
|'''id'''
|prints the HUD version number and channel
|prints the HUD version number and channel
|-
|'''land''' ''sqm''
|prints how many prims will fit on ''sqm'' of standard full region land; it might hold fewer if it is an open space, more if there is a prim bonus
|-
|-
|'''listen'''
|'''listen'''
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|'''ml reset'''
|'''ml reset'''
|resets the move lock script
|resets the move lock script
|-
|'''mtderez'''
|makes the HUD and Implant delete themselves, they do ''not'' go back to your inventory; this only works if the items are rezzed and not worn
|-
|-
|'''music''' ''url''
|'''music''' ''url''
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|-
|-
|'''np'''
|'''np'''
|rezzes a nonphysical vehicle, right click and touch before sitting for full menu; ''/1 np menu'' after sitting for smaller menu
|rezzes a nonphysical vehicle, right click and touch before sitting for full menu; '''/1 np menu''' after sitting for smaller menu
|-
|-
|style="white-space: nowrap"|'''np set_texture'''  ''[[:Category:LSL Key|uuid]]''
|style="white-space: nowrap"|'''np set_texture'''  ''[[:Category:LSL Key|uuid]]''
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|-
|-
|'''plants'''
|'''plants'''
|shows a menu of one prim Linden plants you can rez, you need special land permission to use them.
|shows a menu of one prim Linden plants you can rez, you need special land permission to use them
|-id="HUD_platform"
|-id="HUD_platform"
|'''platform'''<br/>'''platform derez'''
|'''platform'''<br/>'''platform derez'''
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|'''pose'''<br/>'''posing'''<br/>'''pose2'''
|'''pose'''<br/>'''posing'''<br/>'''pose2'''
|'''pose''' or '''posing''' [[rez|rezzes]] a one prim temporary posing stand, sit to use or touch to delete; '''pose2''' rezzes a fancy permanent 12 prim stand with extra poses
|'''pose''' or '''posing''' [[rez|rezzes]] a one prim temporary posing stand, sit to use or touch to delete; '''pose2''' rezzes a fancy permanent 12 prim stand with extra poses
|-
|'''prims''' ''number''
|prints how much standard full region land is needed to hold ''number'' prims; you might need more land if it is an open space, less if there is a prim bonus
|-
|-
|'''quote'''<br/>'''quote on'''<br/>'''quote off'''
|'''quote'''<br/>'''quote on'''<br/>'''quote off'''
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|-
|-
|'''regsay''' ''channel'' ''string''
|'''regsay''' ''channel'' ''string''
|chats ''string'' to the whole region on ''channel'' with [[llRegionSay]], ''channel'' cannot be 0.
|chats ''string'' to the whole region on ''channel'' with [[llRegionSay]], ''channel'' cannot be 0
|-
|-
|'''reset'''
|'''reset'''
|puts the HUD back at its factory settings, you will lose saved locations and so on.
|puts the HUD back at its factory settings, you will lose saved locations and so on
|-id="HUD_say"
|-id="HUD_say"
|'''say''' ''string''
|'''say''' ''string''
|says ''string'' in green (object) text on open chat; name will be yours unless you changed it with '''[[#HUD_mimic|mimic]]'''
|says ''string'' in green (object) text on open chat; name will be yours unless you changed it with '''[[#HUD_mimic|mimic]]'''
|-
|'''rez'''
|shows a menu that lets you add objects to the HUD and rez them
|-
|'''rez add'''
|rezzes a can, {{Keypress|Ctrl|title=Control key}}-drag objects from your inventory to the can, then touch the can to transfer them into the HUD
|-
|'''rez clear'''
|empties the '''rez''' list
|-
|'''rez list'''
|prints a list of objects you put in the HUD and added to the rez list
|-
|'''rez refresh'''
|scans the HUD inventory and rebuilds the '''rez''' list, helpful if you reset the HUD or dragged inventory there by hand without '''rez add'''
|-
|'''rez''' ''string''
|rezzes the first object in the rez list with a name starting in ''string'', it is case insensitive
|-
|-
|'''scan color''' ''string''
|'''scan color''' ''string''
|changes the HUD radar text color to ''string'' when other avatars are around, the values work the same as the '''[[#HUD_color|color]]''' command; the HUD text is always black when no avatars are in range.
|changes the HUD radar text color to ''string'' when other avatars are around, the values work the same as the '''[[#HUD_color|color]]''' command; the HUD text is always black when no avatars are in range.
|-
|-id="HUD_scan"
|'''scan''' ''range''
|'''scan''' ''range''
|scans for avatars within range meters and shows them on the HUD; set ''range'' to 0 to turn it off
|scans for avatars within range meters and shows them on the HUD; set ''range'' to 0 to turn it off; ; see '''[[#HUD_chat|chat]]''' for chat range radar
|-
|-
|'''scan remote'''
|'''scan remote'''
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|-id="HUD_wake"
|-id="HUD_wake"
|'''wake'''
|'''wake'''
|takes the HUD out of '''[[#HUD_sleep|sleep]]''' mode
|takes the HUD out of '''[[#HUD_sleep|sleep]]''' mode; if the scripts do not appear to wake up correctly try '''/1 force_running'''
|-
|-
|'''warn check''' ''number''
|'''warn check''' ''number''
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==Implant commands==
==Implant commands==
These commands work only if you wear the MystiTool Implant attachment.  MystiTool HUD 1.3.1 comes with Implant 1.3.0
These commands work only if you wear the MystiTool Implant attachment.  MystiTool HUD 1.3.1 comes with Implant 1.3.0
{| class="sortable" {{prettytable}}
{|{{prettytable}}
|- {{Hl2}}
|- {{Hl2}}
!Command
!Command
!class="unsortable"|Description
!Description
|-
|-
|'''dust color_start''' ''color''<br/>'''dust color_end''' ''color''
|'''dust color_start''' ''color''<br/>'''dust color_end''' ''color''
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|style="white-space: nowrap"|'''dust tex'''  ''[[:Category:LSL Key|uuid]]''
|style="white-space: nowrap"|'''dust tex'''  ''[[:Category:LSL Key|uuid]]''
|changes the '''dust on''' particle texture to ''uuid''
|changes the '''dust on''' particle texture to ''uuid''
|-
|'''end'''
|stops the implant's '''[[#IMP_find|find]]''' command, and puts the '''[[#HUD_mimic|mimic]]''' setting back to your own name
|-id="IMP_find"
|-id="IMP_find"
|style="white-space: nowrap"|'''find'''<br/>'''find''' ''name''
|style="white-space: nowrap"|'''find'''<br/>'''find''' ''name''
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If you do not want to have weapons in your HUD, you can take them out. The commands will still be there but they will not work. Make a backup copy of your HUD, right click and edit, open the Content leaf. Right click and delete "MystiTool Trap" to disable the drag, toss and trap weapons. Right-click and delete "MystiTool Kill" to disable the kill weapon.
If you do not want to have weapons in your HUD, you can take them out. The commands will still be there but they will not work. Make a backup copy of your HUD, right click and edit, open the Content leaf. Right click and delete "MystiTool Trap" to disable the drag, toss and trap weapons. Right-click and delete "MystiTool Kill" to disable the kill weapon.


{| class="sortable" {{prettytable}}
{|{{prettytable}}
|- {{Hl2}}
|- {{Hl2}}
!Command
!Command
!class="unsortable"|Description
!Description
|-
|-
|style="white-space: nowrap"|'''drag'''<br/>'''drag''' ''name''
|style="white-space: nowrap"|'''drag'''<br/>'''drag''' ''name''

Latest revision as of 22:11, 2 September 2009

This is a quick reference for chat commands that work with MystiTool 1.3.1. Type /1 help to see a short list in world. Click the MystiTool HUD button and press Notecard in the menu to get a very detailed instruction notecard. There are even more help notecards inside that one.

HUD commands

Command Description
align moves the HUD back to its corner, this can help if you accidentally move it off the edge of the screen
anim name stops all animations, then starts the animation called name if it is inside the HUD's inventory or a built in animation; see also emote for facial expressions
anim name - starts the animation called name if it is inside the HUD's inventory or a built in animation; see also emote for facial expressions
anim stop stops all animations
ban shows a menu of nearby avatars, pick one to ban from this parcel; you need to be the land owner or have the land relay rezzed
ban avatar bans avatar from this parcel; you need to be the land owner or have the land relay rezzed
ban_key uuid bans an avatar with uuid from this parcel; you need to be the land owner or have the land relay rezzed
break last prints how long it has been since your last break
break on
break off
break on makes the HUD nag you when you need to stand up and stretch, break off makes it stop
break reset clears the break timer and restarts it
break set number sets the break reminder to nag every number minutes
bugs
bugs all
bugs scans once for ACTIVE|SCRIPTED objects owned by others, bugs all also finds ACTIVE|SCRIPTED objects owned by you
bugs radar rezzes a continuous bug scanner box, touch the box to change its settings
bugs range meters changes the bug scan range, meters can be 1 to 96, numbers more than 96 are rounded down by llSensor
bugs set_texture uuid changes the bugs HUD button texture to uuid
bugs show
bugs hide
shows or hides the bugs HUD button
buttons
but
shows a menu to manage HUD buttons
buttons changer rezzes an installer to change the HUD skin
buttons rescan refreshes the link numbers for all the buttons, use this if you changed the HUD in the object editor
buttons reset_vis puts the button colors and textures back at their original settings
buttons set_color color changes the HUD button background color, color values work the same as the color command
buttons showall
buttons hideall
buttons showall makes all possible HUD buttons visible, buttons hideall hides all but the main menu button
buttons tex
buttons notex
buttons tex shows the button legend textures, buttons notex makes them all plain
c1 set command makes custom HUD button 1 execute command when it is touched; prints the current action if command is not supplied
c1 set_texture uuid changes the custom HUD button 1 texture to uuid
c1 set none removes any command that was set in custom HUD button 1
c1 show
c1 hide
shows or hides custom HUD button 1
c2, c3, c4, c5, c6 shows help for custom buttons 2 through 6, they all have the same commands as c1
cam
cam rez
rezzes a machine that follows your avatar camera, touch it for the menu before you give permission or it will fly behind and be hard to grab
cam die deletes the camera follower
cam hold
cam stay
freezes the camera follower in place and makes a red pointer shoot out and stab you in the head, touch it to take control again
channel number change the HUD command channel to number, default channel is 1; if you forget the channel use /9001 id to see it, the HUD always takes commands on 9001.
chat on
chat off
chat on starts printing avatars who are less than 20 meters away in your chat history, chat off stops it; see scan for HUD radar
chat sound on
chat sound off
chat sound on enables sounds made by chat on, chat sound off stops them
chat sound_key uuid changes the chat on sound to uuid
collide last prints the last 10 recorded avatar collisions
collide on
collide off
collide on starts storing avatar collisions and prints them to chat history, collide off stops recording; collide can be shortened to col
collide throttle
collide all
collide throttle limits notices to 1 per second per collider, collide all removes the throttle
color string converts string to a llSetColor vector
  • a vector with at least one value greater than 1 divides all numbers by 255: /1 color <0,255,0> prints <0.00000, 1.00000, 0.00000>
  • a vector with all numbers less than or equal to 1.0 returns the same vector: /1 color <1,0,0> prints <1.00000, 0.00000, 0.00000>
  • a six digit RGB hex value will have all numbers divided by 255: /1 color #FF0000 prints <1.00000, 0.00000, 0.00000>
  • CSS color names will be converted: /1 color Chocolate prints <0.82353, 0.41176, 0.11765>
eject shows a menu of nearby avatars, pick one to eject from the parcel; you need to be the land owner or have the land relay rezzed
eject avatar ejects avatar from the parcel; you need to be the land owner or have the land relay rezzed
emote shows the facial expressions menu
emote name starts the animation called name repeatedly, the frequency is controlled by emote timer; only the built in animations listed as facial expressions work here, use the anim command for other kinds
emote stop stops looping any facial expressions started by MystiTool
emote timer number makes the emote facial expressions restart every number seconds; default is 1 second
end puts the mimic setting back to your own name, and stops the implant's find command
fav
favs
shows the favorite locations menu, fav and favs are the same command; favorites are in script memory, see lm to manage landmarks in the HUD inventory
fav add inserts your current location in the favorites menu
fav clear removes all locations from the favorites menu
fav list prints a list of all the stored favorites
fav set_texture uuid changes the favorites HUD button texture to uuid
fav show
fav hide
shows or hides the favorites HUD button
flight nodrift on
flight nodrift off
if flight assistance is on, flight nodrift on stops you short when you are hovering; flight nodrift off allows you to drift; some AOs have bouncy hover animations so you might appear to move even with this turned on.
flight on
flight off
flight on enables flight assistance, flight off stops it
flight side on
flight side off
if flight assistance is on, flight side on tries to keep you at the same altitude when you fly forward, back, sideways; flight side off lets you rise and fall like with unassisted flight
flight speed sets the amount of flight boost; speed can be slow, normal, fast, faster, fasterer, plaid
flight text on
flight text off
flight text on shows flight and velocity statistics on the HUD, flight text off removes them; this only shows if HUD radar is disabled (/1 scan 0); AGL means "meters above ground level", buoyancy 1.0 is weightless, 0.0 is normal weight
follow rezzes a chair that will follow the nearby avatar you pick from the menu, touch the chair for more options
free prints how much unused memory is in each HUD script
id prints the HUD version number and channel
land sqm prints how many prims will fit on sqm of standard full region land; it might hold fewer if it is an open space, more if there is a prim bonus
listen prints listener channels and shows if it is turned on
listen add channel [, channel [...]] adds channels to the listener, must be separated by commas, maximum of 32 channels allowed; channel cannot be 0, try object for that
listen del channel [, channel [...]] removes channels from the listener, must be separated by commas, copy and paste from listen output to make it easier
listen on
listen off
listen on starts printing chat on the channels you pick, defaults are 1-10; listen off stops it
listen reset resets the listener script, turns the listener off and restores channel list to 1-10
lm shows a menu of landmarks in the HUD's inventory; see fav to manage locations in script memory
lm go string opens a map and prints a SLurl showing the first landmark in the HUD inventory brginning in string
lm list prints a list of all the landmarks found inside the HUD
lm set_texture uuid changes the landmarks HUD button texture to uuid
lm show
lm hide
shows or hides the landmarks HUD button
locate shows a menu of avatars within 96 meters, click a name to show their distance and SLurl; use the implant's find to draw particle trails to them
locate string prints the distance and SLurl for any avatar with 96 meters whose name begins in string; use the implant's find to draw particle trails to them
me string says string in green (object) text on open chat, works like /me in regular chat; name will be yours unless you changed it with mimic
menu
menu section
shows the main menu, or menu section if you supply one; use the button names you see in the main menu or look in the "MystiTool Docs - Extras / Misc" notecard for a full list
mimic shows a menu of nearby avatars, pick one to use their name with say, shout, whisper, me; /1 end resets it to your name
mimic name make the HUD use name as the prefix for say, shout, whisper, me; name can be any string, it does not have to be an avatar; /1 end resets it to your name
ml set_texture uuid changes the move lock HUD button texture to uuid
ml on
ml off
ml on starts the move lock (anti-push) feature, ml off stops it
ml show
ml hide
shows or hides the move lock HUD button
ml reset resets the move lock script
mtderez makes the HUD and Implant delete themselves, they do not go back to your inventory; this only works if the items are rezzed and not worn
music url sets the parcel music stream to url; you need to be the land owner or have the land relay rezzed
notecard gives you a copy of the MystiTool User Manual; look inside this notecard for even more notecards, almost everything you could want to know about MystiTool is in there
np rezzes a nonphysical vehicle, right click and touch before sitting for full menu; /1 np menu after sitting for smaller menu
np set_texture uuid changes the nonphysical vehicle HUD button texture to uuid
np show
np hide
shows or hides the nonphysical vehicle HUD button
np reset fixes nonphysical vehicle HUD button if it is out of sync
object on
object off
object reset
object on starts printing information about objects that send chat to channel 0, object off stops it, object reset resets this script.
plants shows a menu of one prim Linden plants you can rez, you need special land permission to use them
platform
platform derez
platform rezzes a 40 square meters platform under your feet, the prims are not linked; platform derez deletes it; use this when you are already in the air, try sky to start from the ground
pop
popup
shows a menu of nearby avatars, pick one to be the receiver of popup dialogs; use popup target to choose yourself
popup send message sends a dialog to the popup target with message at the top and an OK button
popup setname string changes the object name used in popup dialogs; your name will still be shown as the object's owner in the dialog
popup target name sets the receiver of popup dialogs to name, it must be an avatar nearby or your own name; use popup target without a name to see who the target is now
pose
posing
pose2
pose or posing rezzes a one prim temporary posing stand, sit to use or touch to delete; pose2 rezzes a fancy permanent 12 prim stand with extra poses
prims number prints how much standard full region land is needed to hold number prims; you might need more land if it is an open space, less if there is a prim bonus
quote
quote on
quote off
quote prints a random saying now, quote on makes a saying print when you log in or attach the HUD, quote off stops the automatic sayings
regsay channel string chats string to the whole region on channel with llRegionSay, channel cannot be 0
reset puts the HUD back at its factory settings, you will lose saved locations and so on
say string says string in green (object) text on open chat; name will be yours unless you changed it with mimic
rez shows a menu that lets you add objects to the HUD and rez them
rez add rezzes a can, Ctrl-drag objects from your inventory to the can, then touch the can to transfer them into the HUD
rez clear empties the rez list
rez list prints a list of objects you put in the HUD and added to the rez list
rez refresh scans the HUD inventory and rebuilds the rez list, helpful if you reset the HUD or dragged inventory there by hand without rez add
rez string rezzes the first object in the rez list with a name starting in string, it is case insensitive
scan color string changes the HUD radar text color to string when other avatars are around, the values work the same as the color command; the HUD text is always black when no avatars are in range.
scan range scans for avatars within range meters and shows them on the HUD; set range to 0 to turn it off; ; see chat for chat range radar
scan remote shows a menu to rez, use and manage remote sim scan objects.
scan sim
scan sim+
scan sim rezzes objects that look for avatars in the whole region from the ground to 768 meters and report back to the HUD, scan sim+ goes up to 4096 meters.
scan sort on
scan sort off
forces scanner display to sort by distance even when LSL sensors make a mistake; this causes extra script lag and sensors usually sort OK by themselves, so leave this turned off for great justice.
scan wrap on
scan wrap off
llSensorRepeat has a bug that lets you see far away avatars sometimes; scan wrap on lets you see the bug happen, scan wrap off hides it.
shout string shouts string in green (object) text on open chat; name will be yours unless you changed it with mimic
sky rezzes a machine you can use to make a platform in the sky, sit on it then touch for a menu; try platform if you do not want the fancy control pod
skydive rezzes a machine you can use to plunge helplessly to doom, sit on the middle bar then touch for a menu
sleep makes the HUD use fewer script resources, use wake to return to normal; the HUD still uses some resources in this mode, remove it and other scripted attachments if the sim is very tired
slurl prints SLurl and secondlife: addresses for your location and a link to the map image; the image links are in an obsolete format and may be stale or missing
stand shows a menu of nearby avatars, pick one to stand on her head
stand avatar tries to make you stand on top of avatar, if he is near enough
table rezzes a table with automatic seats, touch the table for a menu
tp shows a menu of places where you teleported, click one to open a map and go back there
tp clear removes all locations from the teleport history menu
tp list prints the teleport history
tp on
tp off
tp on lets the HUD save your teleport history, tp off stops saving
tp set_texture uuid changes the teleport history HUD button texture to uuid
tp show
tp hide
shows or hides the teleport history HUD button
tpcam alt-zoom your camera to where you want to go, type /1 tpcam while you are zoomed, press Esc once or twice so you can see the glowing ball that rezzed in front of you, then sit on the ball to go where the camera was.
tphome shows a menu of nearby avatars, pick one to teleport to their home; you need to be the land owner or have the land relay rezzed
tphome avatar teleports avatar to their home, if that is the name of someone nearby; you need to be the land owner or have the land relay rezzed
unban shows a menu of nearby avatars, pick one to unban from this parcel; you need to be the land owner or have the land relay rezzed
unban avatar unbans avatar from this parcel; you need to be the land owner or have the land relay rezzed
unban_key uuid unbans an avatar with uuid from this parcel; you need to be the land owner or have the land relay rezzed
unsit shows a menu of nearby avatars, pick one to unsit; you need to be the land owner or have the land relay rezzed
unsit avatar unsits avatar; you need to be the land owner or have the land relay rezzed
url last if URL catcher is on, shows a menu with the last URL heard in open chat
url list if URL catcher is on, prints the last ten URLs heard in open chat
url on
url off
url on turns on the URL catcher, it shows a menu when URLs are seen in open chat, it will show only one URL each ten seconds; url off stops it; URLs said by you or your MystiTool are skipped
url objects on
url objects off
url objects on lets the URL catcher scan chat from objects and avatars; url objects off makes the catcher scan avatars only
version prints the versions of the HUD and Implant you are wearing
wake takes the HUD out of sleep mode; if the scripts do not appear to wake up correctly try /1 force_running
warn check number makes the HUD wait for number seconds between checking the region flags and stats; default is 2 seconds
warn flags on
warn flags off
warn flags on prints notices when region flags change; warn flags off stops it
warn simfps fps makes the HUD wait until the region falls below fps before printing warnings; default for fps is 20; 0 is stopped and 45 is a happy sim
warn timedll dilation makes the HUD wait until time dilation falls below dilation before printing warnings; default for dilation is 0.4; 0.0 is stopped and 1.0 is a happy sim
warn stats on
warn stats off
warn stats on prints notices when the region's time dilation or FPS are too low; warn stats off stops it
status prints a list of some HUD functions with brief settings information
warn throttle number makes the HUD wait for number seconds between printing flags and stats warnings; default is 60 seconds
whisper string whispers string in green (object) text on open chat; name will be yours unless you changed it with mimic

Implant commands

These commands work only if you wear the MystiTool Implant attachment. MystiTool HUD 1.3.1 comes with Implant 1.3.0

Command Description
dust color_start color
dust color_end color
changes the colors for the dust on particle trail, color values work the same as the HUD color command
dust on
dust off
dust on makes a trail of particles follow you when you fly, dust off stops it
dust reset resets the dust script
dust tex uuid changes the dust on particle texture to uuid
end stops the implant's find command, and puts the mimic setting back to your own name
find
find name
draws a particle trail from you to the avatar called name; shows a menu of nearby avatars if you do not supply name; use the HUD locate command if you do not want a trail
find color_start color
find color_end color
changes the colors for the find particle trail, color values work the same as the HUD color command
find tex uuid changes the find particle texture to uuid
light color color changes the color emitted with light on, color values work the same as the HUD color command
light on
light off
light on turns on the implant's local lights, light off stops them; this uses up 4 of the 6 available local lights, use with discretion
light intensity value
light radius meters
light falloff value
changes the light on local light settings; intensity can be up to 1.0, radius up to 20 meters, falloff up to 2.0

Using and disabling weapons

MystiTool comes with a few simple weapons. They are more gentle than many SL weapons but they can still get you in trouble, if you are not in a combat area or do not have the other avatar's permission.

If you do not want to have weapons in your HUD, you can take them out. The commands will still be there but they will not work. Make a backup copy of your HUD, right click and edit, open the Content leaf. Right click and delete "MystiTool Trap" to disable the drag, toss and trap weapons. Right-click and delete "MystiTool Kill" to disable the kill weapon.

Command Description
drag
drag name
rezzes an invisible trap that surrounds and lets you drag the avatar called name; shows a menu of nearby avatars if you do not supply name
kill
kill name
rezzes an object that tries to kill (send home) the avatar called name; shows a menu of nearby avatars if you do not supply name; only works on damage enabled land; you can kill yourself if you are too close
toss
toss name
rezzes an invisible trap that rezzes more objects to push the avatar called name around; shows a menu of nearby avatars if you do not supply name
trap
trap name
rezzes a glass box that surrounds the avatar called name; shows a menu of nearby avatars if you do not supply name; touch the cage for options