Difference between revisions of "LlGetLocalPos"

From Second Life Wiki
Jump to navigation Jump to search
m (Minor LSL style editing (to make it uniform with the rest of the LSL Portal))
 
(15 intermediate revisions by 9 users not shown)
Line 9: Line 9:
|caveats
|caveats
|constants
|constants
|examples
|examples=
<syntaxhighlight lang="lsl2">
default
{
    touch_start(integer vIntTouched)
    {
        string vStrMessage = "The touched prim is ";
        if (llDetectedLinkNumber(0) > 1)
        {
            vStrMessage += (string)llVecMag(llGetLocalPos()) + "m from ";
        }
        llSay(0, vStrMessage + "the root prim");
    }
}
</syntaxhighlight>
|helpers=
|helpers=
There is no llSetLocalPos function.
There is no function to set the position of a prim local to itself.
To set the position of a root prim local to itself you would have to do something like:
To set the position of a prim local to itself you would have to do something like:
<pre>
<syntaxhighlight lang="lsl2">
SetLocalPosition(vector local_position)
SetPositionLocalToCurrentPosition(vector local_position)
{
    llSetPos(llGetLocalPos() + (local_position * llGetLocalRot()));
}
</syntaxhighlight>
Or:
<syntaxhighlight lang="lsl2">
SetPositionLocalToCurrentPosition(vector local_position)
{
{
  vector root_position = llGetPos();
    llSetPos(llGetPos() + (local_position * llGetRot()));
  vector absolute_position = root_position + local_position;
  llSetPos(absolute_position);
}
}
</pre>
</syntaxhighlight>
|also_functions
|also_functions={{LSL DefineRow||[[llGetRootPosition]]|Gets the root prims global position}}
{{LSL DefineRow||[[llGetPos]]|Gets the prims global position}}
{{LSL DefineRow||[[llSetPos]]|Sets the prims global position}}
|also_tests
|also_tests
|also_events
|also_events
|also_articles
|also_articles
|notes
|notes
|haiku={{Haiku|Root's vector winks,|Lost in local's labyrinth,|Attach point's secret.|author=ChatGPT}}
|cat1=Movement
|cat1=Movement
|cat2=Prim
|cat2=Prim
|cat3=Object
|cat3
|cat4
|cat4
}}
}}

Latest revision as of 08:29, 27 May 2024

Summary

Function: vector llGetLocalPos( );
0.0 Forced Delay
10.0 Energy

Returns a vector that is the position relative (local) to the root.

If called from the root prim it returns the position in the region unless it is attached to which it returns the position relative to the attach point.

Examples

default
{
    touch_start(integer vIntTouched)
    {
        string vStrMessage = "The touched prim is ";
        if (llDetectedLinkNumber(0) > 1)
        {
            vStrMessage += (string)llVecMag(llGetLocalPos()) + "m from ";
        }
        llSay(0, vStrMessage + "the root prim");
    }
}

Useful Snippets

There is no function to set the position of a prim local to itself. To set the position of a prim local to itself you would have to do something like:

SetPositionLocalToCurrentPosition(vector local_position)
{
    llSetPos(llGetLocalPos() + (local_position * llGetLocalRot()));
}

Or:

SetPositionLocalToCurrentPosition(vector local_position)
{
    llSetPos(llGetPos() + (local_position * llGetRot()));
}

See Also

Functions

•  llGetRootPosition Gets the root prims global position
•  llGetPos Gets the prims global position
•  llSetPos Sets the prims global position

Deep Notes

Signature

function vector llGetLocalPos();

Haiku

Root's vector winks,
Lost in local's labyrinth,
Attach point's secret.
— ChatGPT