Difference between revisions of "Newbie Test"

From Second Life Wiki
Jump to navigation Jump to search
 
(16 intermediate revisions by 8 users not shown)
Line 2: Line 2:
[[Category:Test Scripts]]
[[Category:Test Scripts]]


= Newbie's Experience =




= Newbie's Experience =
== Setup ==


== Setup ==
* Create a new user account using the usertool or via secondlife.com.
** for this test, skip the avatar selection test when signing up via secondlife.com.
** for this test, skip the part that gives you some L$.
* Uninstall all versions of Second Life to clear all settings and cache files.
* Install Second Life.


# Create a new user account using the usertool or via secondlife.com.
* This test requires a second user which does not need to be new.
## for this test, skip the avatar selection test when signing up via secondlife.com.
## for this test, skip the part that gives you some L$.
# Ininstall all versions of Second Life to clear all settings and cache files.
# Install Second Life.


== Log on to the new account. ==
== Log on to the new account. ==


* After logging in you should see the Terms of Service Agreement. Accept it.
* After logging in you should see the Terms of Service Agreement. Accept it.
* A Critical Messge containing Second Life Community Standards should appear. Click "Continue".
* A Critical Messge containing Second Life Community Standards should appear. Click "Continue".
* You will continue to log in and be asked if you wish to play streaming media.
* You will continue to log in and be asked if you wish to play streaming media.
If you don't press this, more modeless dialogs will pile on top of it.
(Then you will hear several "dings" played simultaneously and very loud.)
* You should see a dialog asking you to choose a gender.
(This dialog has several messages on it)
# "Your character will appear in a moment." (This is not true. Your chacter will not appear until you choose a gender.)
# "User arrow keys to walk." (you cannot do this until you choose a gender)
# "Press the F1 key at any time for help or to learn more about Second Life." (you cannot do this until you choose a gender)
# "Please choose the male or female character. You can change your mind later." (perhaps we should ask them to choose their language... can we deal with this on the sign-up page and pass along the preferred language to the viewer?)
# "Male" and "Female" buttons.
Meanwhile you will see naked avatars appear where your avatar should be. ie. it looks like MY avatar is naked.


# Click one of the buttons to choose a gender.
* You should see a dialog asking you to choose a gender. (If you have selected this at the registration page, this option is not available)


(my avatar appears, naked for a moment, then dressed)
* Click one of the buttons to choose a gender.
(The "Play Music"/"Disable" modeless dialog is now visible.)


* Click the "Play Music" button.
* The "Play Music"/"Disable" modeless dialog is now visible. Click the "Play Music" button. Verify you hear something.
(The voiceover is overmodulated. The stream stopped playing after about 30 seconds.)


* Press the F1 key to open Help, Read thru several pages of online help and verify links/buttons work and are correct.
* Press the F1 key to open Help, Read thru several pages of online help and verify links/buttons work and are correct.


* Verify Home takes you to a help index page listing the various help topics available (welcome, basic skills)?
* Verify Home takes you to a help index page listing the various help topics available.


* Verify the "Back" and "Forward" buttons behave as expected for a browser
* Verify the "Back" and "Forward" buttons behave as expected for a browser


* Check that previously visited links are highlighted in a different color.
* Check that previously visited links are highlighted in a different color. (this no longer happens. should it?)
( this no longer happens. should it?)


* Close the help.  
* Close the help.  


* Click on Help/Message of the Day. Verify that multiple clicks will not bring up multiple copies. (it does)
* Click on Help/Message of the Day. Verify that multiple clicks will not bring up multiple copies.   (this doesn't exist? -[[User:Maestro Linden|Maestro Linden]] 14:47, 9 October 2008 (PDT))


* Check the build/sim info is correct from the Help/About SecondLife... Verify that multiple clicks will not bring up multiple copies.
* Check the build/sim info is correct from the Help/About SecondLife... Verify that multiple clicks will not bring up multiple copies.


* Verify that you are in a Orientation Island sim at an appropriate start location.
* Verify that you are in a Orientation Island / Help Island sim at an appropriate start location.


* Check your Edit/Preference, they should all have default values. (this should be detailed and tested in some other test)
* Check your Edit/Preference, they should all have default values. (this should be detailed and tested in some other test)
Line 65: Line 55:
* Verify you cannot create objects at the start location.
* Verify you cannot create objects at the start location.


* Verify the minimap is open. (it's not)
* Verify the minimap is open. (it's not. should it be?)


* Verify you appear on the minimap as a green dot.
* Verify you appear on the minimap as a green dot. (you should appear as a ''yellow'' dot with a white center... -Merov)


* Open you Inventory by clicking the Inventory button.
* Open you Inventory by clicking the Inventory button.


* Verify that the Inventory contains the following folder in alphabetically order. Animations, Body Parts, Calling Cards, Clothing, Gestures, Landmarks, Lost And Found, Notecards, Objects, Photo Album, Scripts, Textures, Trash
* Verify that the Inventory contains the following folder in alphabetically order. Animations, Body Parts, Calling Cards, Clothing, Gestures, Landmarks, Lost And Found, Notecards, Objects, Photo Album, Scripts, Textures, Trash. (These have changed slightly, trash is now lost&found, also now have sounds folder - Pixel 1/14/2010)


* Check that you can wear the shapes in the inventory/Body Parts (There are no shapes in inventory/Body Parts. For that matter, there's nothing in my clothing folder. What am I wearing?!)
* Check that you can wear the shapes in the inventory/Body Parts ( no body parts in user inventory, so tried wearing Library inventory body parts instead. - Pixel 1/14/2010)


* Verify you have no calling cards. (I have a calling card. I must have had a referral cookie)
* Verify you have no calling cards.


* Check that you can wear all the clothing in the inventory/clothing folder and the descriptions are correct (there's nothing there.)
* Check that you can wear all the clothing in the inventory/clothing folder and the descriptions are correct. ( no outfits in user inventory, so tried wearing Library inventory outfits instead. - Pixel 1/14/2010)


* Verify that there is a Welcome Note in the Library/Note Cards folder, and that you can read it.
* Verify that there is a Welcome Note in the Library/Note Cards folder, and that you can read it.


* Verify that there are 2 snapshots in the Library/Photo Album folder, and that you can view them.
* Verify that there are several snapshots in the Library/Photo Album folder, and that you can view them.
   
   
* Verify that there is a Rotation Script in the Library/Scripts folder, and that you can read it.
* Verify that there is a Rotation Script in the Library/Scripts folder, and that you can read it.
Line 87: Line 77:
* Verify a few of the textures in Library/Texture subfolders have correct descriptions and can be viewed.
* Verify a few of the textures in Library/Texture subfolders have correct descriptions and can be viewed.


* Verify trash in inventory is empty.
* Verify trash in inventory is empty. (assuming trash == lost and found - Pixel 1/14/2010)


* Teleport off Orientation Island to mainland using the Library/Landmarks/Welcome Area on Mainland landmark.
* Teleport off Orientation Island to mainland using the Library/Landmarks/Welcome Area on Mainland landmark.


25. Find a piece of public land, select, buy and claim it. Verify your account is deducted appropriately. Verify the data info on the land is correct. Open "My Land" from the World menu and verify your parcel is correctly listed.
* Rez out each object from the Library/Objects inventory: examine each object is intact, looks right and has correct name & description
 
26. Rez out each object from the inventory: examine each object is intact, looks right and has correct name & description


27. Verify all inventory scripted objects work accordingly
* Verify all inventory scripted objects work accordingly


28. Delete all rezed objects,
* Delete all rezed objects


29. Release the land you just bought. Verify your are warned that you will not be credited. Verify your account is Not credited.
* Verify all audio sounds works in Library/Sounds inventory
 
30. Verify all audio sounds works in Sounds inventory
 
31. Verify all gestures work in the gesture table
 
32. Find your Home from Map/Tracking (note: there is no Home in the Landmark)
 
33. Teleport Home using World/Teleport Home
 
 
 
== Home ==
 
 
34. Use the Avatar/pie menu/Go... to control the movement of your avatar
 
35. Fly away from the Welcome area and locate a piece of public land near the region border. Claim and buy it. Verify that your balance is deducted accordingly. Data info is accurate
 
36. Set this to your HOME by clicking on World/set Home to Here from Menu bar
 
37. Rez the Firework Launcher from the inventory onto the ground.
 
38. Click on the Firework Launcher. A rocket should appear which shoots up creating a lot of smoke and noise.
 
39. Delete Firework Launcher.
 
40. Empty trash in inventory


* Verify a few randomly sampled gestures work in the Active Gesture window.


* Teleport Home using World/Teleport Home


== Appearance: ==
== Appearance: ==


Login in with two accounts A and B
* Login in with two accounts A and B


With B observing A and vice versa, verifying each step
* With B observing A and vice versa, verifying each step


41. A: Right click your Avatar, click on appearance. Save the current appearance by clicking on Make Outfit/Ruth. Verify that a folder named Ruth is created in the Inventory/Clothing folder.
* A: Right click your Avatar, click on appearance. Save the current appearance by clicking on Make Outfit/Ruth. Verify that a folder named Ruth is created in the Inventory/Clothing folder.


42. A: Create 4 new outfits:2 Males: Male-tall and Male-short and 2 Females: Female-fat and Female-skinny. Verify all 4 outfits are created in inventory/Clothing folder in alphabetical order
* A: Create 4 new outfits:2 Males: Male-tall and Male-short and 2 Females: Female-fat and Female-skinny. Verify all 4 outfits are created in inventory/Clothing folder in alphabetical order


43. A: Interchange the outfits by dragging the whole folder from inventory to the avatar.
* A: Interchange the outfits by dragging the whole folder from inventory to the avatar.


44. A: Verify that items you are wearing are identified by a "(worn)" behind it
* A: Verify that items you are wearing are identified by a "(worn)" behind it


45. A: Take off worn clothing items by right-clicking on the items from inventory/Clothing and click on "Take off of Avatar"
* A: Take off worn clothing items by right-clicking on the items from inventory/Clothing and click on "Take off of Avatar"


46. A: Verify that you cannot take off body parts that you are wearing.
* A: Verify that you cannot take off body parts that you are wearing.


47. A: Try on single items by double clicking on item from Inventory/body Parts and Inventory/Clothing  
* A: Try on single items by double clicking on item from Inventory/body Parts and Inventory/Clothing  


48. A: try on single pieces of body parts/clothing by right-clicking on items from Inventory/body Parts and Inventory/Clothing and click on "Wear on Avatar"
* A: try on single pieces of body parts/clothing by right-clicking on items from Inventory/body Parts and Inventory/Clothing and click on "Wear on Avatar"


49. A: Delete some clothing items and verify they are moved to trash
* A: Delete some clothing items and verify they are moved to trash


50. A: Verify you can not delete items that you are currently wearing
* A: Verify you can not delete items that you are currently wearing


51. A: Verify you cannot move items that you are currently wearing into trash.
* A: Verify you cannot move items that you are currently wearing into trash.


52. A: Verify you can not delete/move to trash, the clothing folder that you are currently wearing
* A: Verify you can not delete/move to trash, the clothing folder that you are currently wearing


53. A: offer individual items in body parts and clothing to B by dragging the items to B
* A: offer individual items in body parts and clothing to B by dragging the items to B


54. B: accepts some and denies some. Open the inventory window and verify items that are accepted end up in the clothing folder
* B: accepts some and denies some. Open the inventory window and verify items that are accepted end up in the clothing folder


55. B: Try on the newly accepted items.
* B: Try on the newly accepted items.


56. A: offer the 4 newly created outfits to B by dragging the folders one at a time to B
* A: offer the 4 newly created outfits to B by dragging the folders one at a time to B


57. B: Accept 3 outfits: 2 male, and the Female-fat and deny Female-skinny. B should have 3 new folders of clothing. in inventory
* B: Accept 3 outfits: 2 male, and the Female-fat and deny Female-skinny. B should have 3 new folders of clothing. in inventory


58. B: Verify that the accepted folders are in inventory's top level, and they contain exactly the same items in A's inventory
* B: Verify that the accepted folders are in inventory's top level, and they contain exactly the same items in A's inventory


59. B: Try on all 3 new outfits. Make sure they come out correct
* B: Try on all 3 new outfits. Make sure they come out correct


60. B: Delete Female-fat folder and empty trash in inventory
* B: Delete Female-fat folder and empty trash in inventory


61. A: Logout. Re-install SecondLife. Log back in. Verify you look the same
* A: Logout. Re-install SecondLife. Log back in. Verify you look the same


62. B: Check out A and make sure it looks the same before and after logout./in.
* B: Check out A and make sure it looks the same before and after logout./in.


63. A: Verify your contents in the inventory are the same
* A: Verify your contents in the inventory are the same


64. A: Try on all the outfits again. Make sure they come out correct.
* A: Try on all the outfits again. Make sure they come out correct.




Line 189: Line 152:




65. A: trade calling card with B  
* A: Right-click B and Add friend


66. B: Accept A's calling card
* B: Accept A's friendship


67. A+B: Verify that your calling card folder indicates B/A online and B/A's names are enabled in Map/Tracking drop down menu
* A+B: Open the Friends window, click on the other's name and enable "Can see me on the map"


68. A: Logout
* A+B: Verify that your calling card folder indicates B/A online and B/A's names are enabled in Map/Tracking drop down menu


69. B: Verify A in calling card folder says offline, and A in Map/Tracking drop down menu is disabled.
* A: Logout


70. A: Log back in
* B: Verify A in calling card folder says offline, and A in Map/Tracking drop down menu is disabled.


71.
* A: Log back in


72. A+B: Same state as #68
* A+B: Same state as #68


73. A: Fly a to a different region
* A: Fly a to a different region


74. B: Track A from Map/Tracking as a red circle on the map
* B: Track A from Map/Tracking as a red circle on the map


75. A: Fly across a boundary
* A: Fly across a boundary


76. B: Verify the red circle moves according to A's motion/direction
* B: Verify the red circle moves according to A's motion/direction


77. B: Follow A by flying in the direction of the red arrow on your screen. See that the green dot approaches the red circle on the map.
* B: Follow A by flying in the direction of the red arrow on your screen. See that the green dot approaches the red circle on the map.


78. B: When the green dot meets the red circle, look for a red column entrapping A
* B: When the green dot meets the red circle, look for a red column entrapping A


79. A: Fly across two regions
* A: Fly across two regions


80. B: Follow A by click on the name A from the Map's Tracking pull down menu. Fly in the direction of the red arrow to reach A
* B: Follow A by click on the name A from the Map's Tracking pull down menu. Fly in the direction of the red arrow to reach A
81. B: See the green dot approaching the red circle on the map. When you stop flying, look for a red column entrapping A
* B: See the green dot approaching the red circle on the map. When you stop flying, look for a red column entrapping A




Line 229: Line 192:
With B observing A and verifying each step
With B observing A and verifying each step


82. A: Rez in the party hat, attach it to your head
* A: Rez in the party hat, attach it to your head


83. A: Edit the party hat while still attached to the head. Make it bigger, change the color and wear it tilted on the side of the head
* A: Edit the party hat while still attached to the head. Make it bigger, change the color and wear it tilted on the side of the head


84. A: Rez in the parrot. Attach it to your shoulder
* A: Rez in the parrot. Attach it to your shoulder


85. A: Rez in the popgun. Follow the instructions and learn how to attach, target and shoot it.  
* A: Rez in the popgun. Follow the instructions and learn how to attach, target and shoot it.  


86. B: Rez in the hand lamp, attach it to your right hand. Make it bigger change the color and rotate it.
* B: Rez in the hand lamp, attach it to your right hand. Make it bigger change the color and rotate it.


87. B: Detach it and attach it back to the right hand. Make sure it goes back to the previous state.
* B: Detach it and attach it back to the right hand. Make sure it goes back to the previous state.


88. A: fly to a different region. Verify that your attachments: hat, Pop gun and Parrot are still in the same state
* A: fly to a different region. Verify that your attachments: hat, Pop gun and Parrot are still in the same state


89. B: follow A and make sure A looks the same before and after crossing region
* B: follow A and make sure A looks the same before and after crossing region


90. A: Teleport to the Boardwalk from the Inventory/landmark.  
* A: Teleport to the Boardwalk from the Inventory/landmark.  


91. A: Verify that your attachments: hat, Pop gun and Parrot are still intact
* A: Verify that your attachments: hat, Pop gun and Parrot are still intact


92. B: follow A by teleporting and make sure A looks the same  
* B: follow A by teleporting and make sure A looks the same  


93. A: log out and log back in, make sure all the attachments stay the same
* A: log out and log back in, make sure all the attachments stay the same


94. B: check that A looks the same before and after logout/login
* B: check that A looks the same before and after logout/login


95. B: Fly away from the A until A is not in focus. Fly back to A, check that A looks the same with the attachments
* B: Fly away from the A until A is not in focus. Fly back to A, check that A looks the same with the attachments


96. A: Go back home using World/Teleport Home.  
* A: Go back home using World/Teleport Home.  


97. A: Verify that your attachments: hat, Pop gun and Parrot are still intact
* A: Verify that your attachments: hat, Pop gun and Parrot are still intact


98. B: follow A by teleporting and make sure A looks the same  
* B: follow A by teleporting and make sure A looks the same  


99. B: create a box, and sit on it
* B: create a box, and sit on it


100. A: sit on the box next to B, verify the attachments are still good
* A: sit on the box next to B, verify the attachments are still good


101. A: Get up. Verify the attachments are still good
* A: Get up. Verify the attachments are still good


102. B: Verify A's attachments are still good
* B: Verify A's attachments are still good




Line 275: Line 238:




103. A: click on pie menu/my profile and start modifying your profile. Click OK to save
* A: click on pie menu/my profile and start modifying your profile. Click OK to save
 
104. B: Check A's profile, make sure it's updated.
 
105. A: log out and log back in. check that the profile is preserved.
 
106. B: Verify A's profile is the same before A's login and logout.


107. A: Modify the profile. Click OK, and close. Reopen to see the updates.
* B: Check A's profile, make sure it's updated.


108. B: Verify A's profile is updated appropriately.
* A: log out and log back in. check that the profile is preserved.


109. B: Rate A positively. Check that A's reputation increases by 1.
* B: Verify A's profile is the same before A's login and logout.


110. A: Verify that you received the msg that you've been rated. Check to see that your rating has been updated.
* A: Modify the profile. Click OK, and close. Reopen to see the updates.
 
111. A: Log out and log back in. Verify that your reputation is preserved.
 
112. B: Retract the positive Rating for A. Check on A's reputation goes back to 0


* B: Verify A's profile is updated appropriately.


== Clean up ==
== Clean up ==




113. B: Get up and delete the box. Detach the hand lamp, delete it. Empty the trash
* B: Get up and delete the box. Detach the hand lamp, delete it. Empty the trash
 
114. A: detach the popgun, the parrot and the hat. Delete them all. Empty the trash
 


[[Category:Test_Scripts]]
* A: detach the popgun, the parrot and the hat. Delete them all. Empty the trash

Latest revision as of 13:58, 13 January 2021

Newbie's Experience

Setup

  • Create a new user account using the usertool or via secondlife.com.
    • for this test, skip the avatar selection test when signing up via secondlife.com.
    • for this test, skip the part that gives you some L$.
  • Uninstall all versions of Second Life to clear all settings and cache files.
  • Install Second Life.
  • This test requires a second user which does not need to be new.

Log on to the new account.

  • After logging in you should see the Terms of Service Agreement. Accept it.
  • A Critical Messge containing Second Life Community Standards should appear. Click "Continue".
  • You will continue to log in and be asked if you wish to play streaming media.
  • You should see a dialog asking you to choose a gender. (If you have selected this at the registration page, this option is not available)
  • Click one of the buttons to choose a gender.
  • The "Play Music"/"Disable" modeless dialog is now visible. Click the "Play Music" button. Verify you hear something.
  • Press the F1 key to open Help, Read thru several pages of online help and verify links/buttons work and are correct.
  • Verify Home takes you to a help index page listing the various help topics available.
  • Verify the "Back" and "Forward" buttons behave as expected for a browser
  • Check that previously visited links are highlighted in a different color. (this no longer happens. should it?)
  • Close the help.
  • Click on Help/Message of the Day. Verify that multiple clicks will not bring up multiple copies. (this doesn't exist? -Maestro Linden 14:47, 9 October 2008 (PDT))
  • Check the build/sim info is correct from the Help/About SecondLife... Verify that multiple clicks will not bring up multiple copies.
  • Verify that you are in a Orientation Island / Help Island sim at an appropriate start location.
  • Check your Edit/Preference, they should all have default values. (this should be detailed and tested in some other test)
  • Verify you are the gender you chose, you are fully clothed & you look good.
  • Check your profile. See that the name is correct and all data fields are empty. Your reputation should be zero.
  • Verify your World/Account History with correct name, data & balance of L$0. Verify balance matches what is shown at top right of screen.
  • Verify you cannot create objects at the start location.
  • Verify the minimap is open. (it's not. should it be?)
  • Verify you appear on the minimap as a green dot. (you should appear as a yellow dot with a white center... -Merov)
  • Open you Inventory by clicking the Inventory button.
  • Verify that the Inventory contains the following folder in alphabetically order. Animations, Body Parts, Calling Cards, Clothing, Gestures, Landmarks, Lost And Found, Notecards, Objects, Photo Album, Scripts, Textures, Trash. (These have changed slightly, trash is now lost&found, also now have sounds folder - Pixel 1/14/2010)
  • Check that you can wear the shapes in the inventory/Body Parts ( no body parts in user inventory, so tried wearing Library inventory body parts instead. - Pixel 1/14/2010)
  • Verify you have no calling cards.
  • Check that you can wear all the clothing in the inventory/clothing folder and the descriptions are correct. ( no outfits in user inventory, so tried wearing Library inventory outfits instead. - Pixel 1/14/2010)
  • Verify that there is a Welcome Note in the Library/Note Cards folder, and that you can read it.
  • Verify that there are several snapshots in the Library/Photo Album folder, and that you can view them.
  • Verify that there is a Rotation Script in the Library/Scripts folder, and that you can read it.
  • Verify a few of the textures in Library/Texture subfolders have correct descriptions and can be viewed.
  • Verify trash in inventory is empty. (assuming trash == lost and found - Pixel 1/14/2010)
  • Teleport off Orientation Island to mainland using the Library/Landmarks/Welcome Area on Mainland landmark.
  • Rez out each object from the Library/Objects inventory: examine each object is intact, looks right and has correct name & description
  • Verify all inventory scripted objects work accordingly
  • Delete all rezed objects
  • Verify all audio sounds works in Library/Sounds inventory
  • Verify a few randomly sampled gestures work in the Active Gesture window.
  • Teleport Home using World/Teleport Home

Appearance:

  • Login in with two accounts A and B
  • With B observing A and vice versa, verifying each step
  • A: Right click your Avatar, click on appearance. Save the current appearance by clicking on Make Outfit/Ruth. Verify that a folder named Ruth is created in the Inventory/Clothing folder.
  • A: Create 4 new outfits:2 Males: Male-tall and Male-short and 2 Females: Female-fat and Female-skinny. Verify all 4 outfits are created in inventory/Clothing folder in alphabetical order
  • A: Interchange the outfits by dragging the whole folder from inventory to the avatar.
  • A: Verify that items you are wearing are identified by a "(worn)" behind it
  • A: Take off worn clothing items by right-clicking on the items from inventory/Clothing and click on "Take off of Avatar"
  • A: Verify that you cannot take off body parts that you are wearing.
  • A: Try on single items by double clicking on item from Inventory/body Parts and Inventory/Clothing
  • A: try on single pieces of body parts/clothing by right-clicking on items from Inventory/body Parts and Inventory/Clothing and click on "Wear on Avatar"
  • A: Delete some clothing items and verify they are moved to trash
  • A: Verify you can not delete items that you are currently wearing
  • A: Verify you cannot move items that you are currently wearing into trash.
  • A: Verify you can not delete/move to trash, the clothing folder that you are currently wearing
  • A: offer individual items in body parts and clothing to B by dragging the items to B
  • B: accepts some and denies some. Open the inventory window and verify items that are accepted end up in the clothing folder
  • B: Try on the newly accepted items.
  • A: offer the 4 newly created outfits to B by dragging the folders one at a time to B
  • B: Accept 3 outfits: 2 male, and the Female-fat and deny Female-skinny. B should have 3 new folders of clothing. in inventory
  • B: Verify that the accepted folders are in inventory's top level, and they contain exactly the same items in A's inventory
  • B: Try on all 3 new outfits. Make sure they come out correct
  • B: Delete Female-fat folder and empty trash in inventory
  • A: Logout. Re-install SecondLife. Log back in. Verify you look the same
  • B: Check out A and make sure it looks the same before and after logout./in.
  • A: Verify your contents in the inventory are the same
  • A: Try on all the outfits again. Make sure they come out correct.


Tracking:

  • A: Right-click B and Add friend
  • B: Accept A's friendship
  • A+B: Open the Friends window, click on the other's name and enable "Can see me on the map"
  • A+B: Verify that your calling card folder indicates B/A online and B/A's names are enabled in Map/Tracking drop down menu
  • A: Logout
  • B: Verify A in calling card folder says offline, and A in Map/Tracking drop down menu is disabled.
  • A: Log back in
  • A+B: Same state as #68
  • A: Fly a to a different region
  • B: Track A from Map/Tracking as a red circle on the map
  • A: Fly across a boundary
  • B: Verify the red circle moves according to A's motion/direction
  • B: Follow A by flying in the direction of the red arrow on your screen. See that the green dot approaches the red circle on the map.
  • B: When the green dot meets the red circle, look for a red column entrapping A
  • A: Fly across two regions
  • B: Follow A by click on the name A from the Map's Tracking pull down menu. Fly in the direction of the red arrow to reach A
  • B: See the green dot approaching the red circle on the map. When you stop flying, look for a red column entrapping A


Attachments:

With B observing A and verifying each step

  • A: Rez in the party hat, attach it to your head
  • A: Edit the party hat while still attached to the head. Make it bigger, change the color and wear it tilted on the side of the head
  • A: Rez in the parrot. Attach it to your shoulder
  • A: Rez in the popgun. Follow the instructions and learn how to attach, target and shoot it.
  • B: Rez in the hand lamp, attach it to your right hand. Make it bigger change the color and rotate it.
  • B: Detach it and attach it back to the right hand. Make sure it goes back to the previous state.
  • A: fly to a different region. Verify that your attachments: hat, Pop gun and Parrot are still in the same state
  • B: follow A and make sure A looks the same before and after crossing region
  • A: Teleport to the Boardwalk from the Inventory/landmark.
  • A: Verify that your attachments: hat, Pop gun and Parrot are still intact
  • B: follow A by teleporting and make sure A looks the same
  • A: log out and log back in, make sure all the attachments stay the same
  • B: check that A looks the same before and after logout/login
  • B: Fly away from the A until A is not in focus. Fly back to A, check that A looks the same with the attachments
  • A: Go back home using World/Teleport Home.
  • A: Verify that your attachments: hat, Pop gun and Parrot are still intact
  • B: follow A by teleporting and make sure A looks the same
  • B: create a box, and sit on it
  • A: sit on the box next to B, verify the attachments are still good
  • A: Get up. Verify the attachments are still good
  • B: Verify A's attachments are still good


Profile:

  • A: click on pie menu/my profile and start modifying your profile. Click OK to save
  • B: Check A's profile, make sure it's updated.
  • A: log out and log back in. check that the profile is preserved.
  • B: Verify A's profile is the same before A's login and logout.
  • A: Modify the profile. Click OK, and close. Reopen to see the updates.
  • B: Verify A's profile is updated appropriately.

Clean up

  • B: Get up and delete the box. Detach the hand lamp, delete it. Empty the trash
  • A: detach the popgun, the parrot and the hat. Delete them all. Empty the trash