Difference between revisions of "MapBlockRequest"

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<pre width=80>
<pre width=80>
{
{
MapBlockRequest Low NotTrusted Unencoded
MapBlockRequest Low 407 NotTrusted Unencoded
{
{
AgentData Single
AgentData Single
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</pre>
</pre>
==Usage and Notes==
==Usage and Notes==
Used by client to request [[MapBlockReply]]
Used by the viewer to request region map data. The simulator responds with [[MapBlockReply]].


For simple requests, <code>Flags</code>, <code>EstateID</code>, and <code>Godlike</code> can be set to <code>0</code>.
<code>MinX</code>, <code>MaxX</code>, <code>MinY</code>, <code>MaxY</code> are [https://wiki.secondlife.com/wiki/Coordinate#Grid_.28global.29_position grid coordinate] ranges. If you wanted to request a block of 4 regions near Da Boom, you might use:
<pre>
MinX = 1000
MaxX = 1001
MinY = 1000
MaxY = 1001
</pre>
The resulting regions would be Da Boom, Freelon, Ritch, Minna.
[[Category:Messages]]
[[Category:Messages]]

Latest revision as of 05:32, 17 September 2024

Message Layout

{
	MapBlockRequest Low	407	NotTrusted Unencoded
	{
		AgentData		Single
		{	AgentID		LLUUID	}
		{	SessionID	LLUUID	}
		{	Flags		U32		}
		{	EstateID	U32		}	
		{	Godlike		BOOL	}	
	}
	{
		PositionData	Single
		{	MinX		U16		}	
		{	MaxX		U16		}	
		{	MinY		U16		}	
		{	MaxY		U16		}	
	}
}

Usage and Notes

Used by the viewer to request region map data. The simulator responds with MapBlockReply.

For simple requests, Flags, EstateID, and Godlike can be set to 0.

MinX, MaxX, MinY, MaxY are grid coordinate ranges. If you wanted to request a block of 4 regions near Da Boom, you might use:

MinX = 1000
MaxX = 1001
MinY = 1000
MaxY = 1001

The resulting regions would be Da Boom, Freelon, Ritch, Minna.