Difference between revisions of "LlDie"

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|examples
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|helpers
|also_functions=*[[llDetachFromAvatar]]
|also_functions={{LSL DefineRow||[[llDetachFromAvatar]]|}}
|also_events
|also_events
|also_tests
|also_tests
|also_articles=*{{LSLGC|Attachment}}
|also_articles={{LSL DefineRow||{{LSLGC|Attachment}}|}}
|notes
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|permission

Revision as of 17:33, 22 February 2007

Summary

Function: llDie( );

Deletes the object. The object does not go to the owners Inventory:Trash.

This function can be called from any prim in the link set and will result in the entire object being deleted.

Caveats

  • After this function is called there is no way to undo the deletion of the object.
  • Has no effect if called from within an attachment; there is no way to delete an attachment.

Examples

See Also

Functions

•  llDetachFromAvatar

Articles

•  Attachment

Deep Notes

Signature

function void llDie();