Difference between revisions of "Animation Durations"
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"slow fly" is triggered when you start to move forward, during the transition between hover and fly animations. "prefly" would have been a clearer, and more consistent, name. This | "slow fly" is triggered when you start to move forward, during the transition between hover and fly animations. "prefly" would have been a clearer, and more consistent, name. This might come as a surprise to people expecting slow fly to be another form of movement. | ||
This information is important for avoiding creating animations that will run longer than the action takes. | This information is important for avoiding creating animations that will run longer than the action takes. |
Revision as of 10:36, 2 March 2011
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The following animation types are the only ones that have a predictable duration.
Animation Type | Duration in Seconds |
---|---|
prejump | 0.033333333333333333 |
jump | 2.5 |
slow fly | 0.033333333333333333 |
land | 0.4 |
stand up | 2.6 |
"slow fly" is triggered when you start to move forward, during the transition between hover and fly animations. "prefly" would have been a clearer, and more consistent, name. This might come as a surprise to people expecting slow fly to be another form of movement.
This information is important for avoiding creating animations that will run longer than the action takes.