Difference between revisions of "Mesh"
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== Getting started == | == Getting started == | ||
# Download the '''Mesh Import Project Viewer''' from Second Life's [[Linden_Lab_Official:Alternate_Viewers#Second_Life_Project_Viewers | Alternate Viewers page]]. | # Download the '''Mesh Import Project Viewer''' from Second Life's [[Linden_Lab_Official:Alternate_Viewers#Second_Life_Project_Viewers | Alternate Viewers page]]. | ||
#: Look for the '''Mesh Import Project Viewer''' installer in the '''Second Life Project Viewers''' section. | #: Look for the '''Mesh Import Project Viewer''' installer in the '''Second Life Project Viewers''' section. Be sure not to install the project Viewer in the same folder as your existing Viewer 2 installation, or you will likely get a "application failed to initialize properly" error upon startup. | ||
# Import your SL account to Aditi (see [[Preview_Grid#Updating_Your_Account_on_Aditi|Updating Your Account on Aditi]] for instructions). | # Import your SL account to Aditi (see [[Preview_Grid#Updating_Your_Account_on_Aditi|Updating Your Account on Aditi]] for instructions). | ||
# Install and run the Viewer. | # Install and run the Viewer. | ||
# Logging in takes you to the '''Aditi''' grid. | # Logging in takes you to the '''Aditi''' beta grid. | ||
#: If for some reason you do not arrive on the Aditi grid automatically, type CTRL+SHIFT+G on the login screen to bring up the grid selector pulldown and type or select '''Aditi'''. | #: If for some reason you do not arrive on the Aditi grid automatically, type CTRL+SHIFT+G on the login screen to bring up the grid selector pulldown and type or select '''Aditi'''. | ||
# Go to region [secondlife://Aditi/secondlife/Mesh%20City/233/163/56 Mesh City] or any of the other [[Mesh/Mesh regions|Mesh-enabled regions]]. | # Go to region [secondlife://Aditi/secondlife/Mesh%20City/233/163/56 Mesh City] or any of the other [[Mesh/Mesh regions|Mesh-enabled regions]]. |
Revision as of 09:47, 24 June 2011
Note: These pages are currently undergoing renovation; expect to see a lot of information moved and/or updated. Check back soon for updates! |
Status | Mesh Project Viewer |
|
Mesh is a new capability to bring models, known as meshes, created in other applications into Second Life. Mesh is available on the aditi developer grid initially, and will be available to all residents after the open beta period is concluded.
Getting started
- Download the Mesh Import Project Viewer from Second Life's Alternate Viewers page.
- Look for the Mesh Import Project Viewer installer in the Second Life Project Viewers section. Be sure not to install the project Viewer in the same folder as your existing Viewer 2 installation, or you will likely get a "application failed to initialize properly" error upon startup.
- Import your SL account to Aditi (see Updating Your Account on Aditi for instructions).
- Install and run the Viewer.
- Logging in takes you to the Aditi beta grid.
- If for some reason you do not arrive on the Aditi grid automatically, type CTRL+SHIFT+G on the login screen to bring up the grid selector pulldown and type or select Aditi.
- Go to region Mesh City or any of the other Mesh-enabled regions.
- Note that Mesh City and its variants can get overloaded with Residents during peak hours, which may impact performance. You may want to check the Mesh Sandboxes if you're having trouble logging into Mesh City or if everything there looks like large triangles instead of meshes.
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Feedback
We would love to hear your feedback on any part of the mesh project. The primary means of giving feedback is by filing bugs, but you can also participate in our forums:
- Public JIRA Tracker Report bugs here (be sure to login first using your Second Life account).
- Unresolved Mesh Beta issues List of known issues.
- Mesh Forum Participate in discussions of Mesh on our public forum.
- User Group Agenda Participate in the Mesh Beta User Group.
Downloads
Miscellaneous Articles
- Resident-run Mesh images group on Flickr, also search Flickr for the "slmesh" tag
- Depth of Field
- Mesh Optimizations ("From Sculpty to Mesh")
- SL Answers Page Answers to common Mesh questions.
QA and Bugs
- Mesh Tests : Current and pending test plans.