Difference between revisions of "LlSetVehicleVectorParam"

From Second Life Wiki
Jump to navigation Jump to search
Line 2: Line 2:
|func_id=234|func_sleep=0.0|func_energy=10.0
|func_id=234|func_sleep=0.0|func_energy=10.0
|func=llSetVehicleVectorParam
|func=llSetVehicleVectorParam
|p1_type=integer|p1_name=param
|p1_type=integer|p1_name=param|p1_desc=VEHICLE_* flag
|p2_type=vector|p2_name=vec
|p2_type=vector|p2_name=vec
|func_desc=Sets the specified vehicle vector parameter.
|func_desc=Sets the specified vehicle vector parameter.
Line 11: Line 11:
|examples
|examples
|helpers
|helpers
|also_functions=*{{LSLG|llSetVehicleRotationParam}}
|also_functions={{LSL DefineRow||{{LSLG|llSetVehicleRotationParam}}|Sets a vehicle rotation parameter}}
*{{LSLG|llSetVehicleFloatParam}}
{{LSL DefineRow||{{LSLG|llSetVehicleFloatParam}}|Sets a vehicle float parameter}}
|also_events
|also_events
|also_tests
|also_tests

Revision as of 11:09, 24 February 2007

Summary

Function: llSetVehicleVectorParam( integer param, vector vec );
0.0 Forced Delay
10.0 Energy

Sets the specified vehicle vector parameter.

• integer param VEHICLE_* flag
• vector vec

Constant Description
VEHICLE_ANGULAR_FRICTION_TIMESCALE 17 vector of timescales for exponential decay of angular velocity about the three vehicle axes
VEHICLE_ANGULAR_MOTOR_DIRECTION 19 angular velocity that the vehicle will try to achieve
VEHICLE_LINEAR_FRICTION_TIMESCALE 16 vector of timescales for exponential decay of linear velocity along the three vehicle axes
VEHICLE_LINEAR_MOTOR_DIRECTION 18 linear velocity that the vehicle will try to achieve
VEHICLE_LINEAR_MOTOR_OFFSET 20 offset from the center of mass of the vehicle where the linear motor is applied.

Examples

See Also

Functions

•  llSetVehicleRotationParam Sets a vehicle rotation parameter
•  llSetVehicleFloatParam Sets a vehicle float parameter

Deep Notes

Signature

function void llSetVehicleVectorParam( integer param, vector vec );