Difference between revisions of "LlSitTarget"
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Line 17: | Line 17: | ||
state_entry() | state_entry() | ||
{ | { | ||
llSitTarget(<0 | llSitTarget(<0.0, 0.0, 1.0>, ZERO_ROTATION); //The vector's components must not all be set to 0 for effect to take place. | ||
} | } | ||
} | } | ||
</pre> | </pre> | ||
|helpers | |helpers | ||
|also_functions= | |also_functions={{LSL DefineRow||{{LSLG|llSetSitText}}|}} | ||
{{LSL DefineRow||{{LSLG|llAvatarOnSitTarget}}|}} | |||
|also_events= | {{LSL DefineRow||{{LSLG|llUnSit}}|}} | ||
|also_events={{LSL DefineRow||{{LSLG|changed}}|}} | |||
|also_articles | |also_articles | ||
|notes | |notes | ||
Line 31: | Line 31: | ||
|negative_index | |negative_index | ||
|cat1=Sit | |cat1=Sit | ||
|cat2 | |cat2=Vehicle | ||
|cat3 | |cat3 | ||
|cat4 | |cat4 | ||
}} | }} |
Revision as of 01:54, 26 February 2007
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Summary
Function: llSitTarget( vector offset, rotation rot );238 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Set the sit location for this object (if offset == <0.0, 0.0, 0.0> clear it)
• vector | offset | |||
• rotation | rot |
Caveats
Examples
default { state_entry() { llSitTarget(<0.0, 0.0, 1.0>, ZERO_ROTATION); //The vector's components must not all be set to 0 for effect to take place. } }