Difference between revisions of "LlResetOtherScript"
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integer menu_channel = -2345; | integer menu_channel = -2345; | ||
Revision as of 08:50, 26 November 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llResetOtherScript( string name );249 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Resets script name
• string | name | – | a script in the inventory of the prim this script is in |
On script reset...
- The current event/function is exited without further execution or return.
- All global variables are set to their defaults
- The event queue is cleared.
- The default state is set as the active state
- If it has a state_entry event, then it is queued.
Caveats
- If name is missing from the prim's inventory or it is not a script then an error is shouted on DEBUG_CHANNEL.
Examples
integer menu_channel = -2345; default { state_entry(){ llListen(menu_channel, "", NULL_KEY, ""); } touch_start(integer total_number){ llDialog(llDetectedKey(0), "Reset database script?", ["Yes", "No"], menu_channel); } listen(integer channel, string name, key id, string message){ if (message == "Yes"){ llSay(0, "Reseting script..."); llResetOtherScript("Database_script");} // The script must be in the same prim and doesn`t have to be active else llSay(0, "Operation cancelled"); } }
See Also
Functions
• | llResetScript | |||
• | llGetScriptState | |||
• | llSetScriptState |