Difference between revisions of "Mesh"

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{{Navbox/Mesh_QSG}}
{{Navbox/Mesh_QSG}}


The Mesh First Look (Open Beta) is coming soon; see the announcement  [http://blogs.secondlife.com/community/features/blog/2010/09/14/next-steps-for-mesh-import in the blog].  In the meantime, we are updating the documentation to reflect what beta users will be able to see and do.
The Mesh First Look (Open Beta) is [http://blogs.secondlife.com/community/features/blog/2010/09/28/mesh-open-beta-begins-on-october-13th coming October 13].  We will be updating documentation here to help everyone get started.
 
{{KBnote|Previously-written Mesh documentation is now available, but parts of it may no longer be correct. Updates are coming!}}


== Introduction ==
The Mesh First Look is a chance for everyone to try out an early implementation of mesh import, an upcoming feature that will allow creators to model objects in external tools and bring them into Second Life.  To try out mesh first look, you will need to:
# Wait until October 13, 2010!  Before that date, the mesh-enabled regions will not be accessible.
# Download the Mesh First Look viewer at <LINK>.
# Log on using the Mesh First Look viewer. By default, the Mesh First Look viewer will connect you to the [[http://wiki.secondlife.com/w/index.php?title=Preview_Grid#Updating_Your_Account_on_Aditi|aditi developer grid]]; for the region, specify any of the active [[MeshRegions]], for example, <REGION>.
== Walkthroughs ==
== Walkthroughs ==
After you have downloaded the mesh open beta viewer and connected to a mesh-enabled region, you can see and create meshes.  Try some of the following:
# [[Mesh Walkthrough: Mesh Tour|See what mesh can do]]
# [[Mesh Walkthrough: Mesh Tour|See what mesh can do]]
# [[Mesh Walkthrough: Simple Mesh Upload|Uploading a mesh]]
# [[Mesh Walkthrough: Simple Mesh Upload|Uploading a mesh]]

Revision as of 13:06, 30 September 2010


The Mesh First Look (Open Beta) is coming October 13. We will be updating documentation here to help everyone get started.

Introduction

The Mesh First Look is a chance for everyone to try out an early implementation of mesh import, an upcoming feature that will allow creators to model objects in external tools and bring them into Second Life. To try out mesh first look, you will need to:

  1. Wait until October 13, 2010! Before that date, the mesh-enabled regions will not be accessible.
  2. Download the Mesh First Look viewer at <LINK>.
  3. Log on using the Mesh First Look viewer. By default, the Mesh First Look viewer will connect you to the [developer grid]; for the region, specify any of the active MeshRegions, for example, <REGION>.

Walkthroughs

After you have downloaded the mesh open beta viewer and connected to a mesh-enabled region, you can see and create meshes. Try some of the following:

  1. See what mesh can do
  2. Uploading a mesh
  3. Uploading a multi-material mesh
  4. Uploading a rigged mesh
  5. Decomposing mesh for physics shape
  6. Understanding mesh costs

Video Tutorials

Test Plans

Related Links

Nyx's 15 September 2010 office hour, with Falcon and some closed-beta folks

Jeremy's September 15, 2010 documentation team office hour, featuring Mesh questions answered by Vir Linden

Nyx's 22 September 2010 office hour

Mesh Streaming Cost

Nyx's 29 September 2010 office hour