Difference between revisions of "LlGetNumberOfPrims"

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integer GetNumberOfAgents()
integer GetNumberOfAgents()
{//count avatars
{//count avatars
     return llGetNumberOfPrims() - llGetObjectPrimCount(llGetKey());
     return llGetNumberOfPrims() - GetNumberOfPrims();
}
}


Line 26: Line 26:
integer GetNumberOfPrims()
integer GetNumberOfPrims()
{//ignores avatars
{//ignores avatars
    if(llGetAttached())//llGetObjectPrimCount fails on attachments, but you can't (anymore) sit on an attachment
        return llGetNumberOfPrims();
     return llGetObjectPrimCount(llGetKey());
     return llGetObjectPrimCount(llGetKey());
}</lsl>
}</lsl>

Revision as of 10:15, 5 November 2010

Summary

Function: integer llGetNumberOfPrims( );
0.0 Forced Delay
10.0 Energy

Returns an integer that is the number of prims in a link set the script is attached to.

Caveats

  • The number of prims returned also includes the number of avatars sitting on the object.

Examples

<lsl>default {

   state_entry()
   {
       llOwnerSay((string) llGetLinkNumber());
       llOwnerSay((string) llGetNumberOfPrims());
   }
}</lsl>

Useful Snippets

<lsl>//Returns the number of agents on the object integer GetNumberOfAgents() {//count avatars

   return llGetNumberOfPrims() - GetNumberOfPrims();

}

//Returns the number of prims in the object integer GetNumberOfPrims() {//ignores avatars

   if(llGetAttached())//llGetObjectPrimCount fails on attachments, but you can't (anymore) sit on an attachment
       return llGetNumberOfPrims();
   return llGetObjectPrimCount(llGetKey());

}</lsl>

See Also

Functions

•  llGetObjectPrimCount Returns the number of prims in any object.
•  llGetLinkNumber Returns the link number of the prim the script is in.

Deep Notes

Signature

function integer llGetNumberOfPrims();