LlDie: Difference between revisions

From Second Life Wiki
Jump to navigation Jump to search
Gigs Taggart (talk | contribs)
sort
Line 9: Line 9:
|caveats=*After this function is called there is no way to undelete the object.
|caveats=*After this function is called there is no way to undelete the object.
*Has no effect if called from within an {{LSLGC|Attachment|attachment}}; there is no way to delete an attachment.
*Has no effect if called from within an {{LSLGC|Attachment|attachment}}; there is no way to delete an attachment.
**To detach an object from the avatar call {{LSLG|llDetachFromAvatar}}
**To detach an object from the avatar call [[llDetachFromAvatar]]
|constants
|constants
|examples
|examples
|helpers
|helpers
|also_functions=*{{LSLG|llDetachFromAvatar}}
|also_functions=*[[LSLG|llDetachFromAvatar]]
|also_events
|also_events
|also_tests
|also_tests

Revision as of 23:10, 19 February 2007

Summary

Function: llDie( );

Deletes the object. The object does not go to the owners Inventory:Trash.

This function can be called from any prim in the link set and will result in the entire object being deleted.

Caveats

  • After this function is called there is no way to undelete the object.
  • Has no effect if called from within an attachment; there is no way to delete an attachment.

Examples

See Also

Functions

Articles

Deep Notes

Signature

function void llDie();