Difference between revisions of "VEHICLE REFERENCE FRAME"
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(get reference frame) |
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|examples=The reference frame can be found in two steps: | |examples=The reference frame can be found in two steps: | ||
# Place the vehicle with front facing east(red arrow) and with left side facing north(green arrow) | # Place the vehicle with front facing east(red arrow) and with left side facing north(green arrow) | ||
# now: rotation refFrame = ZERO_ROTATION / llGetRootRotation(); | # now: [[rotation]] refFrame = [[ZERO_ROTATION]] / [[llGetRootRotation]](); | ||
|events | |events | ||
|functions={{LSL DefineRow||[[llSetVehicleRotationParam]]}} | |functions={{LSL DefineRow||[[llSetVehicleRotationParam]]}} |
Revision as of 09:31, 17 September 2014
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Description
Constant: integer VEHICLE_REFERENCE_FRAME = 44;The integer constant VEHICLE_REFERENCE_FRAME has the value 44
Used to set the rotation of vehicle axes relative to local frame.
Caveats
Related Articles
Examples
The reference frame can be found in two steps:
- Place the vehicle with front facing east(red arrow) and with left side facing north(green arrow)
- now: rotation refFrame = ZERO_ROTATION / llGetRootRotation();