Difference between revisions of "LlGroundRepel"

From Second Life Wiki
Jump to navigation Jump to search
 
Line 1: Line 1:
{{LSLFunctionAll|func_id=230|func_sleep=0.0|func_energy=10.0|func=llGroundRepel|p1_type=float|p1_name=height|p2_type=integer|p2_name=water|p3_type=float|p3_name=tau|func_footnote=Critically damps to height if within height*0.5 of level (either above ground level or above the higher of land and water if water == TRUE)|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]
{{LSL_Function/damping|tau}}
{{LSL_Function
|func_id=230|func_sleep=0.0|func_energy=10.0
|func=llGroundRepel
|p1_type=float|p1_name=height|p1_desc=Distance above the ground
|p2_type=integer|p2_name=water|p2_desc=boolean, if [[TRUE]] then hover above water too.
|p3_type=float|p3_name=tau
|func_footnote=Do not use with vehicals.
|func_desc=Critically damps to '''height''' if within '''height'''*0.5 of level
|return_text
|spec
|caveats
|constants
|examples
|helpers
|also_functions
|also_tests
|also_events
|also_articles
|notes
|cat1=Hover
|cat2=Movement
|cat3=Physics
|cat4
}}

Revision as of 12:26, 22 February 2007