LlSetForceAndTorque: Difference between revisions

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Strife Onizuka (talk | contribs)
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Strife Onizuka (talk | contribs)
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|p1_type=vector|p1_name=force|p1_desc=directional force
|p1_type=vector|p1_name=force|p1_desc=directional force
|p2_type=vector|p2_name=torque|p3_desc=torque force
|p2_type=vector|p2_name=torque|p3_desc=torque force
|p3_type=integer|p3_name=local|p3_desc=boolean, if [[TRUE]], then in local coordinates
|p3_type=integer|p3_name=local|p3_desc=boolean, if {{LSLG|TRUE}} uses [[Viewer coordinate frames#Local|local]] axis, if {{LSLG|FALSE}} uses [[Viewer coordinate frames#Region|region]] axis.
|func_desc=Sets the force and torque of object (if the script is physical)
|func_desc=Sets the force and torque of object (if the script is physical)
|spec
|spec

Revision as of 14:55, 4 March 2007