Difference between revisions of "LlGetStartParameter"

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|sort=GetStartParameter
|sort=GetStartParameter
|func=llGetStartParameter|return_type=integer
|func=llGetStartParameter|return_type=integer
|func_footnote
|func_footnote=
*If the script was loaded with [[llRemoteLoadScriptPin]] then that start parameter is returned.
*If the containing object was rezzed by [[llRezObject]] or [[llRezAtRoot]] then the return is the [[on_rez]] parameter.
|func_desc
|func_desc
|return_text=that is the start parameter passed to {{LSLG|llRezObject}} or {{LSLG|llRezAtRoot}} if the object was rezzed by a script or zero if the object was rezzed from a user's inventory. If a script was placed into an existing object by {{LSLG|llRemoteLoadScriptPin}} then in that script llGetStartParameter returns the start parameter passed into {{LSLG|llRemoteLoadScriptPin}}. If a script is reset then llGetStartParameter will return zero.
|return_text=that is the script start/rez parameter.
|spec
|spec
|caveats
|caveats

Revision as of 07:35, 20 March 2007

Summary

Function: integer llGetStartParameter( );
0.0 Forced Delay
10.0 Energy

Returns an integer that is the script start/rez parameter.

Examples

See Also

Events

•  on_rez

Functions

•  llRemoteLoadScriptPin Used to load a script into a remote prim
•  llRezObject Used to rez an object at the center of mass
•  llRezAtRoot Used to rez an object at the root

Deep Notes

Signature

function integer llGetStartParameter();