Difference between revisions of "Category:LSL Key"

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(add example of determining if string is a key)
Line 8: Line 8:
<pre>"a822ff2b-ff02-461d-b45d-dcd10a2de0c2"</pre>
<pre>"a822ff2b-ff02-461d-b45d-dcd10a2de0c2"</pre>


When passed as the parameter for a {{LSLGC|Conditional|conditional}} it only evaluates true if it is a valid key and not [[NULL_KEY]].
When passed as the parameter for a {{LSLGC|Conditional|conditional}} it only evaluates true if it is a valid key and not [[NULL_KEY]]. You can use this to detect if an arbitrary string is a valid key as follows:
 
<pre>//by: Strife Onizuka
integer isKey(key in) {
    if(in) return 2;
    return (in == NULL_KEY);
}</pre>

Revision as of 21:51, 15 May 2007

A key is a unique identifier in Second Life (often referred to as a UUID) for anything mostly, be it a prim, avatar, texture, etc.

The key itself is formed of alphanumeric characters (a-z and 0-9) and each section of the key is broken up by dashes.

An example key:

"a822ff2b-ff02-461d-b45d-dcd10a2de0c2"

When passed as the parameter for a conditional it only evaluates true if it is a valid key and not NULL_KEY. You can use this to detect if an arbitrary string is a valid key as follows:

//by: Strife Onizuka
integer isKey(key in) {
    if(in) return 2;
    return (in == NULL_KEY);
}