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Constant: string TEXTURE_PLYWOOD = "89556747-24cb-43ed-920b-47caed15465f";

The string constant TEXTURE_PLYWOOD has the value "89556747-24cb-43ed-920b-47caed15465f"

UUID for the default "Plywood" texture

Constant: string TEXTURE_DEFAULT = "89556747-24cb-43ed-920b-47caed15465f";

The string constant TEXTURE_DEFAULT also has the value "89556747-24cb-43ed-920b-47caed15465f"

It can be used just like TEXTURE_PLYWOOD.

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Like any LSO string constants longer then 3 characters and used in multiple places in the code, they should be stored in a global variable. The result will be a considerable memory savings. This does not apply to scripts compiled with Mono. See LSL Constants vs Globals for more information about this and examples.
Since TEXTURE_DEFAULT and TEXTURE_PLYWOOD share the same value, they are interchangeable.

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   TEXTURE_DEFAULT is a bad constant name


string TEXTURE_PLYWOOD = "89556747-24cb-43ed-920b-47caed15465f";
string TEXTURE_DEFAULT = "89556747-24cb-43ed-920b-47caed15465f";