Difference between revisions of "Alt-zoom"
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* You can alt-zoom by clicking on an object, a person or their nametag or attachments, or the terrain. | * You can alt-zoom by clicking on an object, a person or their nametag or attachments, or the terrain. | ||
* You cannot Alt-zoom on the sky. | * You cannot Alt-zoom on the sky. | ||
* Alt-clicking water alt-zooms on the terrain below the water. | |||
* You cannot Alt-zoom on yout HUD object. | * You cannot Alt-zoom on yout HUD object. | ||
* Alt-clicking will center your view on the thing you clicked. | * Alt-clicking will center your view on the thing you clicked. | ||
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* You can pan (slide sideways) your camera with alt + ctrl + shift + mouse | * You can pan (slide sideways) your camera with alt + ctrl + shift + mouse | ||
* You can also move your view via keyboard alt + arrow keys and PAGE UP, PAGE DOWN | * You can also move your view via keyboard alt + arrow keys and PAGE UP, PAGE DOWN | ||
* | * There is a limit to the distance your camera can move away from your avatar. | ||
* | * Alt-zoom camera distances are longer if you are on an estate you own or manage (or if you are in god mode or turn on Client > View Admin Options) | ||
* | * Alt-zooming very very close to an object will stop moving the camera and will tighten FOV (field of view. | ||
* Editing an object you are focused on should not move the camera. | * Editing, linking, or unlinking an object you are focused on should not move the camera. | ||
* You can see where your focus is by enabling debug mode and turning on Client > Character > Show Look At, then alt-click something to see the Look at crosshairs. | * You can see where your focus is by enabling debug mode and turning on Client > Character > Show Look At, then alt-click something to see the Look at crosshairs. | ||
* Alt-zooming should not affect the focus or selection of text in any text field. eg. You should be able to begin typing a sentence into the chat bar, alt-zoom on something, then finish typing your sentence. | |||
* Movement of your avatar via movement keys should disengage the alt-zoom focus. | |||
=== Test scripts === | === Test scripts === | ||
(none) | (none) (Write one that closely follows the Funcitonal Spec) | ||
=== Discussion for future improvements === | === Discussion for future improvements === | ||
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<b> List of features that need to be tested when this feature changes, and why. </b> | <b> List of features that need to be tested when this feature changes, and why. </b> | ||
Focus | Focus - Window focus should be retained while alt-zooming. | ||
Selection - Selection should be retained while alt-zooming | Selection - Selection should be retained while alt-zooming. | ||
=== User Guides === | === User Guides === | ||
[http://secondlife.com/knowledgebase/article.php?id=134 How do I look at something from a different angle?] | [http://secondlife.com/knowledgebase/article.php?id=134 How do I look at something from a different angle?] |
Revision as of 15:29, 4 January 2007
Feature Design Document
(none)
Functional Spec
- You can alt-zoom by clicking on an object, a person or their nametag or attachments, or the terrain.
- You cannot Alt-zoom on the sky.
- Alt-clicking water alt-zooms on the terrain below the water.
- You cannot Alt-zoom on yout HUD object.
- Alt-clicking will center your view on the thing you clicked.
- Alt-zoom will attach your camera to the person or thing you clicked. If your object of focus moves, your camera will move with it.
- You can alt-zoom in and out and around with alt + mouse
- You can orbit your camera around an object with alt + ctrl + mouse
- You can pan (slide sideways) your camera with alt + ctrl + shift + mouse
- You can also move your view via keyboard alt + arrow keys and PAGE UP, PAGE DOWN
- There is a limit to the distance your camera can move away from your avatar.
- Alt-zoom camera distances are longer if you are on an estate you own or manage (or if you are in god mode or turn on Client > View Admin Options)
- Alt-zooming very very close to an object will stop moving the camera and will tighten FOV (field of view.
- Editing, linking, or unlinking an object you are focused on should not move the camera.
- You can see where your focus is by enabling debug mode and turning on Client > Character > Show Look At, then alt-click something to see the Look at crosshairs.
- Alt-zooming should not affect the focus or selection of text in any text field. eg. You should be able to begin typing a sentence into the chat bar, alt-zoom on something, then finish typing your sentence.
- Movement of your avatar via movement keys should disengage the alt-zoom focus.
Test scripts
(none) (Write one that closely follows the Funcitonal Spec)
Discussion for future improvements
(none)
Relationship to other features
List of features that need to be tested when this feature changes, and why.
Focus - Window focus should be retained while alt-zooming.
Selection - Selection should be retained while alt-zooming.