Difference between revisions of "While/fr"
< While
Jump to navigation
Jump to search
(Prepared for translation by Forest Klaar) |
Forest Klaar (talk | contribs) |
||
Line 5: | Line 5: | ||
|statement_desc=Any of the statements can be null statements. | |statement_desc=Any of the statements can be null statements. | ||
|statement_end=loop | |statement_end=loop | ||
|statement_end_desc= | |statement_end_desc=Peut être une instruction simple, un bloc d'instructions, ou un bloc vide. | ||
|p1_name=condition|p1_desc= | |p1_name=condition|p1_desc=Si la condition est évaluée à true, alors '''loop''' est exécuté | ||
|constants | |constants | ||
|spec | |spec | ||
|caveats | |caveats | ||
|examples=<pre>// | |examples=<pre>//instruction simple | ||
integer a = 0; | integer a = 0; | ||
integer b = 10; | integer b = 10; | ||
Line 16: | Line 16: | ||
llOwnerSay((string)(a++)); | llOwnerSay((string)(a++)); | ||
</pre> | </pre> | ||
<pre>// | <pre>//bloc d'instructions | ||
integer a = 0; | integer a = 0; | ||
integer b = 10; | integer b = 10; | ||
Line 25: | Line 25: | ||
} | } | ||
</pre> | </pre> | ||
<pre>// | <pre>//bloc vide | ||
integer a = 0; | integer a = 0; | ||
integer b = 10; | integer b = 10; | ||
Line 36: | Line 36: | ||
|also_articles | |also_articles | ||
|also_footer | |also_footer | ||
|notes= | |notes=Une boucle {{LSLG|do-while}} est plus rapide qu'une boucle while ou {{LSLG|for}}. | ||
|mode | |mode | ||
|deprecated | |deprecated |
Revision as of 13:47, 3 December 2007
LSL Portail Francophone | LSL Portail Anglophone | Fonctions | Évènements | Types | Operateurs | Constantes | Contrôle d'exécution | Bibliothèque | Tutoriels |
while( condition ) loop
• | condition | – | Si la condition est évaluée à true, alors loop est exécuté | |
• | loop | – | Peut être une instruction simple, un bloc d'instructions, ou un bloc vide. |
Any of the statements can be null statements.
Specification
Type | Condition |
---|---|
integer | True if it is not zero. |
float | True if it is not zero.[1] |
string | True if its length is not zero. |
key | True only if it is a valid key and not NULL_KEY. |
vector | True if the vector is not ZERO_VECTOR. |
rotation | True if the rotation is not ZERO_ROTATION. |
list | True if the length is not zero. Note that correct behavior is only seen with Mono-compiled scripts; LSO-compiled scripts incorrectly resolve to false if the list is non-empty: BUG-230728 |
Examples
//instruction simple integer a = 0; integer b = 10; while(a < b) llOwnerSay((string)(a++));
//bloc d'instructions integer a = 0; integer b = 10; while(a < b) { llOwnerSay((string)a); ++a; }
//bloc vide integer a = 0; integer b = 10; while(a++ < b);
Deep Notes
Footnotes
- ^ The OpenSim LSL compiler will not do this implicitly. You will need to use an explicit check.