Difference between revisions of "MystiTool cheat sheet"

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I am still editing this so it is not complete.
I am still editing this so it is not complete.
 
__TOC__
==HUD commands==
{| class="sortable" {{prettytable}}
{| class="sortable" {{prettytable}}
|- {{Hl2}}
|- {{Hl2}}
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!class="unsortable"|Description
!class="unsortable"|Description
|-
|-
|'''anim''' ''name''
|'''align'''
|stops all [[animation|animations]], then starts the animation called ''name'' if it is inside the HUD's inventory or a [[Internal Animations|built in animation]]; see also '''emote''' for facial expressions
|moves the HUD back to its corner, this can help if you accidentally move it off the edge of the screen
|-
|<span id="HUD_anim">'''anim''' ''name''</span>
|stops all [[animation|animations]], then starts the animation called ''name'' if it is inside the HUD's inventory or a [[Internal Animations|built in animation]]; see also '''[[#HUD_emote|emote]]''' for facial expressions
|-
|-
|'''anim''' ''name'' '''-'''
|'''anim''' ''name'' '''-'''
|starts the animation called ''name'' if it is inside the HUD's inventory or a built in animation; see also '''emote''' for facial expressions
|starts the animation called ''name'' if it is inside the HUD's inventory or a built in animation; see also '''[[#HUD_emote|emote]]''' for facial expressions
|-
|-
|'''anim stop'''
|'''anim stop'''
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|'''cam hold'''<br/>'''cam stay'''
|'''cam hold'''<br/>'''cam stay'''
|freezes the camera follower in place and makes a red pointer shoot out and stab you in the head, touch it to take control again
|freezes the camera follower in place and makes a red pointer shoot out and stab you in the head, touch it to take control again
|-
|'''channel''' ''number''
|change the HUD command channel to ''number'', default channel is 1; if you forget the channel use '''/9001 id''' to see it, the HUD always takes commands on 9001.
|-
|-
|'''chat on'''<br/>'''chat off'''
|'''chat on'''<br/>'''chat off'''
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|'''collide throttle''' limits notices to 1 per second per collider, '''collide all''' removes the throttle
|'''collide throttle''' limits notices to 1 per second per collider, '''collide all''' removes the throttle
|-
|-
|'''color''' ''string''
|<span id="HUD_color">'''color''' ''string''</span>
|converts ''string'' to a [[llSetColor]] vector
|converts ''string'' to a [[llSetColor]] vector
* a vector with at least one value greater than 1 divides all numbers by 255: '''/1 color <0,255,0>''' prints <0.00000, 1.00000, 0.00000>
* a vector with at least one value greater than 1 divides all numbers by 255: '''/1 color <0,255,0>''' prints <0.00000, 1.00000, 0.00000>
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|'''eject''' ''avatar''
|'''eject''' ''avatar''
|ejects ''avatar'' from the parcel; you need to be the land owner or have the land relay rezzed
|ejects ''avatar'' from the parcel; you need to be the land owner or have the land relay rezzed
|-|-
|-
|'''emote'''
|<span id="HUD_emote">'''emote'''</span>
|shows the facial expressions menu
|shows the facial expressions menu
|-
|-
|'''emote''' ''name''
|'''emote''' ''name''
|starts the animation called ''name'' repeatedly, the frequency is controlled by '''emote timer'''; only the [[Internal Animations|built in animations]] listed as facial expressions work here
|starts the animation called ''name'' repeatedly, the frequency is controlled by '''emote timer'''; only the [[Internal Animations|built in animations]] listed as facial expressions work here, use the '''[[#HUD_anim|anim]]''' command for other kinds
|-
|-
|'''emote stop'''
|'''emote stop'''
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|'''emote timer''' ''number''
|'''emote timer''' ''number''
|makes the '''emote''' facial expressions restart every ''number'' seconds; default is 1 second
|makes the '''emote''' facial expressions restart every ''number'' seconds; default is 1 second
|-
|''end''
|puts the '''[[#HUD_mimic|mimic]]''' setting back to your own name, and stops the implant's '''[[#Implant_find|find]]''' command
|-
|-
|'''fav'''<br/>'''favs'''
|'''fav'''<br/>'''favs'''
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|'''follow'''
|'''follow'''
|[[rez|rezzes]] a chair that will follow the nearby avatar you pick from the menu, touch the chair for more options
|[[rez|rezzes]] a chair that will follow the nearby avatar you pick from the menu, touch the chair for more options
|-
|'''id'''
|prints the HUD version number and channel
|-
|-
|'''listen'''
|'''listen'''
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|-
|-
|'''locate'''
|'''locate'''
|shows a menu of avatars within 96 meters, click a name to show their distance and SLurl
|shows a menu of avatars within 96 meters, click a name to show their distance and SLurl; use the implant's '''find''' to draw particle trails to them
|-
|-
|'''locate''' ''string''
|'''locate''' ''string''
|prints the distance and SLurl for any avatar with 96 meters whose name begins in ''string''
|prints the distance and SLurl for any avatar with 96 meters whose name begins in ''string''
|-
|-
|'''me''' ''string''
|<span id="HUD_me">'''me''' ''string''</span>
|says ''string'' in green (object) text on open chat, works like /me in regular chat; name will be yours unless you changed it with '''mimic'''
|says ''string'' in green (object) text on open chat, works like /me in regular chat; name will be yours unless you changed it with '''mimic'''
|-
|'''menu'''<br/>'''menu''' ''section''
|shows the main menu, or menu ''section'' if you supply one; use the button names you see in the main menu or look in the "MystiTool Docs - Extras / Misc" notecard for a full list
|-
|-
|'''mimic'''
|'''mimic'''
|shows a menu of nearby avatars, pick one to use their name with '''say''', '''shout''', '''whisper''', '''me'''; '''/1 end''' resets it to your name
|shows a menu of nearby avatars, pick one to use their name with '''[[#HUD_say|say]]''', '''[[#HUD_shout|shout]]''', '''[[#HUD_whisper|whisper]]''', '''[[#HUD_me|me]]'''; '''/1 end''' resets it to your name
|-
|-
|'''mimic''' ''name''
|'''mimic''' ''name''
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|shows a menu of one prim Linden plants you can rez, you need special land permission to use them.
|shows a menu of one prim Linden plants you can rez, you need special land permission to use them.
|-
|-
|'''platform'''<br/>'''platform derez'''
|<span id="HUD_platform">'''platform'''<br/>'''platform derez'''</span>
|'''platform''' [[rez|rezzes]] a 40 square meters platform under your feet, the prims are not linked; '''platform derez''' deletes it; use this when you are already in the air, try '''sky''' to start from the ground
|'''platform''' [[rez|rezzes]] a 40 square meters platform under your feet, the prims are not linked; '''platform derez''' deletes it; use this when you are already in the air, try '''[[#HUD_sky|sky]]''' to start from the ground
|-
|-
|'''pop'''<br/>'''popup'''
|'''pop'''<br/>'''popup'''
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|chats ''string'' to the whole region on ''channel'' with [[llRegionSay]], ''channel'' cannot be 0.
|chats ''string'' to the whole region on ''channel'' with [[llRegionSay]], ''channel'' cannot be 0.
|-
|-
|'''say''' ''string''
|'''reset'''
|puts the HUD back at its factory settings, you will lose saved locations and so on.
|-
|<span id="HUD_say">'''say''' ''string''</span>
|says ''string'' in green (object) text on open chat; name will be yours unless you changed it with '''mimic'''
|says ''string'' in green (object) text on open chat; name will be yours unless you changed it with '''mimic'''
|-
|-
|'''scan color''' ''string''
|'''scan color''' ''string''
|changes the HUD radar text color to ''string'' when other avatars are around, the values work the same as the '''color''' command; the HUD text is always black when no avatars are in range.
|changes the HUD radar text color to ''string'' when other avatars are around, the values work the same as the '''[[#HUD_color|color]]''' command; the HUD text is always black when no avatars are in range.
|-
|-
|'''scan''' ''range''
|'''scan''' ''range''
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|[[llSensorRepeat]] has a bug that lets you see far away avatars sometimes; '''scan wrap on''' lets you see the bug happen, '''scan wrap off''' hides it.
|[[llSensorRepeat]] has a bug that lets you see far away avatars sometimes; '''scan wrap on''' lets you see the bug happen, '''scan wrap off''' hides it.
|-
|-
|'''shout''' ''string''
|<span id="HUD_shout">'''shout''' ''string''</span>
|shouts ''string'' in green (object) text on open chat; name will be yours unless you changed it with '''mimic'''
|shouts ''string'' in green (object) text on open chat; name will be yours unless you changed it with '''mimic'''
|-
|-
|'''sky'''
|<span id="HUD_sky">'''sky'''</span>
|[[rez|rezzes]] a machine you can use to make a platform in the sky, sit on it then touch for a menu; try '''platform''' if you do not want the fancy control pod
|[[rez|rezzes]] a machine you can use to make a platform in the sky, sit on it then touch for a menu; try '''[[#HUD_platform|platform]]''' if you do not want the fancy control pod
|-
|-
|'''skydive'''
|'''skydive'''
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|makes the HUD wait for ''number'' seconds between printing flags and stats warnings; default is 60 seconds
|makes the HUD wait for ''number'' seconds between printing flags and stats warnings; default is 60 seconds
|-
|-
|'''whisper''' ''string''
|<span id="HUD_whisper"'''whisper''' ''string''</span>
|whispers ''string'' in green (object) text on open chat; name will be yours unless you changed it with '''mimic'''
|whispers ''string'' in green (object) text on open chat; name will be yours unless you changed it with '''mimic'''
|}
==Implant commands==
These commands work only if you wear the MystiTool Implant attachment.  MYstiTool 1.3.1 comes with Implant 1.3.0
{| class="sortable" {{prettytable}}
|- {{Hl2}}
!Command
!class="unsortable"|Description
|-
|style="white-space: nowrap"|'''find'''<br/>'''find''' ''name''
|draws a particle trail from you to the avatar called ''name''; shows a menu of nearby avatars if you do not supply ''name''
|-
|'''find color_start''' ''color''<br/>'''find color_end''' ''color''
|changes the colors for the '''find''' particle trail, ''color'' values work the same as the '''[[#HUD_color|color]]''' command
|}
==Using and disabling weapons==
MystiTool comes with a few simple weapons. They are more gentle than many SL weapons but they can still get you in [http://secondlife.com/corporate/cs.php trouble], if you are not in a combat area or do not have the other avatar's permission.
If you do not want to have weapons in your HUD, you can take them out. The commands will still be there but they will not work. Make a backup copy of your HUD, right click and edit, open the Content leaf. Right click and delete "MystiTool Trap" to disable the drag, toss and trap weapons. Right-click and delete "MystiTool Kill" to disable the kill weapon.
{| class="sortable" {{prettytable}}
|- {{Hl2}}
!Command
!class="unsortable"|Description
|-
|style="white-space: nowrap"|'''drag'''<br/>'''drag''' ''name''
|rezzes an invisible trap that surrounds and lets you drag the avatar called ''name''; shows a menu of nearby avatars if you do not supply ''name''
|-
|style="white-space: nowrap"|'''kill'''<br/>'''kill''' ''name''
|rezzes an object that tries to kill (send home) the avatar called ''name''; shows a menu of nearby avatars if you do not supply ''name''; only works on [[damage]] enabled land; you can kill yourself if you are too close
|-
|style="white-space: nowrap"|'''toss'''<br/>'''toss''' ''name''
|rezzes an invisible trap that rezzes more objects to push the avatar called ''name'' around; shows a menu of nearby avatars if you do not supply ''name''
|-
|style="white-space: nowrap"|'''trap'''<br/>'''trap''' ''name''
|rezzes a glass box that surrounds the avatar called ''name''; shows a menu of nearby avatars if you do not supply ''name''; touch the cage for options
|}
|}

Revision as of 11:09, 2 September 2009

This is a quick reference for chat commands that work with MystiTool 1.3.1. Type /1 help to see a short list in world. Click the MystiTool HUD button and press Notecard in the menu to get a very detailed instruction notecard. There are even more help notecards inside that one.

I am still editing this so it is not complete.

HUD commands

Command Description
align moves the HUD back to its corner, this can help if you accidentally move it off the edge of the screen
anim name stops all animations, then starts the animation called name if it is inside the HUD's inventory or a built in animation; see also emote for facial expressions
anim name - starts the animation called name if it is inside the HUD's inventory or a built in animation; see also emote for facial expressions
anim stop stops all animations
ban shows a menu of nearby avatars, pick one to ban from this parcel; you need to be the land owner or have the land relay rezzed
ban avatar bans avatar from this parcel; you need to be the land owner or have the land relay rezzed
ban_key uuid bans an avatar with uuid from this parcel; you need to be the land owner or have the land relay rezzed
bugs
bugs all
bugs scans once for ACTIVE|SCRIPTED objects owned by others, bugs all also finds ACTIVE|SCRIPTED objects owned by you
bugs radar rezzes a continuous bug scanner box, touch the box to change its settings
bugs range meters changes the bug scan range, meters can be 1 to 96, numbers more than 96 are rounded down by llSensor
bugs set_texture uuid changes the bugs HUD button texture to uuid
bugs show
bugs hide
shows or hides the bugs HUD button
cam
cam rez
rezzes a machine that follows your avatar camera, touch it for the menu before you give permission or it will fly behind and be hard to grab
cam die deletes the camera follower
cam hold
cam stay
freezes the camera follower in place and makes a red pointer shoot out and stab you in the head, touch it to take control again
channel number change the HUD command channel to number, default channel is 1; if you forget the channel use /9001 id to see it, the HUD always takes commands on 9001.
chat on
chat off
chat on starts printing avatars who are less than 20 meters away in your chat history, chat off stops it
chat sound on
chat sound off
chat sound on enables sounds made by chat on, chat sound off stops them
chat sound_key uuid changes the chat on sound to uuid
collide last prints the last 10 recorded avatar collisions
collide on
collide off
collide on starts storing avatar collisions and prints them to chat history, collide off stops recording
collide all collide throttle limits notices to 1 per second per collider, collide all removes the throttle
color string converts string to a llSetColor vector
  • a vector with at least one value greater than 1 divides all numbers by 255: /1 color <0,255,0> prints <0.00000, 1.00000, 0.00000>
  • a vector with all numbers less than or equal to 1.0 returns the same vector: /1 color <1,0,0> prints <1.00000, 0.00000, 0.00000>
  • a six digit RGB hex value will have all numbers divided by 255: /1 color #FF0000 prints <1.00000, 0.00000, 0.00000>
  • CSS color names will be converted: /1 color Chocolate prints <0.82353, 0.41176, 0.11765>
eject shows a menu of nearby avatars, pick one to eject from the parcel; you need to be the land owner or have the land relay rezzed
eject avatar ejects avatar from the parcel; you need to be the land owner or have the land relay rezzed
emote shows the facial expressions menu
emote name starts the animation called name repeatedly, the frequency is controlled by emote timer; only the built in animations listed as facial expressions work here, use the anim command for other kinds
emote stop stops looping any facial expressions started by MystiTool
emote timer number makes the emote facial expressions restart every number seconds; default is 1 second
end puts the mimic setting back to your own name, and stops the implant's find command
fav
favs
shows the favorite locations menu, fav and favs are the same command; favorites are in script memory, see lm to manage landmarks in the HUD inventory
fav add inserts your current location in the favorites menu
fav clear removes all locations from the favorites menu
fav list prints a list of all the stored favorites
fav set_texture uuid changes the favorites HUD button texture to uuid
fav show
fav hide
shows or hides the favorites HUD button
flight nodrift on
flight nodrift off
if flight assistance is on, flight nodrift on stops you short when you are hovering; flight nodrift off allows you to drift; some AOs have bouncy hover animations so you might appear to move even with this turned on.
flight on
flight off
flight on enables flight assistance, flight off stops it
flight side on
flight side off
if flight assistance is on, flight side on tries to keep you at the same altitude when you fly forward, back, sideways; flight side off lets you rise and fall like with unassisted flight
flight speed sets the amount of flight boost; speed can be slow, normal, fast, faster, fasterer, plaid
flight text on
flight text off
flight text on shows flight and velocity statistics on the HUD, flight text off removes them; this only shows if HUD radar is disabled (/1 scan 0); AGL means "meters above ground level", buoyancy 1.0 is weightless, 0.0 is normal weight
follow rezzes a chair that will follow the nearby avatar you pick from the menu, touch the chair for more options
id prints the HUD version number and channel
listen prints listener channels and shows if it is turned on
listen add channel [, channel [...]] adds channels to the listener, must be separated by commas, maximum of 32 channels allowed; channel cannot be 0, try object for that
listen del channel [, channel [...]] removes channels from the listener, must be separated by commas, copy and paste from listen output to make it easier
listen on
listen off
listen on starts printing chat on the channels you pick, defaults are 1-10; listen off stops it
listen reset resets the listener script, turns the listener off and restores channel list to 1-10
lm shows a menu of landmarks in the HUD's inventory; see fav to manage locations in script memory
lm go string opens a map and prints a SLurl showing the first landmark in the HUD inventory brginning in string
lm list prints a list of all the landmarks found inside the HUD
lm set_texture uuid changes the landmarks HUD button texture to uuid
lm show
lm hide
shows or hides the landmarks HUD button
locate shows a menu of avatars within 96 meters, click a name to show their distance and SLurl; use the implant's find to draw particle trails to them
locate string prints the distance and SLurl for any avatar with 96 meters whose name begins in string
me string says string in green (object) text on open chat, works like /me in regular chat; name will be yours unless you changed it with mimic
menu
menu section
shows the main menu, or menu section if you supply one; use the button names you see in the main menu or look in the "MystiTool Docs - Extras / Misc" notecard for a full list
mimic shows a menu of nearby avatars, pick one to use their name with say, shout, whisper, me; /1 end resets it to your name
mimic name make the HUD use name as the prefix for say, shout, whisper, me; name can be any string, it does not have to be an avatar; /1 end resets it to your name
ml set_texture uuid changes the move lock HUD button texture to uuid
ml on
ml off
ml on starts the move lock (anti-push) feature, ml off stops it
ml show
ml hide
shows or hides the move lock HUD button
ml reset resets the move lock script
music url sets the parcel music stream to url; you need to be the land owner or have the land relay rezzed
np rezzes a nonphysical vehicle, right click and touch before sitting for full menu; /1 np menu after sitting for smaller menu
np set_texture uuid changes the nonphysical vehicle HUD button texture to uuid
np show
np hide
shows or hides the nonphysical vehicle HUD button
np reset fixes nonphysical vehicle HUD button if it is out of sync
object on
object off
object reset
object on starts printing information about objects that send chat to channel 0, object off stops it, object reset resets this script.
plants shows a menu of one prim Linden plants you can rez, you need special land permission to use them.
platform
platform derez
platform rezzes a 40 square meters platform under your feet, the prims are not linked; platform derez deletes it; use this when you are already in the air, try sky to start from the ground
pop
popup
shows a menu of nearby avatars, pick one to be the receiver of popup dialogs; use popup target to choose yourself
popup send message sends a dialog to the popup target with message at the top and an OK button
popup setname string changes the object name used in popup dialogs; your name will still be shown as the object's owner in the dialog
popup target name sets the receiver of popup dialogs to name, it must be an avatar nearby or your own name; use popup target without a name to see who the target is now
pose
posing
pose2
pose or posing rezzes a one prim temporary posing stand, sit to use or touch to delete; pose2 rezzes a fancy permanent 12 prim stand with extra poses
quote
quote on
quote off
quote prints a random saying now, quote on makes a saying print when you log in or attach the HUD, quote off stops the automatic sayings
regsay channel string chats string to the whole region on channel with llRegionSay, channel cannot be 0.
reset puts the HUD back at its factory settings, you will lose saved locations and so on.
say string says string in green (object) text on open chat; name will be yours unless you changed it with mimic
scan color string changes the HUD radar text color to string when other avatars are around, the values work the same as the color command; the HUD text is always black when no avatars are in range.
scan range scans for avatars within range meters and shows them on the HUD; set range to 0 to turn it off
scan remote shows a menu to rez, use and manage remote sim scan objects.
scan sim
scan sim+
scan sim rezzes objects that look for avatars in the whole region from the ground to 768 meters and report back to the HUD, scan sim+ goes up to 4096 meters.
scan sort on
scan sort off
forces scanner display to sort by distance even when LSL sensors make a mistake; this causes extra script lag and sensors usually sort OK by themselves, so leave this turned off for great justice.
scan wrap on
scan wrap off
llSensorRepeat has a bug that lets you see far away avatars sometimes; scan wrap on lets you see the bug happen, scan wrap off hides it.
shout string shouts string in green (object) text on open chat; name will be yours unless you changed it with mimic
sky rezzes a machine you can use to make a platform in the sky, sit on it then touch for a menu; try platform if you do not want the fancy control pod
skydive rezzes a machine you can use to plunge helplessly to doom, sit on the middle bar then touch for a menu
slurl prints SLurl and secondlife: addresses for your location and a link to the map image; the image links are in an obsolete format and may be stale or missing
stand shows a menu of nearby avatars, pick one to stand on her head
stand avatar tries to make you stand on top of avatar, if he is near enough
table rezzes a table with automatic seats, touch the table for a menu
tp shows a menu of places where you teleported, click one to open a map and go back there
tp clear removes all locations from the teleport history menu
tp list prints the teleport history
tp on
tp off
tp on lets the HUD save your teleport history, tp off stops saving
tp set_texture uuid changes the teleport history HUD button texture to uuid
tp show
tp hide
shows or hides the teleport history HUD button
tpcam alt-zoom your camera to where you want to go, type /1 tpcam while you are zoomed, press Esc once or twice so you can see the glowing ball that rezzed in front of you, then sit on the ball to go where the camera was.
tphome shows a menu of nearby avatars, pick one to teleport to their home; you need to be the land owner or have the land relay rezzed
tphome avatar teleports avatar to their home, if that is the name of someone nearby; you need to be the land owner or have the land relay rezzed
unban shows a menu of nearby avatars, pick one to unban from this parcel; you need to be the land owner or have the land relay rezzed
unban avatar unbans avatar from this parcel; you need to be the land owner or have the land relay rezzed
unban_key uuid unbans an avatar with uuid from this parcel; you need to be the land owner or have the land relay rezzed
unsit shows a menu of nearby avatars, pick one to unsit; you need to be the land owner or have the land relay rezzed
unsit avatar unsits avatar; you need to be the land owner or have the land relay rezzed
url last if URL catcher is on, shows a menu with the last URL heard in open chat
url list if URL catcher is on, prints the last ten URLs heard in open chat
url on
url off
url on turns on the URL catcher, it shows a menu when URLs are seen in open chat, it will show only one URL each ten seconds; url off stops it; URLs said by you or your MystiTool are skipped
url objects on
url objects off
url objects on lets the URL catcher scan chat from objects and avatars; url objects off makes the catcher scan avatars only
warn check number makes the HUD wait for number seconds between checking the region flags and stats; default is 2 seconds
warn flags on
warn flags off
warn flags on prints notices when region flags change; warn flags off stops it
warn simfps fps makes the HUD wait until the region falls below fps before printing warnings; default for fps is 20; 0 is stopped and 45 is a happy sim
warn timedll dilation makes the HUD wait until time dilation falls below dilation before printing warnings; default for dilation is 0.4; 0.0 is stopped and 1.0 is a happy sim
warn stats on
warn stats off
warn stats on prints notices when the region's time dilation or FPS are too low; warn stats off stops it
warn throttle number makes the HUD wait for number seconds between printing flags and stats warnings; default is 60 seconds
<span id="HUD_whisper"whisper string whispers string in green (object) text on open chat; name will be yours unless you changed it with mimic

Implant commands

These commands work only if you wear the MystiTool Implant attachment. MYstiTool 1.3.1 comes with Implant 1.3.0

Command Description
find
find name
draws a particle trail from you to the avatar called name; shows a menu of nearby avatars if you do not supply name
find color_start color
find color_end color
changes the colors for the find particle trail, color values work the same as the color command

Using and disabling weapons

MystiTool comes with a few simple weapons. They are more gentle than many SL weapons but they can still get you in trouble, if you are not in a combat area or do not have the other avatar's permission.

If you do not want to have weapons in your HUD, you can take them out. The commands will still be there but they will not work. Make a backup copy of your HUD, right click and edit, open the Content leaf. Right click and delete "MystiTool Trap" to disable the drag, toss and trap weapons. Right-click and delete "MystiTool Kill" to disable the kill weapon.

Command Description
drag
drag name
rezzes an invisible trap that surrounds and lets you drag the avatar called name; shows a menu of nearby avatars if you do not supply name
kill
kill name
rezzes an object that tries to kill (send home) the avatar called name; shows a menu of nearby avatars if you do not supply name; only works on damage enabled land; you can kill yourself if you are too close
toss
toss name
rezzes an invisible trap that rezzes more objects to push the avatar called name around; shows a menu of nearby avatars if you do not supply name
trap
trap name
rezzes a glass box that surrounds the avatar called name; shows a menu of nearby avatars if you do not supply name; touch the cage for options