Difference between revisions of "LlAsin"

From Second Life Wiki
Jump to navigation Jump to search
m
m (updated lsl tags)
Line 11: Line 11:
|return_text=that is the arcsine in radians of '''val'''
|return_text=that is the arcsine in radians of '''val'''
|spec|caveats
|spec|caveats
|examples=<pre>// Touch the object with this script in it to see the arcsine of random numbers!
|examples=<lsl>// Touch the object with this script in it to see the arcsine of random numbers!
default
default
{
{
Line 19: Line 19:
         llOwnerSay("The arcsine of " + (string)r + " is " + llAsin(r));
         llOwnerSay("The arcsine of " + (string)r + " is " + llAsin(r));
     }
     }
}</pre>
}</lsl>
|helpers|related
|helpers|related
|also_functions=
|also_functions=

Revision as of 04:28, 11 February 2008

Summary

Function: float llAsin( float <span title="must fall in the range [-1.0, 1.0]. (-1.0 <= val <= 1.0)" style="border-bottom:1px dotted; cursor:help;">val );
0.0 Forced Delay
10.0 Energy

Returns a float that is the arcsine in radians of val

• float val must fall in the range [-1.0, 1.0]. (-1.0 <= val <= 1.0)

Examples

<lsl>// Touch the object with this script in it to see the arcsine of random numbers! default {

   touch_start(integer num)
   {
       float r = llFrand(2) - 1.0;
       llOwnerSay("The arcsine of " + (string)r + " is " + llAsin(r));
   }
}</lsl>

See Also

Functions

• llSin sine
• llCos llAcos cosine & inverse cosine
• llTan llAtan2 tangent & inverse tangent

Articles

•  "Wikipedia logo"Inverse_trigonometric_function

Deep Notes

Signature

function float llAsin( float val );