Difference between revisions of "LlVecDist"

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m (lsl code tagging)
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         vector input_1 = <1.0,2.0,3.0>;
         vector input_1 = <1.0,2.0,3.0>;
         vector input_2 = <3.0,2.0,1.0>;
         vector input_2 = <3.0,2.0,1.0>;
         llOwnerSay("The distance between " + (string) input_1 + " and " + (string) input_2 + " is: "+(string)llVecDist(input_1, input_2) );
         llOwnerSay("The distance between " + (string) input_1 +
            " and " + (string) input_2 + " is: "+(string)llVecDist(input_1, input_2) );
     }
     }
}
}

Revision as of 17:45, 30 March 2008

Summary

Function: float llVecDist( vector vec_a, vector vec_b );
0.0 Forced Delay
10.0 Energy

Returns a float that is the undirected nonnegative distance between vec_a and vec_b ( llVecMag(vec_a - vec_b) ).

• vector vec_a Any valid vector
• vector vec_b Any valid vector

Examples

<lsl> default {

   state_entry()
   {
       vector input_1 = <1.0,2.0,3.0>;
       vector input_2 = <3.0,2.0,1.0>;
       llOwnerSay("The distance between " + (string) input_1 +
           " and " + (string) input_2 + " is: "+(string)llVecDist(input_1, input_2) );
   }

}

</lsl>

See Also

Functions

•  llVecMag
•  llVecNorm

Deep Notes

Signature

function float llVecDist( vector vec_a, vector vec_b );