Difference between revisions of "PRIM GLOW"
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llSetPrimitiveParams( [ PRIM_GLOW, ALL_SIDES, counter / (steps - 1.0) ]); | llSetPrimitiveParams( [ PRIM_GLOW, ALL_SIDES, counter / (steps - 1.0) ]); | ||
counter = (counter + 1) % steps; | counter = (counter + 1) % steps; | ||
} | |||
}</lsl><lsl>//Each time the prim is touched, the intensity of the glow is decreased (until it hits zero and cycles back to one). | |||
integer steps = 10; | |||
integer counter = 0; | |||
default | |||
{ | |||
touch_start(integer total_number) | |||
{ | |||
llSetPrimitiveParams( [ PRIM_GLOW, ALL_SIDES, counter / (steps - 1.0) ]); | |||
counter = (counter + steps - 1) % steps; | |||
} | } | ||
}</lsl> | }</lsl> |
Revision as of 14:11, 28 May 2008
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Description
Constant: integer PRIM_GLOW = 25;The integer constant PRIM_GLOW has the value 25
PRIM_GLOW is used to get or set the glow status of the face. Use the integer number 25 if the compiler rejects the named constant.
llSetPrimitiveParams
[ PRIM_GLOW, integer face, float intensity ]• integer | face | – | face number or ALL_SIDES | |
• float | intensity | – | ranges from 0.0 to 1.0 |
When used with llSetPrimitiveParams & llSetLinkPrimitiveParams
llGetPrimitiveParams
llGetPrimitiveParams([ PRIM_GLOW, integer face ]);Caveats
Related Articles
Constants
• | CHANGED_TEXTURE |
Functions
• | llSetPrimitiveParams | |||
• | llSetLinkPrimitiveParams | |||
• | llGetPrimitiveParams |
Events
• | changed |
Examples
<lsl>//Each time the prim is touched, the intensity of the glow is increased (until it maxes out and cycles back to zero). integer steps = 10; integer counter = 0;
default {
touch_start(integer total_number) { llSetPrimitiveParams( [ PRIM_GLOW, ALL_SIDES, counter / (steps - 1.0) ]); counter = (counter + 1) % steps; }
}</lsl><lsl>//Each time the prim is touched, the intensity of the glow is decreased (until it hits zero and cycles back to one). integer steps = 10; integer counter = 0;
default {
touch_start(integer total_number) { llSetPrimitiveParams( [ PRIM_GLOW, ALL_SIDES, counter / (steps - 1.0) ]); counter = (counter + steps - 1) % steps; }
}</lsl>