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Revision as of 20:11, 9 January 2010
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Description
This is a collection of thoughts and suggestions about the Second Life Railroad ( SLRR ), for the standardization of SLRR Railroads in Second Life. It is intended as a guide for ongoing development of new and existing builds, as well as the development of vehicles.
If you have a different idea about the concept as descripted here you can use the Talk page to add your comments, idea's and suggestions. Please don't add them in this text
SLRR
Second Life Railroad ( SLRR ) runs over more then 60 sims on the Heterocera Atoll (Northern) Continent. Anyone with rolling stock designed to run on the SLRR tracks can use this public facility. Along the railway line there are many stations where you can rez a train to start a journey.
The LDPW Moles will be working on extending and improving the SLRR in the future.
Some SL residents have expressed an interest in operating trains on the SLRR and other railroads, much as anyone can operate a car on the roads in SL. The SLRR standards as they are at the moment for guidance and track will enable residents develop suitable vehicles. Other rail networks may use different standards and are encouraged to make their standards public if these networks allow the public use them with their own rolling stock.
Standards have been established in-world as well as on these new wikipages. And residents have been using the SLRR for years. There are many train builders in SL that make a wide variety of trains using several different methods for locomotion. The current SLRR track standards support all types of trains. Already many residents have personal trains they use on the SLRR. Using the SLRR with its current standard is simple to understand and accessible to residents and builders of all skill levels.
SLRR Stations
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--- Heterocera Main line
- 1 Tuliptree Station🖈
- 2 Calleta "Hobo" Station🖈
- - Train & Rail Museum🖈
- 3 Neumoegen Station🖈
- 4 Achemon Station🖈
- - SLRC Station🖈
- 5 Obscure Station🖈
- 6 Epirrhoe Station🖈
- 7 Jubata Station🖈
- - SLRR ALIA train rez zone🖈
- 8 Spini Station🖈
- - Athetis RR Station🖈
- 9 Lunalis Station🖈
- 10 Foxglove Station🖈
- -- H8 Motors Express🖈
- 11 Clearwing Station🖈
- 12 Crenulate Station🖈
- -- SLRC Pini Station🖈
- 13 Aglia Station🖈
- -- Celerierio Station🖈
- 14 Tenera Station🖈
- 15 Zale Station🖈
- 16 Bhaga Station🖈
- -- Urban Getto🖈
--- Maritime branch line
- 17 Vicina Dock🖈
- 18 Dubia Station🖈
- 19 Crumbi Junction🖈
--- North Coast branch line
- 20 Pawpaw Junction🖈
- 21 Tussock railyard🖈
- 22 Malacosoma crossover🖈
- -- SLRC Malacosoma station🖈
- -- Peppermint station🖈
- 23 Melanthia station🖈
- 24 Spangle station🖈
--- Mountain branch line
--- Northern branch line (option)
Other Railway initiatives
There are several other standard gage railroads in SL, some on private land, some on Linden land. This is list of some other examples of large multi sim networks with different sets of guidance, control and track system. The different systems are not necessarily compatible with SLRR standards.
- GSLR - The Great Second Life Railway Purple right of way Station/Dock🖈
- ONSR - Okemo, Nakiska, and Southern Railway Smithers Bluff Station🖈
- LHRR - Lionheart Continental Railroad LHRR Pumbaa Station🖈
- Caledon National Railway Caledon On Sea Station🖈
- Lackawanna Railroad (New York) Lackawanna Railroad Station🖈
Source
The above information was initially collected by members of the Second Life Railway Consortium Tuliptree (107, 131, 30) with the help of Stryker Jenkins, Moundsa Mayo. Qie Niangao and Kitto Flora.
Additions have been provided by Jer Straaf and ohters associated with other SLRR related groups.
As well as Michael Linden who added the official branch line names