Difference between revisions of "Protocol"

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(→‎Communication with simulator: removed the need for the mostly broken redirects)
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=== Communication with simulator ===
=== Communication with simulator ===
* [[Agent Messages]] -- agent movement, animation, appearance, etc.
* [[:Category:Agent Messages|Agent Messages]] -- agent movement, animation, appearance, etc.
* [[Inventory Messages]] -- agent inventory and asset management.
* [[:Category:Inventory Messages|Inventory Messages]] -- agent inventory and asset management.
* [[Money Messages]] -- money queries and updates.
* [[:Category:Money Messages|Money Messages]] -- money queries and updates.
* [[Object Messages]] -- object and prim interaction.
* [[:Category:Object Messages|Object Messages]] -- object and prim interaction.
* [[Parcel Messages]] -- parcel and land management and interaction.
* [[:Category:Parcel Messages|Parcel Messages]] -- parcel and land management and interaction.
* [[Region Messages]] -- interaction with the region, nearby regions, and movement between them.
* [[:Category:Region Messages|Region Messages]] -- interaction with the region, nearby regions, and movement between them.
* [[Communication Messages]] -- chat, instant messages, and lsl script interaction.
* [[:Category:Communication Messages|Communication Messages]] -- chat, instant messages, and lsl script interaction.
* [[Group Messages]] -- joining, management, and group related messages.
* [[Group Messages]] -- joining, management, and group related messages.
* [[Relationship Messages]] -- friends, granted rights, calling cards, and mute.
* [[:Category:Relationship Messages|Relationship Messages]] -- friends, granted rights, calling cards, and mute.
* [[Search Messages]] -- access to global search services.
* [[:Category:Search Messages|Search Messages]] -- access to global search services.
* [[Avatar Appearance]] -- messages controlling avatar appearance
* [[Avatar Appearance]] -- messages controlling avatar appearance



Revision as of 19:36, 9 February 2007

In order to spot potential trouble spots, we want to have a pretty clear understanding of the UDP, TCP, and by-product communication between the client and the servers.

The UDP Message System

  • Message Layout -- Explanation of message format and the message template
  • Packet Layout -- the layout of the UDP payload.
  • Circuits -- Establishment and common operation of UDP circuits between two nodes
  • Packet Accounting -- how the message system handles packet sequencing, reliability, suppression, throttling, etc.
  • Common Messages -- messages that are handled by every Indra message system instance.
  • Xfer Manager -- messages used by the LLXFerManager class.
  • Transfer Manager -- messages used by the LLTransferManger class.

Communication with userserver

Communication with simulator

XMLRPC Transactions

File Formats

Asset Files

Media Files

Image format

Audio

  • wav files

Animation

  • BVH files for animations

Linden Files

  • raw files for uploading sim land information
  • LL DXT files

Miscellaneous Files