Difference between revisions of "Asset System"
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Poppy Linden (talk | contribs) |
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{{All Asset Types}} | {{All Asset Types}} | ||
[[Category:Assets]] |
Latest revision as of 16:03, 26 May 2010
The asset system is the primary interface for requesting assets from an upstream provider. The upstream provider for the client is the current region with the main agent.
Reference | extension | id | mime type | LSL |
---|---|---|---|---|
Textures | texture | 0 | image/x-j2c | INVENTORY_TEXTURE |
Sounds | sound | 1 | application/ogg | INVENTORY_SOUND |
Calling_Card | callingcard | 2 | application/vnd.ll.callingcard | |
Landmarks | landmark | 3 | application/vnd.ll.landmark | INVENTORY_LANDMARK |
Clothing | clothing | 5 | application/vnd.ll.clothing | INVENTORY_CLOTHING |
Primitive | primitive | 6 | application/vnd.ll.primitive | INVENTORY_OBJECT |
Notecards | notecard | 7 | application/vnd.ll.notecard | INVENTORY_NOTECARD |
LSL Text | lsltext | 10 | application/vnd.ll.lsltext | INVENTORY_SCRIPT |
LSL Bytecode | lslbyte | 11 | application/vnd.ll.lslbyte | |
Bodypart | bodypart | 13 | application/vnd.ll.bodypart | INVENTORY_BODYPART |
Animations | animatn | 20 | application/vnd.ll.animation | INVENTORY_ANIMATION |
Gestures | gesture | 21 | application/vnd.ll.gesture | INVENTORY_GESTURE |
Asset Wrapper | asset | unassigned | application/vnd.ll.asset |