INVENTORY TEXTURE
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Description
Constant: integer INVENTORY_TEXTURE = 0;The integer constant INVENTORY_TEXTURE has the value 0
Used with Inventory functions and specifies inventory items of TEXTURE type will be retrieved by the function.
Caveats
Related Articles
Constants
Functions
• | llGetInventoryType | |||
• | llGetInventoryNumber | |||
• | llGetInventoryName |
Examples
<lsl>//Give a texture to anyone touching this object default {
touch_start(integer total_number) { // get the UUID of the person touching this object key user = llDetectedKey(0); // Give them the first texture found in the object's contents llGiveInventory(user, llGetInventoryName(INVENTORY_TEXTURE, 0) ); }
}</lsl>