Event Order
Revision as of 15:36, 1 May 2016 by Reconx86 Resident (talk | contribs)
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The follow lists show which events are called for different actions and the order in which they are called.
Wear or Attach from inventory / Login with item attached
owner changed / attach from inventory
- On rez Event
- Attach Event (Key id != NULL_KEY)
- Changed Event (integer change & CHANGED_OWNER == Template:LSL Constant/TRUE)
Attach from ground
Detach to inventory / Drop from avatar to ground
Rez to ground
- On rez Event
Reset while worn / Reset while on ground
- State entry Event
Change in state
- State exit Event (In current state)
- State entry Event (In target state)