OBJECT HEALTH

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Revision as of 13:49, 6 November 2024 by Wulfie Reanimator (talk | contribs) (Health clarification)
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Description

Constant: integer OBJECT_HEALTH = 50;

The integer constant OBJECT_HEALTH has the value 50

Gets the health of the object.

This property can only be changed by a call to llSetPrimitiveParams or llSetLinkPrimitiveParams with PRIM_HEALTH. Damaging an object (with llDamage or collision by damage-enabled object) will not directly affect its health.

Caveats


Related Articles

Constants

•  PRIM_HEALTH

Functions

•  llGetObjectDetails
•  llGetHealth

Articles

•  Combat2

Deep Notes

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Signature

integer OBJECT_HEALTH = 50;