Open Object Test

From Second Life Wiki
Revision as of 16:21, 14 August 2007 by Dan Linden (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

[OpenObjectTest]

[VERSION] 0.1

[LENGTH] 00:15

[TESTERS] 2

[OVERVIEW] This test has been designed to exercise the "Open" pie menu option

[SETUP] This test requires 2 Testers

[*]

[NOTE] The menu option for Open only shows for objects owned by the avatar or which are modifiable by the avatar. The contents panel is still subject to the same bugs (whatever those may be) found in the Content's tab of the edit window. This is really just a light wrapper to move often used functionality out of the complex edit tool into a simple and easy to use window.

[*]

[0010] Tester 1: Right-click on the ground and select "Create" from the pie menu and rez a default cube

[0020] Tester 1: In edit, click "more >>" if necessary, click the contents tab

[0030] Tester 1: Add some clothing, objects, notecards, scripts, textures and landmarks of varying permissivness to the contents

[0040] Tester 1: Close the edit Window.

[0050] Tester 1: Right-click on the cube and Select "Open" from the pie menu

[0060] Tester 1: Verify the 'Open Object' window appears and has the correct contents.

[0070] Tester 2: Right-click on the cube and Select "Open" from the pie menu

[0080] Tester 2: Verify the 'Open' option is not available.

[0090] Tester 1: Drag a copyable item from the "Open" floater into your Inventory

[0100] Tester 1: Verify the item is copied into your inventory, is still in the open floater and is still shown in the contents panel of the edit window.

[0110] Tester 1: Drag a no-copy item from the "Open" floater into your Inventory

[0120] Tester 1: Verify the item is copied into your inventory, is no longer in the open floater and is no longer in the contents panel of the edit window

[0130] Tester 1: Close the "Open" window and Re-open it from the pie menu.

[0140] Tester 1: Verify the view is still correct

[0150] Tester 1: Delete some items from the Open floater

[0160] Tester 1: Verify they do delete from the Open floater and the contents panel of the edit window

[0170] Tester 1: Delete your prim

[END]