llGetRootPosition

From Second Life Wiki
Revision as of 01:48, 22 January 2015 by ObviousAltIsObvious Resident (talk | contribs) (<lsl> tag to <source>)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Summary

Function: vector llGetRootPosition( );
0.0 Forced Delay
10.0 Energy

Returns a vector that is the region position of the root object of the object script is attached to

Examples

default{
  touch_start( integer vIntTouched ){
    string vStrMessage = "The prim with this script is ";
    if (llGetPos() != llGetRootPosition()){
      vStrMessage += "NOT ";
    }
    llSay( PUBLIC_CHANNEL, vStrMessage + "centered on the root prim." );
  }
}

Useful Snippets

//-- there is no llSetLocalPos, this adds the functionality
//-- to match llGetLocalPos() in a child prim
fSetLocalPos( vector vPosOffset ){
  llSetPos( llGetRootPosition() + vPosOffset );
}
//-- this will move a root prim by the offset, or set the
//-- position of a child prim relative to the root.

See Also

Functions

•  llGetLocalPos Gets the child prims position relative to the root
•  llGetPos Gets the prims global position
•  llSetPos Sets the prims global position

Deep Notes

Signature

function vector llGetRootPosition();