llSetRot
Revision as of 13:15, 28 March 2007 by Strife Onizuka (talk | contribs)
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Caveats
- This function causes the script to sleep for 0.2 seconds.
- If the prim is attached, then this function offsets the rotation by the avatars rotation.
- If the prim is not the root prim it is offset by the roots local rotation.
- There is no easy way to get the roots local rotation of an attached object (other then being told by the root).
Examples
See Also
Functions
• | llGetRot | |||
• | llSetLocalRot |