llTextBox

From Second Life Wiki
Jump to navigation Jump to search

Summary

Function: llTextBox( key avatar, string message, integer channel );
1.0 Forced Delay
10.0 Energy

Shows a dialog box on avatar's screen with the text message. The dialog bog contains a text box for input, any text that is entered is said on channel when the "OK" button is clicked.

• key avatar avatar UUID that is in the same region
• string message Text to display in the message box
• integer channel output chat channel, any integer value
Channel Constant Description
DEBUG_CHANNEL 0x7FFFFFFF Chat channel reserved for script debugging and error messages, broadcasts to all nearby users.
PUBLIC_CHANNEL 0x0 Chat channel that broadcasts to all nearby users. This channel is sometimes referred to as: open chat, local chat and public chat.

Caveats

  • This function causes the script to sleep for 1.0 seconds.
  • Messages sent on channel zero[1] and DEBUG_CHANNEL are throttled to a rate of <200/10sec, per region, per owner/user.
    • Once the rate is exceeded, all following messages on channel zero or DEBUG_CHANNEL will be dropped until the send rate is again below 200/10sec for the previous 10 sec. Dropped messages, despite being dropped still count against the limit.

Examples

See Also

Events

•  listen

Functions

•  llDialog
•  llListen
•  llSay
•  llWhisper
•  llShout
•  llRegionSay

Deep Notes

History

Footnotes

  1. ^ Channel zero is also known as: PUBLIC_CHANNEL, open chat, local chat and public chat

Signature

function void llTextBox( key avatar, string message, integer channel );