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  • * [15:18] Motor Loon: but they can still detect a collission within that "representation" * [15:19] Sigma Avro: volume detect will work ?
    55 KB (8,044 words) - 17:27, 16 February 2012
  • ...n</b><nowiki>: in fact, we have some hackery on the vehicles that tries to detect and reduce the problem, but that system doen't catch all fo the cases</nowi ...the collision shape so that dynamic objects really do appear to touch the surface on which they are resting</nowiki></font>
    32 KB (5,007 words) - 17:28, 12 July 2012
  • | shame there isn't a way to detect if a card meets x requirements | That's surface area though, not the sculpt image dimentions
    54 KB (7,890 words) - 10:02, 16 May 2011
  • | style="white-space:normal;"|just an OpenGL surface to render to after all lol ...I guess a URL to a specific seaside page that creates an offscreen drawing surface might work
    108 KB (13,934 words) - 20:09, 27 August 2009
  • ...a horizon, no idea how one doing that in here (or on a giant plane/square surface) would</nowiki></font> ...elf isnt taribly hard, its just that theres no easy and inexpensive way to detect an object, os for instance, youd get rain iside your house...</nowiki></fon
    43 KB (6,611 words) - 14:26, 1 July 2014
  • ...wonder how hard it would be to create a new llCastRay collision option to detect parcel boundaries between 2 points.. [2013/09/19 15:59] Lucia Nightfire: geometry and surface are aren't going o help me, I need the weight value
    33 KB (4,618 words) - 11:31, 20 September 2013
  • ...t represents the normal vector, or what direction a particular triangle or surface "faces" |width=100% style="padding:0 6px;"|we might be able to detect problem areas on sims
    89 KB (11,466 words) - 13:15, 26 November 2012
  • |width=100% style="padding:0 6px;"|There is no suitable surface to sit on, try another spot. ...I had hoped that you could have used the Mesh shield but keep the prim to detect ball steals. But that won't work then I guess.
    98 KB (12,475 words) - 15:01, 12 March 2012
  • ...'s DNS except the domain name is replaced by the geographical position and surface area). Processing power and bandwidth, "proxying" included, is probably bes ::::::* Increase the power of parcel and region owners to detect the sources of abuse and remove it.
    29 KB (4,607 words) - 15:05, 15 October 2015
  • ...ome groups on a profile are "hidden" which is why I specified, it can only detect that if the group isn't hidden, or if it's currently active.</nowiki></font ...16] <font color=#5a00b5><b>Vincent Nacon</b><nowiki>: scale along with the surface?</nowiki></font>
    66 KB (10,431 words) - 18:23, 10 February 2012
  • |width=100% style="padding:0 6px;"|Will: because it's not that we can't detect the height. We do that now. ...ting" is the process of removing the object's silhouette from the walkable surface
    217 KB (27,225 words) - 19:16, 18 May 2012
  • * VWR-1891: Detect a Debian bulid-host, as is done for Fedora ...e hollow inner surface of a sphere will no longer draw on top of the outer surface
    51 KB (7,652 words) - 14:22, 21 May 2012
  • |width=100% style="padding:0 6px;"|Men walk on livingroom surface, Women talk on kitchensurfaces |width=100% style="padding:0 6px;"|One way that you can detect that your NPC has gotten into a bad state is to watch for times exceeding 7
    154 KB (19,285 words) - 19:15, 16 May 2012
  • * [15:47] Oskar Linden: the physics engine has too many face to detect collisions on ...e taking a huge torus or something and sectioning it to make a curved road surface
    45 KB (6,485 words) - 16:38, 4 August 2011
  • |width=100% style=" padding:0 3px;"|can a viewer under 2 display a surface with shared media? (im guessing no because it cant display flash, am i rihg ...tyle=" padding:0 3px;"|Techwolf: you have a program in-world that lets you detect IP addies?
    141 KB (17,927 words) - 14:21, 4 February 2011
  • ...x;"|hmm, I think a fix for it has gone into viewer-trunk though, so should surface in snowglobe, I'm not sre [#SNOW-614] Detect UI skins at runtime
    159 KB (20,069 words) - 15:29, 22 April 2010
  • ...ding:0 6px;"|Sky, it depends on the roads. There are a number of different surface textures used for roads |width=100% style="padding:0 6px;"|yeah... but automated trains do not detect that the driver is gone when they crash Sylavn... so they do not know WHEN
    315 KB (39,530 words) - 02:06, 4 June 2011
  • | Automatically detect proper aspect ratio for fullscreen display | Maximum surface area of a set of proximal objects inworld before automatically hiding geome
    164 KB (20,965 words) - 10:48, 28 May 2024

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