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  • * To block grab moves of only the root prim or unlinked individual prims, use [[STATUS_BLOCK_GRAB]]. // Block grabbing of every prim in an object
    933 bytes (127 words) - 17:13, 23 January 2015
  • |inject-2={{LSL_Function/prim|id|sim=*}} |return_text=that is the owner of prim {{LSLP|id}}
    2 KB (239 words) - 11:15, 25 September 2017
  • ...dless of which prim it is in. Tested in Stadtrand, which is currently on ''Second Life Server 1.32.1.138516''. --[[File:Zai_signature.png|45px|link=User:Zai
    790 bytes (117 words) - 22:33, 5 December 2009
  • {{UIref|プリム|選択されているオブジェクトに含まれる{{Xref|prim|プリム}}の数を表示します。}}
    635 bytes (12 words) - 17:03, 28 September 2011
  • |desc={{LSL Glossary/de|Flag}} für den Prim der Verknüpfung, in dem sich das Skript befindet. {{LSL DefineRow/de||[[LINK_ROOT]]|Der Root Prim der Verknüpfung}}
    1 KB (191 words) - 03:20, 10 December 2008
  • ...s://www.youtube.com/watch?v=mwOK-1R1bks How to Create a Projector Light in Second Life Tutorial]' <br> Dieses engl. Video findest du übrigens auf der Wand in einem Web-on-Prim.<br>
    2 KB (259 words) - 15:12, 23 June 2014
  • ...n a side based on randomness or order. It changes all sides of the certain prim to the //Directions: Create a prim. Place the script in prim inventory. Modify the script parameters to suit your needs and
    6 KB (629 words) - 21:13, 24 January 2015
  • ...Base di costruzione ed alcuni trucchi per migliorare le vostre capacità in Second Life. == Guida - Termini Fondamentali Second Life ==
    3 KB (498 words) - 13:07, 1 November 2009
  • |inject-2={{LSL_Function/prim|id|sim=*}} |return_text=that is the owner of prim {{LSLP|id}}
    2 KB (241 words) - 13:16, 6 September 2023
  • ...#Nomenclature_changes|Blinn-Phong]] {{LSLP|color}} on {{LSLP|face}} of the prim. {{LSL DefineRow||[[llGetAlpha]]|Gets the prim's alpha}}
    3 KB (335 words) - 13:27, 1 December 2023
  • ...r nonphysical root prims and all child prims. It has no effect on the root prim if the object is physical. *Root prims (or single prim objects)
    3 KB (444 words) - 11:37, 13 July 2022
  • This post is intended to empower the residents of Second Life to build any objects similar to the real world or not (according to wh 1 - Definition of prim:
    2 KB (273 words) - 08:04, 26 October 2009
  • {{LSLC/ja|}}{{LSLC/ja|Prim|*Materials}}
    8 members (0 subcategories, 0 files) - 19:03, 27 December 2015
  • {{LSLC/ja|}}{{LSLC/ja|Object|*Prim}}
    101 members (15 subcategories, 0 files) - 00:40, 21 December 2015
  • Rez Day: 11/6/2005 although he claims he actually entered Second Life in 2/2005 and his rez day was changed when he became a premium member. Known as a low prim builder with beautiful designs and a fairly good scripter.
    320 bytes (52 words) - 21:32, 9 August 2008
  • A prim's inventory can be viewed with the [[Content Windows]] or in the build tool
    48 members (7 subcategories, 0 files) - 15:28, 13 April 2010
  • |cat1=Prim
    298 bytes (38 words) - 10:13, 30 August 2007
  • |cat1=Prim
    302 bytes (38 words) - 11:03, 28 November 2008
  • ...t works by inverting the Normal of each polygon that makes up the sculpted prim.<br/>
    936 bytes (117 words) - 13:35, 10 June 2013
  • **Use [[llGetLinkNumber]]() as the parameter to retreive the prim's name, not [[LINK_THIS]].
    2 KB (193 words) - 10:51, 19 September 2011

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