INVENTORY SCRIPT
Revision as of 08:04, 2 January 2012 by Shadow Siamendes (talk | contribs)
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Description
Constant: integer INVENTORY_SCRIPT = 10;The integer constant INVENTORY_SCRIPT has the value 10
Used with Inventory functions and specifies inventory items of SCRIPT type will be retrieved by the function.
Caveats
Related Articles
Constants
Functions
• | llGetInventoryType | |||
• | llGetInventoryNumber | |||
• | llGetInventoryName |
Examples
<lsl>//Gives inventory only to agents with the same active group default {
touch_start(integer total_number) { integer number = 0; do { if (llDetectedGroup(number)) //same as llSameGroup(llDetectedKey(number)) (with llSameGroup, detected must be in the sim) llGiveInventory(llDetectedKey(number), llGetInventoryName(INVENTORY_SCRIPT,0)); else llSay(0, "Wrong active group!"); }while(total_number > ++number); }
}</lsl>