<lsl>//gives prim usage information when touched.
default
{
touch_start(integer total_number)
{
vector pos = llGetPos();
llSay(0, "There are " + (string)llGetParcelPrimCount(pos, PARCEL_COUNT_TOTAL, FALSE) +
" total prims on this parcel");
llSay(0, (string)llGetParcelPrimCount(pos, PARCEL_COUNT_OWNER, FALSE) +
" prims are owned by the parcel owner");
llSay(0, (string)llGetParcelPrimCount(pos, PARCEL_COUNT_GROUP, FALSE) +
" prims set to or owned by the parcel's group.");
llSay(0, (string)llGetParcelPrimCount(pos, PARCEL_COUNT_OTHER, FALSE) +
" prims that are not set to the parcel group or owned by the parcel owner");
llSay(0, (string)llGetParcelPrimCount(pos, PARCEL_COUNT_SELECTED, FALSE) +
" prims are selected");
llSay(0, (string)llGetParcelPrimCount(pos, PARCEL_COUNT_TEMP, FALSE) +
" prims are temp-on-rez");
}
}</lsl>